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Threads 1 to 20 of 4843

Forum: Divide et Impera (DeI)

Divide et Impera is a total overhaul of Rome 2 that seeks to provide a challenging, historically accurate, realistic experience of the ancient world and warfare.

Sub-Forums Threads / Posts  Last Post

  1. A forum where sub mods can frolic

    Forum Actions:

    Forum Statistics:

    • Threads: 626
    • Posts: 15,035
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Feedback] Impressions, Critiques and Requests for 1.2

    Started by Dresden, January 05, 2017 11:08 PM
    95 Pages
    1 2 3 4 5 6 7 8 9 10 ... 95
    • Replies: 1,880
    • Views: 109,354
    Today, 07:43 AM Go to last post
  3. Sticky Thread Sticky: [Tech] 1.2 Bug Reports

    Started by Dresden, January 05, 2017 11:06 PM
    79 Pages
    1 2 3 4 5 6 7 8 9 10 ... 79
    • Replies: 1,572
    • Views: 74,151
    Today, 01:55 AM Go to last post
  4. Sticky Thread Sticky: [Download & Installation] Divide et Impera 1.2.1c - Updated June 22

    Started by Dresden, January 05, 2017 11:03 PM
    30 Pages
    1 2 3 4 5 6 7 8 9 10 ... 30
    • Replies: 590
    • Views: 173,566
    Yesterday, 06:20 PM Go to last post
  5. Sticky Thread Sticky: Screenshot Thread

    Started by KAM 2150, March 13, 2014 05:11 PM
    47 Pages
    1 2 3 4 5 6 7 8 9 10 ... 47
    • Replies: 930
    • Views: 161,307
    June 24, 2017, 03:06 PM Go to last post
  6. Sticky Thread Sticky: [Support] Tech-Hardware: Tips and Tricks for a better DEI experience.

    Started by Greek strategos, March 23, 2017 10:40 AM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 268
    • Views: 20,459
    June 24, 2017, 02:55 PM Go to last post
  7. Sticky Thread Sticky: 1.2 Overview & Previews Collection

    Started by Dresden, July 22, 2016 07:15 PM
    21 Pages
    1 2 3 4 5 6 7 8 9 10 ... 21
    • Replies: 405
    • Views: 92,476
    June 02, 2017, 02:14 PM Go to last post
  8. Sticky Thread Sticky: [Resource] DeI Manuals, Guides and FAQ

    Started by m_1512, June 03, 2014 07:27 AM
    • Replies: 7
    • Views: 181,631
    May 04, 2017, 03:51 PM Go to last post
  9. Sticky Thread Sticky: [Resource] Mod Team, Credits, Previews and General Links

    Started by m_1512, June 03, 2014 05:17 AM
    • Replies: 4
    • Views: 46,714
    July 04, 2016, 03:53 PM Go to last post
  10.   Normal Threads  

  1. Quick question

    Started by Thoranus, June 07, 2017 06:20 PM
    • Replies: 7
    • Views: 404
    Today, 08:20 AM Go to last post
  2. Fleet recruitment and population in a region

    Started by john909, June 27, 2017 01:36 PM
    • Replies: 10
    • Views: 299
    Today, 07:51 AM Go to last post
  3. AI Armies stuck

    Started by Thoranus, June 26, 2017 08:21 PM
    • Replies: 14
    • Views: 492
    Today, 06:48 AM Go to last post
  4. [Economy] Are T4 resource buildings worth it?

    Started by Artannis Wolfrunner, June 11, 2017 03:17 PM
    3 Pages
    1 2 3
    • Replies: 57
    • Views: 3,182
    Today, 02:16 AM Go to last post
  5. (Divide et Impera 1.2.1c) LumaCEG.dll error

    Started by bogac94, Yesterday 10:25 AM
    • Replies: 2
    • Views: 191
    Today, 01:47 AM Go to last post
  6. How deep is map modding in this game?

    Started by Beedo83, Yesterday 02:47 AM
    • Replies: 8
    • Views: 366
    Yesterday, 02:56 PM Go to last post
  7. DeI and Ancient Empire

    Started by volleyfire, June 27, 2017 09:51 PM
    • Replies: 11
    • Views: 624
    Yesterday, 01:55 PM Go to last post
  8. AoR navy units

    Started by PietrolEremita, Yesterday 08:24 AM
    • Replies: 2
    • Views: 217
    Yesterday, 01:49 PM Go to last post
  9. Icon3 Loot after victory and such

    Started by HighOnTea, January 14, 2017 07:54 PM
    2 Pages
    1 2
    choice, disband, events, loot, victory
    • Replies: 25
    • Views: 1,663
    Yesterday, 10:04 AM Go to last post
  10. Icon5 A question

    Started by Pherion, June 26, 2017 07:52 AM
    • Replies: 5
    • Views: 403
    Yesterday, 05:07 AM Go to last post
  11. [Factions] Succesor Kingdoms

    Started by Zirteh, June 22, 2017 05:24 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 1,775
    Yesterday, 01:45 AM Go to last post
  12. [Preview] The reworked Galatians

    Started by Ritter-Floh, June 16, 2017 01:10 AM
    2 Pages
    1 2
    • Replies: 28
    • Views: 2,614
    June 27, 2017, 03:52 PM Go to last post
  13. Missing factions?

    Started by Laureasairon, June 26, 2017 02:25 PM
    • Replies: 4
    • Views: 343
    June 26, 2017, 05:17 PM Go to last post
    • Replies: 8
    • Views: 364
    June 26, 2017, 03:18 PM Go to last post
  14. Pikes are weak

    Started by TrippinDaJive, June 14, 2017 05:21 PM
    3 Pages
    1 2 3
    • Replies: 46
    • Views: 2,993
    June 25, 2017, 04:07 PM Go to last post
  15. Walls too weak

    Started by Eldgrimr, June 21, 2017 09:44 AM
    2 Pages
    1 2
    • Replies: 20
    • Views: 1,139
    June 25, 2017, 12:49 AM Go to last post
  16. Unit Recruitment Slots

    Started by Fredz, June 24, 2017 07:58 AM
    • Replies: 4
    • Views: 352
    June 24, 2017, 02:40 PM Go to last post
  17. [Preview] The reworked Numidians

    Started by Ritter-Floh, June 22, 2017 11:24 PM
    • Replies: 17
    • Views: 1,428
    June 24, 2017, 03:44 AM Go to last post
  18. A few quick questions

    Started by volleyfire, June 22, 2017 09:11 PM
    • Replies: 4
    • Views: 368
    June 23, 2017, 02:18 PM Go to last post
  19. Taking casualties while pursuing

    Started by crypteque, June 23, 2017 12:42 AM
    • Replies: 7
    • Views: 450
    June 23, 2017, 09:33 AM Go to last post

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