1. Announcement:
    TWC 2023 Member Awards are now live!
    Dismounted Feudal Knight (my horse for a unicode)
    April 22, 2024
    Views:
    2,658
  2. Announcement:
    New blood for TWC? You, perhaps?
    Dismounted Feudal Knight (my horse for a unicode)
    February 16, 2024
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  3. Announcement:
    Want a Forum for your Mod?
    Hader (Things are very seldom what they seem. In my experience, they’re usually a damn sight worse.)
    April 15, 2016
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Threads 21 to 40 of 483

Forum: Gameplay Tweaks

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Announcements from Mods & Hosted Mods (Shogun 2 GT)

    Started by Frunk, July 11, 2017 09:12 AM
    • Replies: 18
    • Views: 5,587
    June 06, 2020, 09:04 AM Go to last post
  3.   Normal Threads  

  1. [Released] Great Clan Survivability Mod

    Started by Tan Zhi Han, April 23, 2011 09:59 PM
    2 Pages
    1 2
    balance, keep clans alive, major clan survival
    • Replies: 32
    • Views: 29,946
    July 07, 2018, 02:03 AM Go to last post
  2. [Released] Better units size !

    Started by vadik_1st, April 05, 2011 01:26 PM
    • Replies: 13
    • Views: 11,495
    May 13, 2018, 10:40 AM Go to last post
  3. [Proposal] Mod to stop AI from spawning units instantly when out of your line of sight

    Started by Frei, March 18, 2011 05:58 AM
    9 Pages
    1 2 3 4 5 6 7 8 9
    • Replies: 160
    • Views: 97,798
    December 20, 2017, 12:32 PM Go to last post
  4. Icon7 [Released] large deployment zones and ambush mod FOTS S2 ROTS UPDATED 4/22/12

    Started by freelancerX, April 08, 2012 01:41 AM
    2 Pages
    1 2
    • Replies: 35
    • Views: 27,553
    November 16, 2017, 01:30 AM Go to last post
  5. [Released] Ambush deployment zone mod v1.0 (ROTS compatible)

    Started by akp, September 17, 2011 02:44 PM
    2 Pages
    1 2
    • Replies: 30
    • Views: 22,922
    November 09, 2017, 08:59 PM Go to last post
  6. Icon14 [Released] Reduced reload rates for land units (Archers & Guns) v2.00 [Updated 18.12.11]

    Started by zowrath, March 22, 2011 12:59 PM
    2 Pages
    1 2
    • Replies: 38
    • Views: 18,645
    November 08, 2017, 06:45 AM Go to last post
  7. [Proposal] Realm Divide and how to actually remove it?

    Started by asetofnewlungs, March 28, 2016 01:08 PM
    • Replies: 4
    • Views: 4,228
    September 10, 2017, 04:43 PM Go to last post
  8. [Proposal] Monthly 12 Turns Per Year Mod

    Started by skygame2412, March 28, 2017 06:52 AM
    • Replies: 1
    • Views: 3,085
    June 14, 2017, 06:25 AM Go to last post
  9. [Proposal] Agents released in province where wounded/imprisoned

    Started by Bengall, May 25, 2017 06:12 PM
    • Replies: 0
    • Views: 1,558
    May 25, 2017, 06:12 PM Go to last post
  10. [Released] Keybuilding for custom battle

    Started by TheraTnexTdooR, January 09, 2015 08:55 PM
    • Replies: 2
    • Views: 3,160
    March 26, 2017, 05:47 PM Go to last post
  11. Icon7 [Proposal] Battle camera or FPS MOD request

    Started by harryorlsen, November 18, 2016 06:08 AM
    • Replies: 0
    • Views: 1,137
    November 18, 2016, 06:08 AM Go to last post
  12. Icon14 [Released] Double Clan fame for Realm Divide v1.0

    Started by zowrath, March 26, 2011 05:50 PM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 42,012
    August 16, 2016, 04:28 AM Go to last post
  13. [Released] Realm Divide Mod v2.0 (UPDATED FOR FotS)

    Started by Yarkis de Bodemloze, March 20, 2011 03:06 PM
    15 Pages
    1 2 3 4 5 6 7 8 9 10 ... 15
    • Replies: 290
    • Views: 341,653
    May 21, 2016, 05:16 AM Go to last post
  14. Icon6 [Released] General Skill Tree Mod - Completely New Skill Set (Shogun 2) - updated to 1.3

    Started by Vragos, July 27, 2012 05:35 AM
    2 Pages
    1 2
    • Replies: 38
    • Views: 35,530
    April 28, 2016, 09:48 AM Go to last post
  15. Icon14 [Released] Food requirement, GDP, Happiness/Repression mod v1.08 [Updated 17.12.11]

    Started by zowrath, March 31, 2011 08:33 AM
    2 Pages
    1 2
    • Replies: 37
    • Views: 23,090
    April 18, 2016, 04:40 PM Go to last post
  16. [Proposal] Eliminate agents or possibly just ninja from the game?

    Started by sindragoon, January 24, 2016 01:32 AM
    • Replies: 1
    • Views: 1,440
    March 25, 2016, 08:28 AM Go to last post
  17. [Proposal] More agents in Shogun 2 FOTS in 2016

    Started by Torres, March 25, 2016 07:32 AM
    • Replies: 0
    • Views: 950
    March 25, 2016, 07:32 AM Go to last post
  18. Icon6 [Released] 1 turn building time

    Started by Funktasticmo, June 08, 2012 11:57 PM
    2 Pages
    1 2
    building, mod
    • Replies: 24
    • Views: 32,341
    March 16, 2016, 03:40 PM Go to last post
  19. [Released] Oreks Total Tech Tree Re-balances (FotS, RotS, Shogun 2)

    Started by Orekxl, May 12, 2012 03:30 PM
    • Replies: 6
    • Views: 5,988
    February 09, 2016, 03:46 AM Go to last post
  20. [Released] Decreased Reload Time For matchlocks

    Started by Caesar15, July 15, 2011 12:49 PM
    • Replies: 4
    • Views: 4,590
    February 09, 2016, 03:43 AM Go to last post

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