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Forum: Total War: Rome II Hosted Modifications

Find all Hosted Modifications for Total War: Rome II here.

Sub-Forums Threads / Posts  Last Post

  1. Authentic Ancient World is a new project which aims to preserve and carry forward the legacy of Roma Surrectum II. It is a total conversion modificaton focusing on the era of 217 BC.

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    Forum Statistics:

    • Threads: 11
    • Posts: 1,117
  2. Conflictus Antiquarum Culturarum is a historical focused mod with realistic changes to the basic game based on historical sources and archeological findings. It includes extensive changes to the basic game to improve campaign and battle gameplay. The mod will give the player a more diverse and less predictable experience, while trying to increase the overall pleasure of playing Rome 2 Total War.

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    Forum Statistics:

    • Threads: 79
    • Posts: 1,239
  3. A completely new scenario set in the year 311 A.D. Split into four parts, the Roman Empire is in turmoil. Out of the chaos will emerge a new religion, Christianity, and a sole Augustus, Constantine the Great. Play as one of four Roman Emperors, the Sassanian Empire, various Germanic tribes and others. Includes new religions, historical units and many other changes.

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    Forum Statistics:

    • Threads: 73
    • Posts: 1,936
  4. Culture Identity - is a complete reskin for all unit rosters depending on the faction history, culture and ethnic aspects. The main goal is to make every faction have a unique and historically accurate look, tactics and battle style.

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    Forum Statistics:

    • Threads: 24
    • Posts: 399
  5. Divide et Impera is a total overhaul of Rome 2 that seeks to provide a challenging, historically accurate, realistic experience of the ancient world and warfare.

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    Forum Statistics:

    • Threads: 5,921
    • Posts: 108,469
  6. Eras of Rome is a mod series that will focus on different points in Roman history. The time frame spans from the beginnings of the Republic to the Empire in crisis.

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    Forum Statistics:

    • Threads: 18
    • Posts: 189
  7. GEM - Graphics Enhancement Mod is a new shader collection (GEM) and a new injector (GEMFX) I implemented which also utilizes the SweetFX shader stack and is inspired by SweetFX/Enbseries to improve the look of TW-Games..

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    Forum Statistics:

    • Threads: 94
    • Posts: 9,752
  8. Hellenika is a total overhaul of the Wrath of Sparta campaign. It combines stunning and historical visuals with never before seen campaign mechanics. The battles, recruitment, units, ui and more has been redone for both Greeks and Persians with astonishing detail. Thanks to a dedicated team this mod will give you a new and great experience.

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    Forum Statistics:

    • Threads: 70
    • Posts: 2,680
  9. Converts Baktria into the Chinese Empire

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    • Threads: 3
    • Posts: 22
  10. Units based of historical sources, new models & textures.

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    • Threads: 20
    • Posts: 956
  11. Lines of Battle is an overhaul modification for Rome II with a focus on tactical game play and historical authenticity. Boasting reworked combat and campaign mechanics, as well as completely redone factions, Lines of Battle seeks to make Rome II into the experience it deserves!

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    Forum Statistics:

    • Threads: 13
    • Posts: 543
  12. This is a major overhaul for Rome 2 transforming it to the Medieval era being the first of it's kind. It will add a lot of new units, models, textures as well as groundbreaking advances in modeling such as new deployables and siege weapons and animations. It will also attempt to introduce new mechanics more appropriate to the era. The geopolitical landscape will be greatly changed as well.

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    Forum Statistics:

    • Threads: 59
    • Posts: 1,537
  13. This mod breathes new life into Rome 2 adding a population and manpower mechanic that impacts both recruitment and economy to create a more challenging and in depth experience. Play the game Rome 2 should have been.

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    Forum Statistics:

    • Threads: 13
    • Posts: 252
  14. Complete game overhaul mod, which offers to players big changes in campaign AI, diplomacy, land and naval battles, adding tons new units, new abilities, changing buildings, re balancing all unit stats and costs, and reworking experience systems. All this and much more in classic Radious modding style.

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    Forum Statistics:

    • Threads: 800
    • Posts: 18,516
  15. Successor to Rome: Total Realism for RTW and dedicated to the mod that will make TW:R2 more realistic with unique features, stunning graphics, and in depth history to give the player an amazing experience.

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    Forum Statistics:

    • Threads: 149
    • Posts: 2,938
  16. A complete overhaul of each faction's unit roster, this mod adds hundreds of new units, makes changes to existing ones and does so with the aim of improving variety, gameplay and historical accuracy.

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    Forum Statistics:

    • Threads: 93
    • Posts: 1,023
  17. An all-inclusive, comprehensive overhaul of Total War: Rome II. Battle AI and Campaign AI have been completely overhauled in a number of ways, that aim to provide a more immersive, enjoyable, and challenging TWR2 experience. Game play and Balance are the first and foremost priorities.

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    Forum Statistics:

    • Threads: 39
    • Posts: 1,716
  18. n TW:AoB we use the vanilla Rome II provinces and factions and rework them to be historical Bronze Age factions. Almost every faction gets its own unique unit roster. Empires are not homogenous, but more or less strong alliances between sovereign states.

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    Forum Statistics:

    • Threads: 61
    • Posts: 3,938
  19. Spartacus Rises takes place in the early 70s B.C. Rome has expanded way beyond the Peninsular of Italy and really feeling tension, biting off more than they could chew. Spartacus and Sertorius, as well as the Berber Kingdoms and Numidia rise against Rome.

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    Forum Statistics:

    • Threads: 7
    • Posts: 63
  20. Vae Victis is working hard to give every faction great and small the most historical unit roster possible. This overhaul has rebuilt all unit and equipment stats, overhauled battle and campaign mechanics, and much more. Our vision focuses on realism and historical accuracy. (formerly released as Magnar Mod)

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    Forum Statistics:

    • Threads: 231
    • Posts: 5,357
  21. Mods in Development Threads / Posts  Last Post

    Mods in the development stage. If the status of your mod changes with a release, please inform the administration.

  22. A groundbreaking mod that adds brand new game mechanics to Rome 2, including a population and manpower system.

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    Forum Statistics:

    • Threads: 5
    • Posts: 286
  23. To bring Middle Earth to RTW2. Takes place during the War of the Ring and is mostly based off of Tolkien. Will include a large number of factions all very unique with unit and building rosters. Will not only bring a complete skinning and modeling overhaul, but also complete mechanic changes for battles and the Campaign.

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    Forum Statistics:

    • Threads: 2
    • Posts: 15

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