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Threads 61 to 80 of 186

Forum: Skins, Models, and Animations

All tutorials about skinning, modeling, and animations for units, editing building models, and all 2d graphical editing.

Sub-Forums Threads / Posts  Last Post

  1. The IWTE Project supports Blender/3dsMax via Collada (plus Milkshape for most functions), modelling of buildings, terrain, vegetation and battle/strat-map units. Animation and skeleton editing included. Plus conversion of dds/tga/texture files and miscellaneous functions.

    Forum Actions:

    Forum Statistics:

    • Threads: 76
    • Posts: 4,097
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tool] M2TW Modeler's Toolbox - Version 0.6 Beta Released On 06/06/2015

    Started by Zarathos, April 04, 2014 01:46 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 142
    • Views: 72,671
    June 19, 2023, 12:17 PM Go to last post
  3. Sticky Thread Sticky: [Tutorial] Creating a World - Unit Sprite Generating

    Started by Gigantus, August 18, 2014 08:42 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 17,077
    December 19, 2022, 12:19 PM Go to last post
  4. Sticky Thread Sticky: [Tool] .texture to dds converter released!(updated with another converter)

    Started by HorseArcher, December 19, 2006 08:16 PM
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 48,212
    December 13, 2022, 01:55 PM Go to last post
  5. Sticky Thread Sticky: [Tool] CA .cas exporter released

    Started by Lusted, December 15, 2006 04:51 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 35,212
    December 03, 2022, 02:49 AM Go to last post
  6. Sticky Thread Sticky: [Resource] M2TW Animations Released

    Started by Caliban, May 03, 2007 07:00 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 42,003
    July 30, 2017, 10:35 PM Go to last post
  7. Sticky Thread Sticky: [Resource] B. Ward's Modder's Resources

    Started by B. Ward, October 01, 2008 05:21 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 21,201
    June 30, 2017, 04:39 PM Go to last post
  8.   Normal Threads  

  1. [Resource] Byzantine Cities Strat Models

    Started by Aura, October 08, 2014 03:51 PM
    • Replies: 12
    • Views: 9,400
    August 07, 2017, 01:01 AM Go to last post
  2. [Tutorial] Battle model comments

    Started by JuL14n, January 07, 2010 05:38 PM
    comment, comments
    • Replies: 12
    • Views: 8,617
    July 20, 2017, 10:41 PM Go to last post
  3. [Tutorial] Sprite Generation

    Started by Caliban, May 07, 2007 08:18 PM
    4 Pages
    1 2 3 4
    • Replies: 72
    • Views: 35,469
    June 01, 2017, 06:02 AM Go to last post
  4. [Tool] Projectile release point changer

    Started by keegi55, January 24, 2017 12:58 PM
    • Replies: 5
    • Views: 3,261
    May 26, 2017, 03:10 PM Go to last post
  5. [Tutorial] Nakharar's Basic Art: UV mapping

    Started by Nakharar, January 30, 2009 06:41 AM
    • Replies: 19
    • Views: 7,551
    May 21, 2017, 08:43 AM Go to last post
  6. [Tutorial] How to make musketeers fire by rank perfectly

    Started by BM309K58SMERCH, January 06, 2013 12:16 PM
    • Replies: 10
    • Views: 8,588
    May 08, 2017, 09:41 PM Go to last post
  7. [Tutorial] Bwian's Guide to the Infinite Possibilities of Animations

    Started by Bwian, February 24, 2009 06:02 AM
    2 Pages
    1 2
    • Replies: 23
    • Views: 13,156
    May 08, 2017, 01:23 PM Go to last post
  8. [Resource] the Armory

    Started by absinthia, March 18, 2009 05:53 AM
    4 Pages
    1 2 3 4
    • Replies: 60
    • Views: 20,567
    March 27, 2017, 06:00 AM Go to last post
    • Replies: 0
    • Views: 1,569
    February 03, 2017, 08:34 AM Go to last post
  9. [Tutorial] How to remove split mesh seams

    Started by Maяcel, June 24, 2010 12:11 PM
    • Replies: 7
    • Views: 3,642
    December 10, 2016, 11:08 AM Go to last post
  10. [Tutorial] How to make a normal texture file

    Started by phoenix[illusion], January 27, 2007 12:52 PM
    4 Pages
    1 2 3 4
    • Replies: 75
    • Views: 46,022
    November 28, 2016, 06:18 PM Go to last post
  11. [Tutorial] How to Add Red Brick castles to a faction both in strat and battle maps

    Started by Ishan, May 21, 2010 08:35 AM
    2 Pages
    1 2
    ishan
    • Replies: 25
    • Views: 17,690
    October 03, 2016, 11:27 PM Go to last post
  12. [Resource] Sumskilz's Models & Textures

    Started by sumskilz, September 01, 2013 03:36 PM
    4 Pages
    1 2 3 4
    • Replies: 60
    • Views: 26,479
    June 19, 2016, 09:40 AM Go to last post
  13. [Tool] 3ds Max

    Started by z3n, March 20, 2016 12:44 PM
    • Replies: 5
    • Views: 3,410
    May 20, 2016, 08:51 PM Go to last post
  14. [Resource] The Theodosian Walls [Model]

    Started by S-te-Fan, July 08, 2011 03:53 PM
    • Replies: 14
    • Views: 5,365
    April 05, 2016, 07:22 PM Go to last post
  15. [Tutorial] Taro's bag o' tricks (tutorial + some recources)

    Started by Taro_M, June 23, 2012 01:20 PM
    2 Pages
    1 2
    • Replies: 23
    • Views: 16,316
    March 14, 2016, 03:31 PM Go to last post
  16. [Tutorial] Finishing Actions before Saving & Exiting a MilkShape model.

    Started by paleologos, January 06, 2015 01:55 AM
    • Replies: 8
    • Views: 6,977
    March 12, 2016, 04:04 PM Go to last post
  17. [Tutorial] Mini Discovery-like Tutorial

    Started by paleologos, March 12, 2016 11:07 AM
    • Replies: 2
    • Views: 1,863
    March 12, 2016, 11:53 AM Go to last post
  18. [Tutorial] How to assign model as officer banner-bearer with MS3D

    Started by VINC.XXIII, January 30, 2012 04:44 PM
    2 Pages
    1 2
    • Replies: 29
    • Views: 6,856
    March 06, 2016, 01:02 PM Go to last post
  19. Icon1 [Tutorial] Learn-by-Example Modelling 02: Composite UV-Mapping

    Started by G|I|Sandy, January 27, 2013 04:54 AM
    g][s, learn-by-example, m2tw modding, tutorial, uv-mapping
    • Replies: 9
    • Views: 8,341
    January 24, 2016, 09:40 AM Go to last post

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