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Threads 1 to 20 of 234

Forum: Gameplay Tweaks

  1. [Released] Radious Campaign AI mod released

    Started by Radious, April 15, 2010 06:04 PM
    2 Pages
    1 2
    • Replies: 35
    • Views: 24,356
    March 07, 2017, 03:35 AM Go to last post
  2. Icon2 [Released] Deployable Defenses V2.0 Compatible With Latest Patch, FOUGASSE NOW WORKS

    Started by djsnipy, April 30, 2010 05:06 PM
    5 Pages
    1 2 3 4 5
    • Replies: 94
    • Views: 31,800
    March 07, 2017, 03:26 AM Go to last post
  3. [Released] Bran's Campaign AI

    Started by Bran Mac Born, February 24, 2013 02:44 PM
    12 Pages
    1 2 3 4 5 6 7 8 9 10 ... 12
    • Replies: 227
    • Views: 35,101
    March 06, 2017, 06:44 PM Go to last post
  4. [Released] Gurrty; Ammo,massfire,building,tech,unit,weather mods (Support Latest Patch and AUM)

    Started by Gurrty, August 18, 2010 06:40 PM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 22,940
    March 03, 2017, 11:18 PM Go to last post
  5. [Released] Battle AI mod (Nap)

    Started by Luntik, March 07, 2010 05:06 PM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 265
    • Views: 77,483
    February 27, 2017, 11:45 AM Go to last post
  6. [Released] NTW Bourbon All AI

    Started by Dracula, November 11, 2016 06:39 AM
    • Replies: 7
    • Views: 792
    February 19, 2017, 02:31 PM Go to last post
  7. [Released] NTW3 Barebones (by permission)

    Started by Pdguru, July 26, 2011 10:56 AM
    4 Pages
    1 2 3 4
    • Replies: 60
    • Views: 13,204
    December 15, 2016, 05:39 AM Go to last post
  8. [Released] Dumbing Down the Rebels

    Started by Pdguru, August 06, 2010 05:58 PM
    2 Pages
    1 2
    • Replies: 39
    • Views: 13,910
    December 15, 2016, 04:54 AM Go to last post
  9. [Released] Radious Limit and Upkeep mod (17.4.2010 - Updated with Radious_LimitV3)

    Started by Radious, March 03, 2010 02:04 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 124
    • Views: 51,013
    November 23, 2016, 03:03 AM Go to last post
  10. [Released] Radious Fire By Rank mod (12.4.2010 - Updated with Radious_FBR_All)

    Started by Radious, March 02, 2010 10:57 AM
    22 Pages
    1 2 3 4 5 6 7 8 9 10 ... 22
    • Replies: 435
    • Views: 162,749
    November 04, 2016, 05:47 AM Go to last post
  11. [Proposal] Shogun 2's reinforcement mechanic in Napoleon?

    Started by Vitoria90, August 29, 2016 03:21 PM
    • Replies: 1
    • Views: 512
    August 29, 2016, 05:28 PM Go to last post
  12. [Released] Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Started by Zerosliver, April 04, 2010 06:07 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 131
    • Views: 48,438
    August 04, 2016, 01:39 PM Go to last post
  13. [Released] Royal Family Mod

    Started by Umberto202, February 26, 2010 04:28 PM
    2 Pages
    1 2
    • Replies: 24
    • Views: 22,493
    July 23, 2016, 04:37 PM Go to last post
  14. [Proposal] All units "fire at will" (simple mod)

    Started by Sheppard, July 04, 2016 09:23 AM
    • Replies: 2
    • Views: 729
    July 13, 2016, 02:37 PM Go to last post
  15. Icon4 [Released] SirDCC's x2 XP Mod

    Started by ♔Sir Digby Chicken Caesar♔, March 09, 2010 05:28 PM
    2 Pages
    1 2
    • Replies: 39
    • Views: 13,576
    July 08, 2016, 04:56 PM Go to last post
    • Replies: 75
    • Views: 32,825
    June 09, 2016, 09:49 AM Go to last post
  16. [Released] Firing Animation Tweak

    Started by Oby, December 02, 2010 10:13 AM
    2 Pages
    1 2
    • Replies: 31
    • Views: 14,079
    June 03, 2016, 01:51 AM Go to last post
  17. [Released] BRAN'S NAPOLEON BATTLE AI MOD

    Started by Bran Mac Born, April 28, 2016 05:21 PM
    • Replies: 4
    • Views: 1,274
    May 28, 2016, 12:18 PM Go to last post
  18. [Proposal] AI mod that doesn't completely break the game?

    Started by tommytoxen, May 24, 2016 09:31 PM
    • Replies: 5
    • Views: 523
    May 28, 2016, 10:40 AM Go to last post
  19. Icon2 [Beta] EI's Newtonian Musketry.

    Started by the emerald ingot, August 31, 2011 02:48 AM
    • Replies: 4
    • Views: 2,559
    May 25, 2016, 12:47 PM Go to last post

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