1. Announcement:
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    Hader (If you have nothing to hide, the Inquisition will give you something to fear)
    April 17, 2016
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Threads 1 to 20 of 468

Forum: Gameplay Tweaks

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Announcements from Mods & Hosted Mods (Empire GT)

    Started by Frunk, July 01, 2017 12:16 AM
    • Replies: 11
    • Views: 932
    April 04, 2018, 03:59 AM Go to last post
  3.   Normal Threads  

  1. [Released] Bran's Empire Campaign AI

    Started by Bran Mac Born, April 18, 2013 02:06 PM
    25 Pages
    1 2 3 4 5 6 7 8 9 10 ... 25
    • Replies: 483
    • Views: 107,950
    April 08, 2018, 09:13 PM Go to last post
  2. [Released] BRAN'S EMPIRE BATTLE AI MOD

    Started by Bran Mac Born, April 28, 2016 05:17 PM
    • Replies: 12
    • Views: 4,057
    April 01, 2018, 11:04 AM Go to last post
  3. [Proposal] Possible to that units with rifles can have bayonets on? (Sorry if wrong thread)

    Started by Ghip, November 13, 2015 05:27 AM
    • Replies: 2
    • Views: 467
    March 28, 2018, 10:09 AM Go to last post
  4. Icon5 [Proposal] Spreading Sikhism

    Started by Canadian Imperialist, July 25, 2013 01:33 AM
    • Replies: 4
    • Views: 824
    March 28, 2018, 10:05 AM Go to last post
  5. [Released] Goutlard's Land projectile accuracy range overhaul

    Started by Goutlard, November 03, 2012 02:18 PM
    2 Pages
    1 2
    • Replies: 21
    • Views: 13,632
    February 09, 2018, 08:13 AM Go to last post
  6. [Released] Boubon CAI, BAI,Economy - ALL AI Mod

    Started by Dracula, August 16, 2016 02:50 PM
    2 Pages
    1 2
    2016 modding awards, bai, boubbon, cai, mod, naval
    • Replies: 24
    • Views: 5,268
    January 15, 2018, 05:12 PM Go to last post
  7. [Released] Goutlard's Fixed Firing Drills and Infantry Formations

    Started by Goutlard, November 03, 2012 04:39 PM
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 23,627
    January 11, 2018, 09:46 PM Go to last post
  8. [Released] Ceramic factory

    Started by Lordsith, March 12, 2012 12:22 AM
    • Replies: 14
    • Views: 5,274
    January 10, 2018, 11:03 PM Go to last post
  9. [Beta] No Clamour [Mk.II]

    Started by airlife, December 24, 2017 11:38 AM
    • Replies: 0
    • Views: 301
    December 24, 2017, 11:38 AM Go to last post
  10. [Released] Norway startpos mod.

    Started by Mr._ShaDow, February 11, 2010 02:50 PM
    • Replies: 15
    • Views: 7,333
    November 20, 2017, 09:22 AM Go to last post
    • Replies: 45
    • Views: 15,297
    November 11, 2017, 08:50 PM Go to last post
  11. Icon3 [Released] The big town wealth bug Fixed! Patch mod

    Started by BraselC5048, March 24, 2015 04:13 PM
    2015 modding awards
    • Replies: 11
    • Views: 4,536
    November 11, 2017, 12:54 PM Go to last post
  12. [Released] Naval Trade Routes Mod

    Started by Goutlard, March 02, 2014 08:27 AM
    • Replies: 8
    • Views: 5,887
    November 04, 2017, 09:08 PM Go to last post
  13. Icon3 [Released] A companion mod to the town wealth fix - adjusted port GDP

    Started by BraselC5048, November 24, 2015 05:49 PM
    2015 modding awards
    • Replies: 4
    • Views: 3,184
    November 04, 2017, 09:06 PM Go to last post
  14. [Released] Firing mechanism from Napoleon total war updated 09/03/13

    Started by Lordsith, May 26, 2012 10:05 AM
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 29,063
    October 29, 2017, 12:13 AM Go to last post
  15. [Released] Royal Family Mod

    Started by GeorgiaPeanuts, April 05, 2009 01:06 AM
    15 Pages
    1 2 3 4 5 6 7 8 9 10 ... 15
    • Replies: 285
    • Views: 138,753
    August 25, 2017, 02:52 PM Go to last post
  16. [Released] New agent for Global map

    Started by Lordsith, June 17, 2012 03:50 AM
    • Replies: 8
    • Views: 3,840
    August 10, 2017, 02:50 AM Go to last post
    • Replies: 27
    • Views: 6,995
    June 29, 2017, 06:34 PM Go to last post
  17. [Beta] Sea Power Mod [In development]

    Started by ♔PikeStance♔, January 19, 2016 01:42 AM
    • Replies: 5
    • Views: 1,841
    June 08, 2017, 06:31 AM Go to last post

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