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Threads 1 to 20 of 224

Forum: Campaign Map Modifications

Here you can find all possible modifications that you can see on Rome 2's strategic campaign map, from simple tweaks with turn or build times to character modification of their traits and any strat map related visual or mechanics.

  1. Icon6 Garrison Fix

    Started by Viking1978, October 27, 2014 05:01 PM
    [2014 modding awards]
    • Replies: 2
    • Views: 3,032
    April 03, 2017, 01:33 AM Go to last post
  2. Transports only through ports! [TWC Exclusive!]

    Started by IlluminatiRex, September 23, 2014 09:00 PM
    2 Pages
    1 2
    • Replies: 31
    • Views: 12,733
    March 15, 2017, 11:34 AM Go to last post
  3. Poll Poll: Meaningful Resources

    Started by Xil0, October 24, 2013 08:56 PM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 267
    • Views: 75,862
    March 07, 2017, 02:52 PM Go to last post
  4. Limited Agents

    Started by ThogPL, October 27, 2013 08:55 AM
    • Replies: 5
    • Views: 2,937
    February 25, 2017, 11:19 PM Go to last post
  5. 2TPY & 4TPY Build, Research, Recruitment, Cost, Growth and Movement Mods v2.0 (Patch 17)

    Started by Dresden, October 04, 2013 08:21 PM
    21 Pages
    1 2 3 4 5 6 7 8 9 10 ... 21
    • Replies: 404
    • Views: 166,803
    February 10, 2017, 06:47 AM Go to last post
  6. Icon3 Attila-Style Building Icon Mod

    Started by Benjin, June 15, 2015 09:42 PM
    4 Pages
    1 2 3 4
    [2015 modding awards]
    • Replies: 69
    • Views: 20,806
    February 10, 2017, 04:32 AM Go to last post
  7. Clouds and Selection removal for campaign map

    Started by bla21, September 06, 2013 05:42 PM
    2 Pages
    1 2
    • Replies: 22
    • Views: 24,885
    January 15, 2017, 05:18 AM Go to last post
  8. Rome II: Ocean HD Mod

    Started by The Gravemind, September 13, 2016 06:33 PM
    2016, rtw2
    • Replies: 6
    • Views: 2,502
    January 10, 2017, 11:19 AM Go to last post
  9. Moar levies from Client States

    Started by wasd17, November 10, 2014 05:28 AM
    [2014 modding awards]
    • Replies: 12
    • Views: 4,856
    November 29, 2016, 08:54 PM Go to last post
  10. Guaranteed Major Faction Empires

    Started by .Mitch., March 01, 2014 05:52 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 122
    • Views: 64,484
    November 20, 2016, 09:52 AM Go to last post
    • Replies: 6
    • Views: 2,434
    November 14, 2016, 09:54 AM Go to last post
  11. Desert Nomad Temples (eastern state temples v2.3)

    Started by MansaSakura, October 31, 2016 04:40 PM
    • Replies: 1
    • Views: 717
    October 31, 2016, 04:42 PM Go to last post
  12. Can't edit the startpos.esf file

    Started by PunchDrunk, September 07, 2016 01:06 PM
    • Replies: 0
    • Views: 562
    September 07, 2016, 01:06 PM Go to last post
  13. City Sack, Liberation and Diplomatic Options Mod v2.3 (Patch 17)

    Started by Dresden, September 29, 2013 01:43 PM
    12 Pages
    1 2 3 4 5 6 7 8 9 10 ... 12
    • Replies: 239
    • Views: 109,598
    September 07, 2016, 01:40 AM Go to last post
  14. Rise Of The Romans (Ai Mod)

    Started by Kinjo, August 08, 2014 02:31 AM
    • Replies: 19
    • Views: 11,241
    September 04, 2016, 03:48 PM Go to last post
  15. Ego Sum Senatus, a political overhaul mod

    Started by Naja, December 15, 2015 11:46 AM
    [2015 modding awards]
    • Replies: 1
    • Views: 1,802
    September 04, 2016, 03:29 PM Go to last post
  16. Less Imperium penalties

    Started by Mr.Sentinazo, May 30, 2015 06:43 PM
    [2015 modding awards]
    • Replies: 3
    • Views: 3,013
    September 04, 2016, 03:22 PM Go to last post
  17. Icon1 Basic questions about mod instillation & compatibility

    Started by titus36, September 04, 2016 01:52 PM
    • Replies: 0
    • Views: 418
    September 04, 2016, 01:52 PM Go to last post
    • Replies: 0
    • Views: 819
    September 03, 2016, 12:48 AM Go to last post

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