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Threads 1 to 20 of 137

Forum: Vae Victis (VV)

Vae Victis is working hard to give every faction great and small the most historical unit roster possible. This overhaul has rebuilt all unit and equipment stats, overhauled battle and campaign mechanics, and much more. Our vision focuses on realism and historical accuracy. (formerly released as Magnar Mod)

Sub-Forums Threads / Posts  Last Post

  1. Imperium Aquilarum is designed to give players the most historically accurate, realistic gaming experience possible with the Rome 2 game engine

    Forum Actions:

    Forum Statistics:

    • Threads: 14
    • Posts: 731
  2. Overhaul of Rome 2 with a focus on realism and historical accuracy.

    Forum Actions:

    Forum Statistics:

    • Threads: 70
    • Posts: 2,354
  1.   Sticky Threads  

  2. Sticky Thread Sticky: Next Update v1.0 beta - info leaks and sneak peaks

    Started by Magnar, October 28, 2014 05:08 PM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 279
    • Views: 50,718
    January 01, 2017, 09:03 AM Go to last post
  3. Icon13 Sticky Thread Sticky: Bugs & Feedback

    Started by General George S. Patton, October 23, 2014 06:30 PM
    16 Pages
    1 2 3 4 5 6 7 8 9 10 ... 16
    • Replies: 300
    • Views: 24,094
    December 14, 2016, 01:49 PM Go to last post
  4. Icon14 Sticky Thread Sticky: Downloads & Installation

    Started by General George S. Patton, October 23, 2014 06:31 PM
    4 Pages
    1 2 3 4
    2014, rtw2
    • Replies: 68
    • Views: 33,736
    September 19, 2016, 04:10 PM Go to last post
  5. Icon6 Sticky Thread Sticky: Vae Victis v0.612 - Main Discussion Thread

    Started by Magnar, October 28, 2014 03:55 PM
    2 Pages
    1 2
    • Replies: 38
    • Views: 17,263
    July 13, 2016, 08:36 AM Go to last post
  6. Sticky Thread Sticky: Mod Information Index

    Started by Roach, October 28, 2014 12:23 PM
    2 Pages
    1 2
    • Replies: 29
    • Views: 22,218
    October 23, 2015, 04:25 PM Go to last post
  7. Icon14 Sticky Thread Sticky: Mod Media

    Started by General George S. Patton, October 23, 2014 06:29 PM
    2 Pages
    1 2
    • Replies: 30
    • Views: 9,200
    September 24, 2015, 04:31 AM Go to last post
  8. Icon5 Sticky Thread Sticky: Dilectus - Join our Team

    Started by General George S. Patton, October 23, 2014 06:33 PM
    • Replies: 16
    • Views: 2,194
    September 08, 2015, 04:39 AM Go to last post
  9. Icon1 Sticky Thread Sticky: Team and Credits

    Started by General George S. Patton, October 23, 2014 06:30 PM
    • Replies: 8
    • Views: 3,543
    November 07, 2014, 07:22 PM Go to last post
  10. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Gigantus, November 02, 2013 04:05 AM
    • Replies: 0
    • Views: 1,252
    November 02, 2013, 04:05 AM Go to last post
  11.   Normal Threads  

  1. No war

    Started by airborne guy, February 05, 2017 09:03 AM
    • Replies: 6
    • Views: 478
    February 09, 2017, 07:19 AM Go to last post
  2. Factions Overhauled in Vae Victis

    Started by Roach, October 29, 2014 02:48 PM
    • Replies: 8
    • Views: 11,277
    December 30, 2016, 12:07 PM Go to last post
  3. Roman recruitment in Northern Italy

    Started by morteduzionism, December 27, 2016 08:34 AM
    • Replies: 0
    • Views: 293
    December 27, 2016, 08:34 AM Go to last post
  4. [PREVIEW] Bithynia

    Started by Magnar, August 18, 2014 05:17 AM
    • Replies: 7
    • Views: 2,796
    December 24, 2016, 05:00 AM Go to last post
  5. Campaign Map for Vae Victis

    Started by Magnar, September 25, 2014 12:52 PM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 13,848
    November 26, 2016, 11:23 AM Go to last post
  6. [Overview] Building Overhaul: Rome

    Started by Magnar, October 16, 2015 09:46 AM
    • Replies: 17
    • Views: 2,060
    October 31, 2016, 06:43 PM Go to last post
  7. How do I install v.612?

    Started by morteduzionism, September 20, 2016 06:55 PM
    • Replies: 3
    • Views: 499
    September 22, 2016, 02:51 AM Go to last post
  8. Hey guys how's it going?

    Started by Master & Commander, August 01, 2016 02:01 AM
    • Replies: 12
    • Views: 1,335
    September 06, 2016, 10:55 AM Go to last post
  9. Politics after civil war.

    Started by RecKooo, August 07, 2016 05:28 AM
    • Replies: 7
    • Views: 612
    August 12, 2016, 03:44 AM Go to last post
  10. [PREVIEW] Meroe (Part 1)

    Started by LinusLinothorax, September 23, 2015 04:26 PM
    • Replies: 19
    • Views: 5,592
    June 14, 2016, 05:39 AM Go to last post
  11. Question about auxiliary units

    Started by o0LuNeStA0o, March 20, 2016 11:47 AM
    • Replies: 3
    • Views: 940
    March 21, 2016, 04:36 PM Go to last post
  12. The main menu screen...

    Started by The Tribunal, March 03, 2016 02:36 AM
    • Replies: 2
    • Views: 650
    March 04, 2016, 02:16 AM Go to last post
  13. People of Rome 2 (P++) (DeI and VV cooperation)

    Started by Magnar, January 15, 2016 11:38 AM
    • Replies: 15
    • Views: 3,772
    March 02, 2016, 06:57 AM Go to last post
  14. [SUBMOD] Screenshot icon mod (wip)

    Started by sourav, December 02, 2015 05:58 AM
    • Replies: 9
    • Views: 2,550
    February 23, 2016, 11:12 AM Go to last post
  15. Parthian faction

    Started by danadi712, February 15, 2016 06:21 PM
    • Replies: 2
    • Views: 811
    February 16, 2016, 06:19 AM Go to last post
  16. Prevalent Imaginary Factions

    Started by SquirrelP0acher, January 21, 2016 02:42 PM
    • Replies: 3
    • Views: 971
    January 29, 2016, 12:18 PM Go to last post
  17. compatability

    Started by caoesraven, January 20, 2016 02:26 AM
    • Replies: 9
    • Views: 949
    January 28, 2016, 03:06 AM Go to last post
  18. Political Effects Overhaul

    Started by Magnar, September 03, 2014 12:18 PM
    2 Pages
    1 2
    • Replies: 22
    • Views: 8,017
    January 20, 2016, 04:55 AM Go to last post
  19. Raiding question.

    Started by danadi712, December 15, 2015 09:02 AM
    • Replies: 1
    • Views: 467
    December 15, 2015, 09:52 AM Go to last post

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