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Threads 1 to 20 of 24

Forum: Campaign Map Modifications

Here you can find all possible modifications that you can see on Thrones of Britannia's strategic campaign map, from simple tweaks with turn or build times to character modification of their traits and any strat map related visual or mechanics.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Announcements from Mods & Hosted Mods (ToB CMM)

    Started by Frunk, May 03, 2018 07:48 PM
    • Replies: 7
    • Views: 483
    May 20, 2018, 10:07 AM Go to last post
  3.   Normal Threads  

  1. [Released] More Meaningful Estates

    Started by mauiaw, May 05, 2018 11:44 AM
    • Replies: 6
    • Views: 1,544
    June 03, 2018, 02:44 AM Go to last post
  2. [Released] Unit Recruitment Strength 1.4 - updated 29.5.18

    Started by Swiss Halberdier, May 03, 2018 06:55 AM
    • Replies: 5
    • Views: 3,773
    May 29, 2018, 02:25 PM Go to last post
  3. Vassal Kingdoms Mod

    Started by mauiaw, May 17, 2018 11:27 AM
    • Replies: 4
    • Views: 554
    May 24, 2018, 06:21 PM Go to last post
  4. Icon5 [Proposal] "End of Roman rule in Britain" mod

    Started by q12, May 20, 2018 11:03 AM
    • Replies: 1
    • Views: 457
    May 24, 2018, 06:20 PM Go to last post
    • Replies: 2
    • Views: 428
    May 22, 2018, 07:48 PM Go to last post
  5. [Proposal] [Request] lower Borderconflict penalty

    Started by Meraun, May 09, 2018 04:18 PM
    • Replies: 1
    • Views: 258
    May 14, 2018, 06:10 AM Go to last post
  6. Higher campaign camera

    Started by neoiq5719, May 13, 2018 03:08 PM
    • Replies: 0
    • Views: 155
    May 13, 2018, 03:08 PM Go to last post
  7. Darker water

    Started by neoiq5719, May 13, 2018 03:07 PM
    • Replies: 0
    • Views: 148
    May 13, 2018, 03:07 PM Go to last post
  8. [WIP] Granary Food Storage

    Started by Magnar, May 12, 2018 03:21 AM
    • Replies: 1
    • Views: 354
    May 13, 2018, 12:58 AM Go to last post
  9. [Released] More War Weariness

    Started by mauiaw, May 03, 2018 09:20 AM
    • Replies: 2
    • Views: 726
    May 09, 2018, 12:40 PM Go to last post
  10. [Released] Seasonal Effects

    Started by Dresden, May 05, 2018 03:55 PM
    • Replies: 7
    • Views: 1,287
    May 09, 2018, 04:17 AM Go to last post
  11. [Released] [MOD] Diplomatic & Occupation Options

    Started by Dresden, May 03, 2018 01:47 PM
    • Replies: 6
    • Views: 2,189
    May 09, 2018, 04:16 AM Go to last post
  12. [Released] [MOD] Unlimited Governors

    Started by tullyccro, May 06, 2018 08:54 AM
    • Replies: 4
    • Views: 724
    May 09, 2018, 04:15 AM Go to last post
  13. [Released] [MOD] Minor Town Garrisons

    Started by Dresden, May 03, 2018 01:45 PM
    2 Pages
    1 2
    • Replies: 22
    • Views: 4,398
    May 09, 2018, 04:12 AM Go to last post
  14. GREEN UI

    Started by Semper Fidelis, May 08, 2018 08:53 AM
    • Replies: 3
    • Views: 312
    May 08, 2018, 08:27 PM Go to last post
  15. [Released] Slower Military Technology

    Started by mauiaw, May 07, 2018 11:53 PM
    • Replies: 5
    • Views: 319
    May 08, 2018, 12:05 PM Go to last post
  16. Norman Campaign Mod

    Started by Ryan Industries, May 07, 2018 08:24 AM
    • Replies: 8
    • Views: 1,354
    May 08, 2018, 04:03 AM Go to last post
  17. Icon1 [Released] A Crude but Working 100 Govs Mod

    Started by stevieshae, May 08, 2018 02:28 AM
    • Replies: 0
    • Views: 243
    May 08, 2018, 02:28 AM Go to last post
  18. [Released] 12 Turns Per Year

    Started by Dresden, May 05, 2018 07:15 PM
    • Replies: 9
    • Views: 1,355
    May 07, 2018, 05:21 PM Go to last post
  19. [Released] [MOD] No Great Power Penalty

    Started by Alex(España), May 07, 2018 08:57 AM
    • Replies: 0
    • Views: 413
    May 07, 2018, 08:57 AM Go to last post

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