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Forum: Roma Surrectum

Roma Surrectum (meaning "Rome Arises") is a complete remake of the game, both graphically and in its gameplay. Improvements include a new economic system with hundreds of new buildings, an accurate and graphically improved campaign map, massively upgraded battlefield environments with more realistic custom-built vegetation, new factions, 28 unique Roman legions, and over 500 highly detailed and more historically accurate units.

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  3. Here you can find whatever help you need on issues with the mod.

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  5. After Action Reports Forum

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Encyclopedia | Great Guide | Solutions & Tips | FAQ

    Started by Quintillius, May 25, 2016 10:35 AM
    3 Pages
    1 2 3
    • Replies: 53
    • Views: 49,801
    January 11, 2024, 08:57 AM Go to last post
  3. Sticky Thread Sticky: RSIII problems and bugs

    Started by dvk901, April 23, 2016 12:35 PM
    43 Pages
    1 2 3 4 5 6 7 8 9 10 ... 43
    • Replies: 848
    • Views: 212,714
    August 10, 2022, 01:26 PM Go to last post
  4. Icon3 Sticky Thread Sticky: RS2.6\RSIII questions & answers

    Started by tungri_centurio, July 24, 2014 03:45 AM
    35 Pages
    1 2 3 4 5 6 7 8 9 10 ... 35
    • Replies: 699
    • Views: 201,926
    February 17, 2022, 10:27 AM Go to last post
  5. Sticky Thread Sticky: The Roma Surrectum and RTR Team presents RTR: Imperium Surrectum

    Started by apple, May 09, 2021 12:46 PM
    • Replies: 8
    • Views: 6,030
    October 13, 2021, 06:52 AM Go to last post
  6. Icon3 Sticky Thread Sticky: DVK901's work on custom settlements,THE PICTURES

    Started by tungri_centurio, January 10, 2015 03:47 PM
    16 Pages
    1 2 3 4 5 6 7 8 9 10 ... 16
    • Replies: 311
    • Views: 113,498
    June 15, 2021, 02:17 PM Go to last post
  7. Sticky Thread Sticky: RSIII pictures and postive comments....

    Started by dvk901, April 24, 2016 12:42 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 140
    • Views: 81,883
    November 24, 2020, 04:43 AM Go to last post
  8. Sticky Thread Sticky: Win10, 7, 8 fixes

    Started by dvk901, October 08, 2015 02:31 PM
    2 Pages
    1 2
    • Replies: 28
    • Views: 27,802
    July 08, 2019, 09:45 PM Go to last post
  9. Sticky Thread Sticky: RS2's Future and Mod Ideas:

    Started by dvk901, October 23, 2013 07:53 PM
    48 Pages
    1 2 3 4 5 6 7 8 9 10 ... 48
    • Replies: 942
    • Views: 234,350
    December 25, 2018, 03:15 AM Go to last post
  10. Sticky Thread Sticky: Issues with RTW on newer PC's....

    Started by dvk901, November 17, 2013 11:13 AM
    3 Pages
    1 2 3
    • Replies: 45
    • Views: 43,005
    October 26, 2018, 03:58 AM Go to last post
  11. Sticky Thread Sticky: RSIII Open Beta Released!

    Started by dvk901, April 24, 2016 12:39 PM
    • Replies: 4
    • Views: 105,629
    June 08, 2017, 06:39 AM Go to last post
  12. Sticky Thread Sticky: Roma Surrectum III preview: The new battle map enviroment

    Started by 20ninescene, May 14, 2015 06:36 AM
    10 Pages
    1 2 3 4 5 6 7 8 9 10
    • Replies: 187
    • Views: 111,289
    March 18, 2017, 11:21 AM Go to last post
  13. Sticky Thread Sticky: Economic System, explanations elusive?

