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Threads 101 to 120 of 4571

Forum: Roma Surrectum

Roma Surrectum (meaning "Rome Arises") is a complete remake of the game, both graphically and in its gameplay. Improvements include a new economic system with hundreds of new buildings, an accurate and graphically improved campaign map, massively upgraded battlefield environments with more realistic custom-built vegetation, new factions, 28 unique Roman legions, and over 500 highly detailed and more historically accurate units.

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  3. Here you can find whatever help you need on issues with the mod.

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  1.   Sticky Threads  

  2. Sticky Thread Sticky: RSIII problems and bugs

    Started by dvk901, April 23, 2016 12:35 PM
    33 Pages
    1 2 3 4 5 6 7 8 9 10 ... 33
    • Replies: 640
    • Views: 66,342
    Today, 09:21 AM Go to last post
  3. Icon3 Sticky Thread Sticky: RS2.6\RSIII questions & answers

    Started by tungri_centurio, July 24, 2014 03:45 AM
    25 Pages
    1 2 3 4 5 6 7 8 9 10 ... 25
    • Replies: 496
    • Views: 64,087
    October 11, 2017, 09:38 AM Go to last post
  4. Sticky Thread Sticky: RS2's Future and Mod Ideas:

    Started by dvk901, October 23, 2013 07:53 PM
    47 Pages
    1 2 3 4 5 6 7 8 9 10 ... 47
    • Replies: 932
    • Views: 113,400
    August 22, 2017, 03:59 PM Go to last post
  5. Sticky Thread Sticky: Encyclopedia | Great Guide | Solutions & Tips | FAQ

    Started by Quintillius, May 25, 2016 10:35 AM
    2 Pages
    1 2
    • Replies: 36
    • Views: 13,436
    July 11, 2017, 11:16 PM Go to last post
  6. Sticky Thread Sticky: RSIII pictures and postive comments....

    Started by dvk901, April 24, 2016 12:42 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 122
    • Views: 30,738
    July 06, 2017, 08:41 AM Go to last post
  7. Icon3 Sticky Thread Sticky: DVK901's work on custom settlements,THE PICTURES

    Started by tungri_centurio, January 10, 2015 03:47 PM
    16 Pages
    1 2 3 4 5 6 7 8 9 10 ... 16
    • Replies: 306
    • Views: 51,927
    June 18, 2017, 02:43 PM Go to last post
  8. Sticky Thread Sticky: RSIII Open Beta Released!

    Started by dvk901, April 24, 2016 12:39 PM
    • Replies: 4
    • Views: 42,944
    June 08, 2017, 06:39 AM Go to last post
  9. Sticky Thread Sticky: Roma Surrectum III preview: The new battle map enviroment

    Started by Non-binary person, May 14, 2015 06:36 AM
    10 Pages
    1 2 3 4 5 6 7 8 9 10
    • Replies: 187
    • Views: 57,116
    March 18, 2017, 11:21 AM Go to last post
  10. Sticky Thread Sticky: Win10, 7, 8 fixes

    Started by dvk901, October 08, 2015 02:31 PM
    2 Pages
    1 2
    • Replies: 27
    • Views: 11,642
    March 02, 2017, 05:41 PM Go to last post
  11. Sticky Thread Sticky: Issues with RTW on newer PC's....

    Started by dvk901, November 17, 2013 11:13 AM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 20,879
    November 09, 2016, 05:32 AM Go to last post
  12. Sticky Thread Sticky: Economic System, explanations elusive?

