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Threads 1 to 20 of 206

Forum: Campaign Map Modifications

Here you can find all possible modifications that you can see on Attila's strategic campaign map, from simple tweaks with turn or build times to character modification of their traits and any strat map related visual or mechanics.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Announcements from Mods & Hosted Mods (Attila CMM)

    Started by Frunk, June 10, 2017 09:36 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 9,407
    June 06, 2020, 09:04 AM Go to last post
  3.   Normal Threads  

  1. Сard from dls "The last roman" for the big campaign.

    Started by Gastat, June 01, 2018 01:44 AM
    • Replies: 0
    • Views: 2,548
    June 01, 2018, 01:44 AM Go to last post
  2. <Req> Higher income all Factions mod

    Started by veltix, June 13, 2015 10:56 AM
    • Replies: 1
    • Views: 1,310
    August 09, 2015, 04:25 AM Go to last post
  3. Icon3 (Integrity Overhaul) Army Movements & Logistics

    Started by jaserms, September 25, 2015 07:47 PM
    • Replies: 12
    • Views: 5,315
    October 16, 2015, 02:21 PM Go to last post
    • Replies: 1
    • Views: 1,261
    May 08, 2015, 06:13 PM Go to last post
  4. (SUBMOD) Garrision building chain for the ERE

    Started by Grizwald714, March 12, 2015 06:35 PM
    • Replies: 3
    • Views: 3,490
    July 01, 2015, 04:30 PM Go to last post
  5. (Submod) Incressed Governor Limit

    Started by Grizwald714, February 19, 2015 05:35 PM
    • Replies: 16
    • Views: 5,424
    March 28, 2015, 10:16 PM Go to last post
  6. 1 turn tech-build-units

    Started by Kambe, February 19, 2015 04:01 PM
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 61,436
    January 29, 2018, 02:45 PM Go to last post
  7. =Less Army Campaign Movement=

    Started by Shadowx61, August 17, 2016 06:38 AM
    2016, 2016 modding awards, atw
    • Replies: 8
    • Views: 6,125
    November 16, 2019, 08:45 PM Go to last post
  8. Active/Current Campaign Movement Reduction Mods

    Started by Alesandros, August 09, 2016 03:07 PM
    • Replies: 5
    • Views: 1,699
    July 13, 2020, 01:00 AM Go to last post
  9. Additional Hun Traits/Raiding

    Started by Murderin, March 25, 2015 06:44 PM
    • Replies: 0
    • Views: 867
    March 25, 2015, 06:44 PM Go to last post
  10. AGE OF CHARLEMAGNE FACTION EMBLEMS by ep1c Fail

    Started by Cope, December 10, 2015 09:20 AM
    2 Pages
    1 2
    2015 modding awards
    • Replies: 29
    • Views: 25,369
    December 31, 2021, 05:53 AM Go to last post
  11. Agents recruitable at turn 1

    Started by Theora, February 28, 2015 02:10 PM
    • Replies: 1
    • Views: 578
    February 28, 2015, 02:19 PM Go to last post
    • Replies: 0
    • Views: 1,018
    April 10, 2015, 08:35 AM Go to last post
  12. AGK MOD

    Started by GreenKing, November 23, 2016 03:57 AM
    • Replies: 0
    • Views: 3,222
    November 23, 2016, 03:57 AM Go to last post
  13. AI Occupation Choices

    Started by Murderin, April 01, 2015 06:20 PM
    • Replies: 9
    • Views: 3,565
    September 07, 2015, 05:30 AM Go to last post
  14. Alternative Agents and lvl up (skill points) balance

    Started by Droiyan7, May 19, 2015 03:51 AM
    • Replies: 2
    • Views: 1,378
    May 19, 2015, 12:08 PM Go to last post
  15. Ancient Empires Population mod: "Citizenship"

    Started by Causeless, January 17, 2016 07:39 PM
    2016, atw
    • Replies: 7
    • Views: 12,230
    September 27, 2017, 01:46 PM Go to last post
  16. Any mod for No Clouds / Fog?

    Started by SharpEyed, April 19, 2015 02:24 PM
    • Replies: 0
    • Views: 1,072
    April 19, 2015, 02:24 PM Go to last post
  17. any way to remove war weariness?

    Started by elinath, January 27, 2019 09:44 AM
    • Replies: 0
    • Views: 1,555
    January 27, 2019, 09:44 AM Go to last post
  18. Armenia and Suebi playable with working politics

    Started by michaelgh, April 29, 2015 03:00 PM
    2 Pages
    1 2
    • Replies: 35
    • Views: 9,397
    August 10, 2015, 06:29 AM Go to last post

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