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Forum: DB Editing and Scripting

Ask your questions about database editing & modification or creation of new scripted events based on .lua scripting.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: [WARNING] Campaign Variables - trade_resource_region_gdp_contribution

    Started by Magnar, February 21, 2014 07:09 AM
    • Replies: 4
    • Views: 3,104
    July 11, 2018, 07:43 PM Go to last post
  3.   Normal Threads  

  1. Why do "no AI agents" mods not work anymore?

    Started by scott2978, October 21, 2018 03:22 PM
    • Replies: 0
    • Views: 40
    October 21, 2018, 03:22 PM Go to last post
  2. Main/Land Unit editing

    Started by Jinchuurikis, October 17, 2018 03:19 AM
    • Replies: 0
    • Views: 85
    October 17, 2018, 03:19 AM Go to last post
  3. Script not working in GC?

    Started by RonBurgundy, October 07, 2018 08:59 PM
    • Replies: 1
    • Views: 134
    October 16, 2018, 01:53 PM Go to last post
  4. Effect explanation

    Started by Fridericus Secundus, May 07, 2018 06:55 AM
    • Replies: 4
    • Views: 342
    October 10, 2018, 05:21 AM Go to last post
  5. More aggressive risky AI?

    Started by synaptic, October 06, 2018 06:57 PM
    • Replies: 0
    • Views: 67
    October 06, 2018, 06:57 PM Go to last post
  6. Icon5 Request: Reference of TWR2 Script Functions

    Started by phazer, October 04, 2018 09:23 PM
    • Replies: 9
    • Views: 202
    October 06, 2018, 12:48 PM Go to last post
  7. Startpos box too small?

    Started by RadRipRep, October 06, 2018 08:32 AM
    • Replies: 0
    • Views: 48
    October 06, 2018, 08:32 AM Go to last post
  8. Which table controls the title of your faction leader?

    Started by Invctus, October 05, 2018 09:03 PM
    • Replies: 0
    • Views: 69
    October 05, 2018, 09:03 PM Go to last post
  9. How to change Government Requirements?

    Started by Danny087, September 30, 2018 02:52 PM
    • Replies: 1
    • Views: 89
    October 01, 2018, 12:59 PM Go to last post
  10. Icon5 Which tables are for the politics multipliers?

    Started by Darklorder, September 30, 2018 05:09 AM
    • Replies: 1
    • Views: 170
    September 30, 2018, 08:06 AM Go to last post
  11. mercenary_pool_to_groups_junctions - no effect in game

    Started by spotlight2001, September 16, 2018 02:55 AM
    • Replies: 0
    • Views: 109
    September 16, 2018, 02:55 AM Go to last post
  12. Adding vanilla units to a faction

    Started by Spartan198, September 03, 2018 10:14 AM
    • Replies: 2
    • Views: 176
    September 15, 2018, 10:58 AM Go to last post
  13. Army Spawn script

    Started by Gyrosmeister, September 11, 2018 12:36 PM
    • Replies: 0
    • Views: 137
    September 11, 2018, 12:36 PM Go to last post
  14. Forcing field battles

    Started by TSD, August 28, 2018 10:37 AM
    • Replies: 0
    • Views: 94
    August 28, 2018, 10:37 AM Go to last post
  15. launcher claims updated mod is out of date

    Started by oldage, August 26, 2018 07:19 PM
    • Replies: 0
    • Views: 122
    August 26, 2018, 07:19 PM Go to last post
  16. Family tree problem?

    Started by Clint_Eastwood, August 10, 2018 05:17 AM
    3 Pages
    1 2 3
    • Replies: 42
    • Views: 1,196
    August 25, 2018, 03:27 PM Go to last post
  17. Making Immortal only using PFM

    Started by Havie, August 25, 2018 01:52 PM
    • Replies: 0
    • Views: 110
    August 25, 2018, 01:52 PM Go to last post
    • Replies: 0
    • Views: 92
    August 23, 2018, 03:44 PM Go to last post
  18. technology unit upgrade table.

    Started by Spitfire -WONDERBOLT!, August 23, 2018 03:30 PM
    • Replies: 0
    • Views: 89
    August 23, 2018, 03:30 PM Go to last post
    • Replies: 1
    • Views: 147
    August 21, 2018, 06:30 PM Go to last post

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