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Forum: The IWTE Project

The Integrated World Terrain Editor allows battle-map settlement, terrain & building editing using ms3d, also vegetation and geography.db editing, plus conversion options for static strat map models.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tool] IWTE - World editing - (General Discussion)

    Started by wilddog, January 09, 2010 01:44 PM
    146 Pages
    1 2 3 4 5 6 7 8 9 10 ... 146
    • Replies: 2,907
    • Views: 296,278
    April 20, 2018, 09:06 PM Go to last post
  3. Sticky Thread Sticky: Local Moderator Forum rules

    Started by Gigantus, May 01, 2014 03:37 AM
    • Replies: 0
    • Views: 629
    May 01, 2014, 03:37 AM Go to last post
  4.   Normal Threads  

  1. [Question] Unique strat_map city models.

    Started by AnthoniusII, January 27, 2018 03:46 PM
    • Replies: 15
    • Views: 435
    April 22, 2018, 01:44 PM Go to last post
  2. [Question] Ambient Buildings

    Started by Arkay, April 08, 2018 01:30 PM
    • Replies: 1
    • Views: 129
    April 09, 2018, 07:50 AM Go to last post
  3. [Question] Medieval 2 Total War bug

    Started by The Master of Albion, March 28, 2018 01:56 PM
    • Replies: 4
    • Views: 110
    March 29, 2018, 01:50 AM Go to last post
  4. Icon9 [Question] wall damage animations

    Started by Nizam, March 28, 2018 12:32 PM
    fps drop, medieval 2, total war
    • Replies: 1
    • Views: 94
    March 28, 2018, 01:38 PM Go to last post
  5. [Tutorial] IWTE - Vegetation editing

    Started by makanyane, December 05, 2012 02:46 PM
    4 Pages
    1 2 3 4
    • Replies: 74
    • Views: 8,901
    March 15, 2018, 04:43 PM Go to last post
  6. [Question] Non-functional vegetation categories

    Started by MightyPotato, February 27, 2018 08:14 AM
    • Replies: 1
    • Views: 95
    February 27, 2018, 05:49 PM Go to last post
  7. [Question] Custom generic settlements?

    Started by *Helios*, February 20, 2018 11:33 AM
    • Replies: 5
    • Views: 218
    February 23, 2018, 11:17 PM Go to last post
  8. [Question] What triggers the appearance of ambient buildings?

    Started by Geoffrey of Villehardouin, December 29, 2017 02:23 PM
    • Replies: 7
    • Views: 449
    January 11, 2018, 05:59 AM Go to last post
    • Replies: 2
    • Views: 144
    January 05, 2018, 02:40 PM Go to last post
    • Replies: 8
    • Views: 379
    December 07, 2017, 11:48 AM Go to last post
  9. [Tutorial] Editing worldterrain files (IWTE)

    Started by wilddog, August 28, 2011 04:54 AM
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 9,054
    August 07, 2017, 01:09 AM Go to last post
  10. [Question] Extracting battlemap models / structures

    Started by Miscoozi, July 19, 2017 05:10 AM
    • Replies: 5
    • Views: 354
    August 04, 2017, 03:08 AM Go to last post
  11. [Tutorial] Hints and tips for milkshape for buildings with IWTE

    Started by makanyane, August 27, 2016 08:25 AM
    2 Pages
    1 2
    • Replies: 25
    • Views: 2,174
    June 03, 2017, 07:56 AM Go to last post
  12. [Question] A Couple of Questions

    Started by Arkay, May 02, 2017 02:20 PM
    • Replies: 2
    • Views: 409
    May 05, 2017, 09:10 AM Go to last post
  13. Icon4 [Question] Besieging current or former High & Silvan Elven settlements crashes my game??

    Started by ArnyTheHaze, April 19, 2017 06:53 AM
    2 Pages
    1 2
    • Replies: 21
    • Views: 1,153
    April 25, 2017, 07:45 AM Go to last post
  14. [Question] Road Textures Covering the Entire Battlemap

    Started by Arachir Galudirithon, April 15, 2017 02:04 AM
    • Replies: 2
    • Views: 396
    April 16, 2017, 03:31 AM Go to last post
  15. [Question] In search of help about some issues with settlements

    Started by rafmc1989, April 01, 2017 12:14 AM
    • Replies: 8
    • Views: 596
    April 02, 2017, 02:25 AM Go to last post

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