    Started by Soulbourne, March 09, 2014 07:13 AM
    5 Pages
    1 2 3 4 5
    • Replies: 94
    • Views: 46,373
    May 04, 2016, 03:54 PM Go to last post
  14. Sticky Thread Sticky: Review Roma Surrectum 2 at ModDB

    Started by apple, March 15, 2013 11:35 AM
    • Replies: 13
    • Views: 29,818
    August 30, 2013, 07:41 AM Go to last post
  15. Sticky Thread Sticky: Everything About RS2 is here:

    Started by Ybbon, April 15, 2012 11:34 AM
    • Replies: 0
    • Views: 90,947
    April 15, 2012, 11:34 AM Go to last post
  16. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, October 20, 2006 06:49 PM
    • Replies: 0
    • Views: 10,621
    October 20, 2006, 06:49 PM Go to last post
  17.   Normal Threads  

  1. Average/ Historical Leader

    Started by Agrippa19, April 21, 2014 02:35 PM
    • Replies: 5
    • Views: 651
    April 22, 2014, 04:13 PM Go to last post
  2. Settlement Loyalty train

    Started by ~Seleukos.I.Nikator~, April 21, 2014 09:21 AM
    • Replies: 13
    • Views: 976
    April 21, 2014, 08:30 PM Go to last post
  3. Some 1st impressions after switching from old 2.4 to 2.6

    Started by volleyfire, April 05, 2014 04:38 PM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 2,668
    April 19, 2014, 07:21 AM Go to last post
    • Replies: 13
    • Views: 1,328
    April 18, 2014, 04:27 PM Go to last post
  4. ? how to change A.I formations

    Started by est Dudus, April 18, 2014 01:51 AM
    • Replies: 2
    • Views: 522
    April 18, 2014, 02:06 PM Go to last post
  5. Non-battle fatigue

    Started by Legatus Legionarii, April 16, 2014 01:57 AM
    • Replies: 5
    • Views: 614
    April 18, 2014, 10:58 AM Go to last post
  6. Help please!!!

    Started by est Dudus, April 16, 2014 03:11 PM
    • Replies: 11
    • Views: 850
    April 17, 2014, 11:35 PM Go to last post
  7. Non Fatigue

    Started by Legatus Legionarii, April 16, 2014 01:45 AM
    • Replies: 0
    • Views: 327
    April 16, 2014, 01:45 AM Go to last post
  8. RS 2.6 character development

    Started by ~Seleukos.I.Nikator~, April 15, 2014 07:40 AM
    • Replies: 3
    • Views: 631
    April 15, 2014, 07:32 PM Go to last post
  9. First impression after transitioning from EB

    Started by ooji, April 11, 2014 07:25 PM
    • Replies: 12
    • Views: 1,233
    April 13, 2014, 08:25 AM Go to last post
  10. Moved: game wont start

    Started by hoedaifah, April 10, 2014 01:51 PM
    •  
    •  
  11. thats not a reason radzeer

    Started by josh187, April 11, 2014 08:22 PM
    • Replies: 2
    • Views: 420
    April 11, 2014, 11:02 PM Go to last post
  12. thread deleted?

    Started by josh187, April 11, 2014 07:50 PM
    • Replies: 2
    • Views: 419
    April 11, 2014, 08:56 PM Go to last post
    • Replies: 0
    • Views: 383
    April 11, 2014, 05:57 PM Go to last post
  13. RS 2.6 Generic Legionary after Imperial Reforms?

    Started by ImperatorCaesar, September 05, 2013 09:08 PM
    • Replies: 10
    • Views: 3,126
    April 11, 2014, 12:38 PM Go to last post
  14. Historic Annex/Client State Question

    Started by Seamus McFlanery, April 07, 2014 12:47 PM
    • Replies: 6
    • Views: 913
    April 11, 2014, 04:25 AM Go to last post
  15. Client Kingdoms

    Started by Tordenskjold, April 03, 2014 02:21 AM
    • Replies: 6
    • Views: 873
    April 07, 2014, 04:45 AM Go to last post
  16. Saving during AI turn

    Started by Kenny Works, March 24, 2014 03:05 PM
    • Replies: 16
    • Views: 916
    April 06, 2014, 01:18 PM Go to last post
  17. Hardest factions to play ?

    Started by tono4850, March 31, 2014 10:05 AM
    • Replies: 12
    • Views: 1,503
    April 03, 2014, 05:25 PM Go to last post

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