    Started by Soulbourne, March 09, 2014 07:13 AM
    5 Pages
    1 2 3 4 5
    • Replies: 94
    • Views: 19,929
    May 04, 2016, 03:54 PM Go to last post
  13. Sticky Thread Sticky: Review Roma Surrectum 2 at ModDB

    Started by apple, March 15, 2013 11:35 AM
    • Replies: 13
    • Views: 19,807
    August 30, 2013, 07:41 AM Go to last post
  14. Sticky Thread Sticky: Everything About RS2 is here:

    Started by Ybbon, April 15, 2012 11:34 AM
    • Replies: 0
    • Views: 59,108
    April 15, 2012, 11:34 AM Go to last post
  15. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, October 20, 2006 06:49 PM
    • Replies: 0
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    October 20, 2006, 06:49 PM Go to last post
  16.   Normal Threads  

  1. List of Allied Units/Regional Units

    Started by Rushwithoutmercy, July 21, 2016 06:14 PM
    • Replies: 0
    • Views: 435
    July 21, 2016, 06:14 PM Go to last post
  2. Egypt The Great (AAR)

    Started by Balor, July 15, 2016 09:14 PM
    • Replies: 2
    • Views: 728
    July 20, 2016, 05:19 PM Go to last post
  3. Tactic that actually works?

    Started by samoja, July 17, 2016 12:20 PM
    • Replies: 7
    • Views: 799
    July 20, 2016, 05:28 AM Go to last post
  4. Impact of recruited generals on family births

    Started by Rushwithoutmercy, July 17, 2016 11:13 AM
    • Replies: 3
    • Views: 472
    July 18, 2016, 11:32 AM Go to last post
  5. Army composition

    Started by SirKull, July 13, 2016 08:26 PM
    • Replies: 4
    • Views: 719
    July 14, 2016, 08:04 PM Go to last post
    • Replies: 9
    • Views: 882
    June 26, 2016, 03:24 PM Go to last post
  6. Difficulty settings of savegames

    Started by Medieval Knight, June 18, 2016 04:51 PM
    • Replies: 2
    • Views: 348
    June 19, 2016, 01:18 PM Go to last post
  7. Army Traits for Rome 1

    Started by youngfool, June 17, 2016 08:46 PM
    idea
    • Replies: 3
    • Views: 586
    June 19, 2016, 05:00 AM Go to last post
  8. RS3 team plz

    Started by drkilljoy26, May 29, 2016 09:35 AM
    • Replies: 2
    • Views: 688
    June 06, 2016, 05:54 PM Go to last post
  9. Crash on Battle Load

    Started by alphasephirot, June 03, 2016 03:48 AM
    • Replies: 10
    • Views: 761
    June 06, 2016, 07:51 AM Go to last post
  10. A tip with crashes.

    Started by est Dudus, February 24, 2016 05:28 PM
    • Replies: 9
    • Views: 1,414
    June 04, 2016, 09:07 PM Go to last post
  11. RS3: Missile Command

    Started by Alavaria, May 21, 2016 12:33 AM
    3 Pages
    1 2 3
    • Replies: 45
    • Views: 2,437
    June 04, 2016, 11:50 AM Go to last post
  12. Withdraw from battle = army destroyed

    Started by HU32, April 24, 2011 04:03 PM
    • Replies: 14
    • Views: 8,703
    May 30, 2016, 10:54 AM Go to last post
  13. Bring back the hastati/principes

    Started by Quintillius, May 29, 2016 07:21 AM
    • Replies: 5
    • Views: 1,416
    May 30, 2016, 05:25 AM Go to last post
  14. House rules forced peace

    Started by Quintillius, May 22, 2016 09:04 AM
    • Replies: 14
    • Views: 990
    May 25, 2016, 05:13 PM Go to last post
  15. Marian Reforms

    Started by KeirnAelin, May 23, 2016 06:25 AM
    • Replies: 3
    • Views: 698
    May 23, 2016, 07:40 AM Go to last post
  16. How to modify the Building Effects

    Started by Rafaelp, May 20, 2016 08:51 PM
    • Replies: 2
    • Views: 378
    May 21, 2016, 11:04 AM Go to last post
  17. 2nd rebellion conditions edit

    Started by Zydrius, May 18, 2016 12:27 PM
    • Replies: 2
    • Views: 518
    May 19, 2016, 04:03 PM Go to last post

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