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Threads 1 to 20 of 41

Forum: The IWTE Project

The Integrated World Terrain Editor allows battle-map settlement, terrain & building editing using ms3d, also vegetation and geography.db editing, plus conversion options for static strat map models.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tool] IWTE - World editing - (General Discussion)

    Started by wilddog, January 09, 2010 02:44 PM
    149 Pages
    1 2 3 4 5 6 7 8 9 10 ... 149
    • Replies: 2,970
    • Views: 316,554
    November 11, 2018, 03:29 AM Go to last post
  3. Sticky Thread Sticky: Local Moderator Forum rules

    Started by Gigantus, May 01, 2014 04:37 AM
    • Replies: 0
    • Views: 692
    May 01, 2014, 04:37 AM Go to last post
  4.   Normal Threads  

  1. [Question] Animations

    Started by AriovistusSuebus, November 14, 2018 03:57 PM
    • Replies: 4
    • Views: 173
    November 15, 2018, 03:18 PM Go to last post
  2. [Question] How to?

    Started by Bantu Chieftain, October 30, 2018 04:54 PM
    • Replies: 3
    • Views: 154
    November 06, 2018, 03:17 AM Go to last post
  3. [Question] Unique strat_map city models.

    Started by AnthoniusII, January 27, 2018 04:46 PM
    2 Pages
    1 2
    • Replies: 21
    • Views: 834
    October 31, 2018, 06:00 AM Go to last post
  4. [Question] Not visible part of the model in game.

    Started by OBOROTEHb, October 12, 2018 02:16 PM
    • Replies: 9
    • Views: 289
    October 17, 2018, 08:39 AM Go to last post
  5. [Question] Trees Flickering

    Started by Arkay, October 11, 2018 10:45 AM
    • Replies: 4
    • Views: 174
    October 16, 2018, 02:08 PM Go to last post
    • Replies: 8
    • Views: 3,909
    October 03, 2018, 10:15 AM Go to last post
  6. [Question] Medieval 2 Total War bug

    Started by The Master of Albion, March 28, 2018 02:56 PM
    • Replies: 5
    • Views: 249
    August 30, 2018, 11:23 AM Go to last post
  7. [Question] [Resolved] how to remove the obstruction of the path?

    Started by Jukoman, August 15, 2018 01:54 PM
    • Replies: 1
    • Views: 101
    August 15, 2018, 03:31 PM Go to last post
  8. [Question] Building Textures

    Started by Jukoman, August 13, 2018 04:40 PM
    • Replies: 2
    • Views: 151
    August 14, 2018, 03:34 PM Go to last post
    • Replies: 1
    • Views: 201
    May 12, 2018, 09:39 PM Go to last post
  9. [Tutorial] IWTE - Vegetation editing

    Started by makanyane, December 05, 2012 03:46 PM
    4 Pages
    1 2 3 4
    • Replies: 75
    • Views: 9,971
    May 12, 2018, 01:31 AM Go to last post
  10. [Question] Ambient Buildings

    Started by Arkay, April 08, 2018 02:30 PM
    • Replies: 1
    • Views: 247
    April 09, 2018, 08:50 AM Go to last post
  11. Icon9 [Question] wall damage animations

    Started by Nizam, March 28, 2018 01:32 PM
    fps drop, medieval 2, total war
    • Replies: 1
    • Views: 224
    March 28, 2018, 02:38 PM Go to last post
  12. [Question] Non-functional vegetation categories

    Started by MightyPotato, February 27, 2018 09:14 AM
    • Replies: 1
    • Views: 212
    February 27, 2018, 06:49 PM Go to last post
  13. [Question] Custom generic settlements?

    Started by *Helios*, February 20, 2018 12:33 PM
    • Replies: 5
    • Views: 353
    February 24, 2018, 12:17 AM Go to last post
  14. [Question] What triggers the appearance of ambient buildings?

    Started by Geoffrey of Villehardouin, December 29, 2017 03:23 PM
    • Replies: 7
    • Views: 585
    January 11, 2018, 06:59 AM Go to last post
    • Replies: 2
    • Views: 247
    January 05, 2018, 03:40 PM Go to last post
    • Replies: 8
    • Views: 528
    December 07, 2017, 12:48 PM Go to last post
  15. [Tutorial] Editing worldterrain files (IWTE)

    Started by wilddog, August 28, 2011 05:54 AM
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 9,631
    August 07, 2017, 02:09 AM Go to last post

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