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Threads 1 to 20 of 389

Forum: 3D Animation, Modeling and Graphics

Ask questions about modifying in-game animations, 3D modeling aspects of units and buildings & 2D graphics like unit icons, banners, flags, loading screens or any other Rome 2 artwork.

  1. Working Variant Editors

    Started by Paceinator, January 15, 2018 05:51 PM
    • Replies: 0
    • Views: 52
    January 15, 2018, 05:51 PM Go to last post
  2. How to Make Custom City Models

    Started by Paceinator, January 10, 2018 10:49 PM
    • Replies: 1
    • Views: 159
    January 13, 2018, 06:01 AM Go to last post
  3. Modifying appearance of generals?

    Started by Dutchwaffle, December 29, 2017 02:25 PM
    • Replies: 1
    • Views: 118
    January 03, 2018, 07:36 PM Go to last post
  4. Bug when editing variant meshes

    Started by Drakkarius, December 02, 2017 08:40 PM
    • Replies: 4
    • Views: 291
    January 03, 2018, 03:42 PM Go to last post
  5. Alternatives to 3Ds MAX exporter?

    Started by Magas of Cyrene, August 11, 2017 03:08 PM
    • Replies: 9
    • Views: 764
    December 26, 2017, 09:36 PM Go to last post
  6. Is it possible to add UI elements?

    Started by kpagcha, December 21, 2017 12:53 PM
    • Replies: 2
    • Views: 154
    December 23, 2017, 05:08 AM Go to last post
  7. Icon5 Rome II to 3Ds Max

    Started by GreenKing, December 03, 2017 06:09 PM
    • Replies: 2
    • Views: 260
    December 20, 2017, 10:38 AM Go to last post
  8. Importing animations from Attila to Rome

    Started by Janek, December 14, 2017 09:53 AM
    • Replies: 0
    • Views: 108
    December 14, 2017, 09:53 AM Go to last post
  9. Some findings about model's level of detail

    Started by ysl, January 09, 2014 01:41 PM
    3 Pages
    1 2 3
    • Replies: 46
    • Views: 8,821
    November 15, 2017, 02:21 PM Go to last post
  10. Editing rigid_model.

    Started by Biennius, November 13, 2017 09:53 PM
    • Replies: 0
    • Views: 135
    November 13, 2017, 09:53 PM Go to last post
  11. 3ds Max 2009 templates

    Started by The Master of Albion, November 01, 2017 04:25 AM
    • Replies: 0
    • Views: 165
    November 01, 2017, 04:25 AM Go to last post
    • Replies: 0
    • Views: 199
    September 24, 2017, 09:18 AM Go to last post
  12. Adding new textures - do I need to worry about LOD?

    Started by Magas of Cyrene, September 19, 2017 04:00 PM
    • Replies: 0
    • Views: 167
    September 19, 2017, 04:00 PM Go to last post
  13. 3D helmet model not showing properly in the game

    Started by Magas of Cyrene, September 10, 2017 11:46 AM
    • Replies: 0
    • Views: 239
    September 10, 2017, 11:46 AM Go to last post
  14. Opening other mods in TWeak Variant Editor

    Started by Lord Cheetah, November 04, 2014 06:10 AM
    • Replies: 2
    • Views: 705
    August 31, 2017, 04:41 PM Go to last post
  15. Check textures and winter textures

    Started by Abyssinian, August 30, 2017 08:21 AM
    • Replies: 0
    • Views: 134
    August 30, 2017, 08:21 AM Go to last post
  16. DIVIDE ET IMPERA ANIMATIONS

    Started by cancan69, August 15, 2017 11:53 AM
    • Replies: 0
    • Views: 309
    August 15, 2017, 11:53 AM Go to last post
    • Replies: 4
    • Views: 656
    August 11, 2017, 04:02 PM Go to last post
  17. Melee attack speed?

    Started by pmcorp, October 24, 2013 06:30 AM
    • Replies: 10
    • Views: 2,027
    July 11, 2017, 08:53 PM Go to last post
  18. Visual reference source

    Started by Chattytumbler, June 23, 2017 05:21 AM
    • Replies: 0
    • Views: 171
    June 23, 2017, 05:21 AM Go to last post

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