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Forum: Roma Surrectum

Roma Surrectum (meaning "Rome Arises") is a complete remake of the game, both graphically and in its gameplay. Improvements include a new economic system with hundreds of new buildings, an accurate and graphically improved campaign map, massively upgraded battlefield environments with more realistic custom-built vegetation, new factions, 28 unique Roman legions, and over 500 highly detailed and more historically accurate units.

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  3. Here you can find whatever help you need on issues with the mod.

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  1.   Sticky Threads  

  2. Sticky Thread Sticky: RSIII problems and bugs

    Started by dvk901, April 23, 2016 12:35 PM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 278
    • Views: 16,065
    Yesterday, 11:48 PM Go to last post
  3. Sticky Thread Sticky: RSIII pictures and postive comments....

    Started by dvk901, April 24, 2016 12:42 PM
    5 Pages
    1 2 3 4 5
    • Replies: 85
    • Views: 7,945
    Yesterday, 11:38 PM Go to last post
  4. Sticky Thread Sticky: Encyclopaedia | Great Guide | Solutions & Tips | FAQ

    Started by Quintillius, May 25, 2016 10:35 AM
    • Replies: 8
    • Views: 538
    Yesterday, 11:34 AM Go to last post
  5. Sticky Thread Sticky: Roma Surrectum III preview: The new battle map enviroment

    Started by EmoDude, May 14, 2015 06:36 AM
    10 Pages
    1 2 3 4 5 6 7 8 9 10
    • Replies: 185
    • Views: 37,745
    May 26, 2016, 04:27 AM Go to last post
  6. Sticky Thread Sticky: RSIII Open Beta Released!

    Started by dvk901, April 24, 2016 12:39 PM
    • Replies: 3
    • Views: 7,468
    May 18, 2016, 06:22 AM Go to last post
  7. Sticky Thread Sticky: Economic System, explanations elusive?

    Started by Soulbourne, March 09, 2014 07:13 AM
    5 Pages
    1 2 3 4 5
    • Replies: 94
    • Views: 13,281
    May 04, 2016, 03:54 PM Go to last post
  8. Sticky Thread Sticky: Win10, 7, 8 fixes

    Started by dvk901, October 08, 2015 02:31 PM
    • Replies: 17
    • Views: 3,566
    April 23, 2016, 06:24 AM Go to last post
  9. Sticky Thread Sticky: RS2's Future and Mod Ideas:

    Started by dvk901, October 23, 2013 07:53 PM
    47 Pages
    1 2 3 4 5 6 7 8 9 10 ... 47
    • Replies: 923
    • Views: 82,449
    April 11, 2016, 03:16 AM Go to last post
  10. Icon3 Sticky Thread Sticky: DVK901's work on custom settlements,THE PICTURES

    Started by tungri_centurio, January 10, 2015 03:47 PM
    16 Pages
    1 2 3 4 5 6 7 8 9 10 ... 16
    • Replies: 304
    • Views: 33,557
    February 25, 2016, 07:50 AM Go to last post
  11. Sticky Thread Sticky: Issues with RTW on newer PC's....

    Started by dvk901, November 17, 2013 11:13 AM
    3 Pages
    1 2 3
    • Replies: 43
    • Views: 13,072
    October 03, 2015, 04:44 PM Go to last post
  12. Sticky Thread Sticky: Review Roma Surrectum 2 at ModDB

    Started by apple, March 15, 2013 11:35 AM
    • Replies: 13
    • Views: 16,663
    August 30, 2013, 07:41 AM Go to last post
  13. Sticky Thread Sticky: Everything About RS2 is here:

    Started by Ybbon, April 15, 2012 11:34 AM
    • Replies: 0
    • Views: 53,371
    April 15, 2012, 11:34 AM Go to last post
  14. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, October 20, 2006 06:49 PM
    • Replies: 0
    • Views: 5,627
    October 20, 2006, 06:49 PM Go to last post
  15.   Normal Threads  

  1. Speeding up battles.

    Started by Excalibur Bane, March 15, 2013 04:47 PM
    • Replies: 17
    • Views: 958
    March 20, 2013, 11:52 AM Go to last post
  2. Icon6 Syracuse 1 turn

    Started by Post Hoc, March 16, 2013 11:05 PM
    • Replies: 3
    • Views: 550
    March 19, 2013, 01:20 AM Go to last post
  3. AI Beseiging my cities!

    Started by GM207, March 17, 2013 07:33 AM
    • Replies: 3
    • Views: 467
    March 17, 2013, 08:35 PM Go to last post
  4. Changing turns per year to 4?

    Started by ViolentHelkin, March 14, 2013 04:15 PM
    • Replies: 4
    • Views: 674
    March 17, 2013, 08:21 AM Go to last post
  5. Syracuse

    Started by Fridericus Rex, March 15, 2013 08:51 PM
    • Replies: 3
    • Views: 491
    March 16, 2013, 09:01 PM Go to last post
    • Replies: 12
    • Views: 1,456
    March 16, 2013, 07:20 AM Go to last post
  6. Loyalty.

    Started by austerlitz, January 24, 2013 04:48 PM
    • Replies: 10
    • Views: 1,171
    March 16, 2013, 07:12 AM Go to last post
    • Replies: 11
    • Views: 1,504
    March 14, 2013, 04:16 PM Go to last post
  7. RS 2.5 difficulty

    Started by Archesel, March 13, 2013 07:51 AM
    • Replies: 4
    • Views: 566
    March 14, 2013, 11:48 AM Go to last post
  8. effective way to destroy War Elephants?

    Started by Hieroglyphic, January 29, 2013 11:46 AM
    2 Pages
    1 2
    • Replies: 29
    • Views: 3,121
    March 14, 2013, 08:56 AM Go to last post
    • Replies: 2
    • Views: 412
    March 14, 2013, 08:54 AM Go to last post
  9. 1-turn campaign without time limit

    Started by tefras14, March 11, 2013 03:58 AM
    • Replies: 8
    • Views: 811
    March 14, 2013, 04:38 AM Go to last post
  10. Missile ammo

    Started by Post Hoc, March 12, 2013 05:44 PM
    • Replies: 2
    • Views: 456
    March 13, 2013, 02:30 PM Go to last post
  11. Anyway to play this in a windowed mode?

    Started by saxdude, February 24, 2013 07:36 PM
    • Replies: 14
    • Views: 717
    March 11, 2013, 04:59 PM Go to last post
  12. watchtowers and forts

    Started by stuffsmoker69, March 09, 2013 03:10 PM
    • Replies: 0
    • Views: 446
    March 09, 2013, 03:10 PM Go to last post
  13. Random Armies Spawning in Italy

    Started by Apio Claudio, September 18, 2012 06:05 PM
    • Replies: 6
    • Views: 1,278
    March 08, 2013, 11:50 PM Go to last post
  14. Legionary recruitment

    Started by Currahee, February 18, 2013 10:32 AM
    • Replies: 5
    • Views: 903
    March 08, 2013, 06:35 PM Go to last post
  15. removing trade ships from the map

    Started by aZmoDen, March 05, 2013 04:14 PM
    • Replies: 1
    • Views: 464
    March 08, 2013, 12:40 PM Go to last post
  16. Vanilla Cities

    Started by Praetorian_BGX, February 26, 2013 06:30 AM
    • Replies: 2
    • Views: 589
    March 06, 2013, 09:51 AM Go to last post
  17. Player formations

    Started by ro6ertj, March 05, 2013 03:15 AM
    • Replies: 0
    • Views: 343
    March 05, 2013, 03:15 AM Go to last post

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