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Forum: Roma Surrectum

Roma Surrectum (meaning "Rome Arises") is a complete remake of the game, both graphically and in its gameplay. Improvements include a new economic system with hundreds of new buildings, an accurate and graphically improved campaign map, massively upgraded battlefield environments with more realistic custom-built vegetation, new factions, 28 unique Roman legions, and over 500 highly detailed and more historically accurate units.

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  1. Roma Surrectum I

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  2. RSII Previews

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  3. Here you can find whatever help you need on issues with the mod.

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  4. RSII Submods

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  6. After Action Reports Forum

  1.   Sticky Threads  

  2. Sticky Thread Sticky: RS II: Post your pictures here!

    Started by apple, August 19, 2010 02:14 PM
    118 Pages
    1 2 3 4 5 6 7 8 9 10 ... 118
    • Replies: 2,352
    • Views: 327,979
    Yesterday, 10:10 PM Go to last post
  3. Sticky Thread Sticky: RS2's Future and Mod Ideas:

    Started by dvk901, October 23, 2013 07:53 PM
    38 Pages
    1 2 3 4 5 6 7 8 9 10 ... 38
    • Replies: 744
    • Views: 35,837
    Yesterday, 02:38 PM Go to last post
  4. Sticky Thread Sticky: Download link for RS 2.5

    Started by Paedric, September 10, 2012 05:32 PM
    11 Pages
    1 2 3 4 5 6 7 8 9 10 ... 11
    • Replies: 213
    • Views: 164,258
    August 19, 2014, 10:09 AM Go to last post
  5. Sticky Thread Sticky: Roma Surrectum 2.6 patch

    Started by Paedric, August 24, 2013 11:41 AM
    18 Pages
    1 2 3 4 5 6 7 8 9 10 ... 18
    • Replies: 350
    • Views: 96,968
    August 16, 2014, 11:37 AM Go to last post
  6. Sticky Thread Sticky: RS 2.6 Issues and Problems:

    Started by Paedric, August 24, 2013 11:44 AM
    33 Pages
    1 2 3 4 5 6 7 8 9 10 ... 33
    • Replies: 641
    • Views: 37,606
    August 09, 2014, 02:44 AM Go to last post
  7. Sticky Thread Sticky: Issues with RTW on newer PC's....

    Started by dvk901, November 17, 2013 11:13 AM
    2 Pages
    1 2
    • Replies: 32
    • Views: 4,608
    June 20, 2014, 05:39 AM Go to last post
  8. Sticky Thread Sticky: Economic System, explanations elusive?

    Started by Soulbourne, March 09, 2014 07:13 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 3,067
    March 26, 2014, 11:21 PM Go to last post
  9. Sticky Thread Sticky: Review Roma Surrectum 2 at ModDB

    Started by apple, March 15, 2013 11:35 AM
    • Replies: 13
    • Views: 13,277
    August 30, 2013, 07:41 AM Go to last post
  10. Sticky Thread Sticky: Everything About RS2 is here:

    Started by Ybbon, April 15, 2012 11:34 AM
    • Replies: 0
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    April 15, 2012, 11:34 AM Go to last post
  11. Sticky Thread Sticky: Download Links

    Started by Ybbon, April 12, 2012 04:10 PM
    • Replies: 0
    • Views: 50,745
    April 12, 2012, 04:10 PM Go to last post
  12. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, October 20, 2006 06:49 PM
    • Replies: 0
    • Views: 4,771
    October 20, 2006, 06:49 PM Go to last post
  13.   Normal Threads  

  1. Battlefield map

    Started by Jorge Juan, December 03, 2010 01:36 PM
    • Replies: 3
    • Views: 409
    December 04, 2010, 02:21 AM Go to last post
  2. Question about legions

    Started by Skoran, November 30, 2010 07:03 AM
    • Replies: 13
    • Views: 1,001
    December 03, 2010, 11:11 PM Go to last post
  3. Question on the patch

    Started by conorr, December 03, 2010 04:11 AM
    • Replies: 1
    • Views: 339
    December 03, 2010, 05:54 PM Go to last post
  4. Icon4 launchers

    Started by metsikhovne, December 03, 2010 12:45 PM
    • Replies: 1
    • Views: 253
    December 03, 2010, 03:14 PM Go to last post
  5. RSIII

    Started by Smokey Bacon, November 28, 2010 08:28 AM
    2 Pages
    1 2
    • Replies: 34
    • Views: 1,575
    December 03, 2010, 12:31 PM Go to last post
  6. question about script usage

    Started by sapped, December 02, 2010 11:54 PM
    • Replies: 2
    • Views: 1,022
    December 03, 2010, 09:56 AM Go to last post
  7. reinforcements delayed?

    Started by sapped, December 02, 2010 07:03 PM
    • Replies: 4
    • Views: 1,554
    December 03, 2010, 09:52 AM Go to last post
  8. Whats 1 turn campaign?

    Started by johnny_b_good, December 03, 2010 05:21 AM
    • Replies: 6
    • Views: 521
    December 03, 2010, 09:36 AM Go to last post
  9. decrease the speed of units in battle

    Started by Ryo, December 01, 2010 12:08 PM
    • Replies: 5
    • Views: 408
    December 02, 2010, 09:56 AM Go to last post
  10. Question about romans?

    Started by johnny_b_good, December 01, 2010 04:20 PM
    • Replies: 8
    • Views: 670
    December 01, 2010, 11:03 PM Go to last post
  11. Download

    Started by Aleksander the Average, December 01, 2010 08:24 AM
    • Replies: 2
    • Views: 303
    December 01, 2010, 11:05 AM Go to last post
  12. The Levy Clubmen Revolution!

    Started by Raymond Agustin, November 28, 2010 10:47 AM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 1,753
    December 01, 2010, 07:42 AM Go to last post
  13. Medieval Romans (Videos)

    Started by Alkimachos, December 01, 2010 01:57 AM
    • Replies: 2
    • Views: 456
    December 01, 2010, 02:19 AM Go to last post
  14. All "Weak Romans" Threads merged - STOP MAKING NEW ONES!

    Started by Nahkis, September 07, 2010 10:45 AM
    9 Pages
    1 2 3 4 5 6 7 8 9
    • Replies: 165
    • Views: 7,138
    November 30, 2010, 06:23 PM Go to last post
  15. Icon4 incorrect buildings in descr_strat files

    Started by Spartan 666, November 29, 2010 04:36 AM
    • Replies: 2
    • Views: 814
    November 30, 2010, 01:16 PM Go to last post
  16. Changing model/textures for special units

    Started by Lencenqt, November 30, 2010 07:45 AM
    • Replies: 1
    • Views: 307
    November 30, 2010, 12:13 PM Go to last post
  17. Can't move farther than the red arrow

    Started by naq, November 29, 2010 09:53 AM
    • Replies: 12
    • Views: 646
    November 30, 2010, 10:16 AM Go to last post
  18. Icon4 Script Issues Play Rome 1 Turn

    Started by chris10, November 29, 2010 05:43 AM
    • Replies: 8
    • Views: 724
    November 30, 2010, 10:06 AM Go to last post
  19. Battle human controlled reinforcements

    Started by Lostsoul, November 17, 2010 01:26 PM
    • Replies: 17
    • Views: 960
    November 30, 2010, 05:09 AM Go to last post
  20. war machines for pergamon?

    Started by RyanGillies, November 28, 2010 12:48 AM
    • Replies: 4
    • Views: 537
    November 29, 2010, 02:38 PM Go to last post

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