1. Announcement:
    VBulletin Upgrade Complete
    Squid (Opifex)
    April 05, 2019
    Views:
    3,917
  2. Announcement:
    Modding Staff Medals Competition is now live! - Submission period extended to the 29th of April!
    Flinn (Sometimes you eat the Bean, sometimes the Bean eats you!)
    April 01, 2019
    Views:
    3,041
  3. Announcement:
    Join the Official TWC Discord Server
    Hader (Things are very seldom what they seem. In my experience, they’re usually a damn sight worse.)
    December 16, 2018
    Views:
    24,628
Page 1 of 213 12345678910112651101 ... LastLast
Threads 1 to 20 of 4257

Forum: Skins, Models, and Animations

Ask questions about skinning, modelling, and animations for units, editing building models, and all 2d graphical editing.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 149
    • Views: 68,505
    March 18, 2019, 08:20 PM Go to last post
  3.   Normal Threads  

  1. Line down the face

    Started by skylli, April 17, 2019 04:51 PM
    • Replies: 6
    • Views: 150
    Today, 10:09 AM Go to last post
  2. Settlement lighting, maybe?

    Started by 4zumi, March 30, 2019 03:18 PM
    • Replies: 14
    • Views: 270
    April 15, 2019, 02:50 AM Go to last post
  3. missing arrows

    Started by Arioria of mithlond, April 07, 2019 06:23 AM
    • Replies: 9
    • Views: 220
    April 12, 2019, 04:52 PM Go to last post
  4. Icon5 Modified texture not appearing on model

    Started by T.W. Stanforth, April 09, 2019 03:57 AM
    • Replies: 4
    • Views: 101
    April 09, 2019, 03:38 PM Go to last post
  5. problem with a model

    Started by Crociato78, February 06, 2019 09:12 AM
    • Replies: 13
    • Views: 411
    April 02, 2019, 04:17 AM Go to last post
  6. siege machines and their unique crews

    Started by AnthoniusII, March 29, 2019 06:56 AM
    • Replies: 2
    • Views: 108
    April 01, 2019, 02:34 PM Go to last post
  7. Icon1 Ladders and siege towers too small

    Started by Lifthrasir, February 05, 2016 08:35 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 1,371
    April 01, 2019, 02:57 AM Go to last post
  8. Problem trying to add model to the game

    Started by MagusCaligula, March 26, 2019 08:57 AM
    • Replies: 6
    • Views: 163
    March 30, 2019, 03:45 PM Go to last post
  9. How to port m2tw strat map animation to RTW's skeleton?

    Started by Suppanut, March 27, 2019 01:02 AM
    • Replies: 1
    • Views: 73
    March 29, 2019, 11:12 PM Go to last post
  10. importing Rome TW chariots

    Started by MagusCaligula, March 26, 2019 05:31 PM
    • Replies: 2
    • Views: 107
    March 29, 2019, 05:10 PM Go to last post
  11. how to make this model work?

    Started by Bu11seye00, March 23, 2019 06:01 PM
    • Replies: 2
    • Views: 127
    March 28, 2019, 06:05 AM Go to last post
    • Replies: 2
    • Views: 203
    March 09, 2019, 08:15 AM Go to last post
  12. Animation uploading.

    Started by Sir Matthias, February 24, 2019 08:11 AM
    • Replies: 2
    • Views: 179
    March 01, 2019, 04:45 AM Go to last post
    • Replies: 14
    • Views: 465
    February 24, 2019, 04:30 PM Go to last post
  13. Insible bit (alpha channel) not working in texture.

    Started by leo.civil.uefs, January 08, 2019 02:04 PM
    • Replies: 9
    • Views: 343
    February 14, 2019, 06:28 PM Go to last post
  14. Adding a missile weapon to an infantry unit

    Started by barcellos, January 18, 2019 11:21 AM
    2 Pages
    1 2
    • Replies: 20
    • Views: 558
    February 14, 2019, 06:06 AM Go to last post
  15. Extended Question on Adding a New Unit

    Started by T.W. Stanforth, February 09, 2019 07:31 AM
    • Replies: 1
    • Views: 174
    February 13, 2019, 06:55 PM Go to last post
    • Replies: 5
    • Views: 197
    February 10, 2019, 10:04 PM Go to last post
  16. General model dug in ground

    Started by leo.civil.uefs, December 29, 2018 01:50 AM
    • Replies: 13
    • Views: 354
    January 09, 2019, 09:19 AM Go to last post

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