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Threads 21 to 40 of 186

Forum: Skins, Models, and Animations

All tutorials about skinning, modeling, and animations for units, editing building models, and all 2d graphical editing.

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  1. The IWTE Project supports Blender/3dsMax via Collada (plus Milkshape for most functions), modelling of buildings, terrain, vegetation and battle/strat-map units. Animation and skeleton editing included. Plus conversion of dds/tga/texture files and miscellaneous functions.

    Forum Actions:

    Forum Statistics:

    • Threads: 76
    • Posts: 4,097
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tool] M2TW Modeler's Toolbox - Version 0.6 Beta Released On 06/06/2015

    Started by Zarathos, April 04, 2014 01:46 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 142
    • Views: 72,673
    June 19, 2023, 12:17 PM Go to last post
  3. Sticky Thread Sticky: [Tutorial] Creating a World - Unit Sprite Generating

    Started by Gigantus, August 18, 2014 08:42 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 17,077
    December 19, 2022, 12:19 PM Go to last post
  4. Sticky Thread Sticky: [Tool] .texture to dds converter released!(updated with another converter)

    Started by HorseArcher, December 19, 2006 08:16 PM
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 48,213
    December 13, 2022, 01:55 PM Go to last post
  5. Sticky Thread Sticky: [Tool] CA .cas exporter released

    Started by Lusted, December 15, 2006 04:51 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 35,213
    December 03, 2022, 02:49 AM Go to last post
  6. Sticky Thread Sticky: [Resource] M2TW Animations Released

    Started by Caliban, May 03, 2007 07:00 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 42,003
    July 30, 2017, 10:35 PM Go to last post
  7. Sticky Thread Sticky: [Resource] B. Ward's Modder's Resources

    Started by B. Ward, October 01, 2008 05:21 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 21,202
    June 30, 2017, 04:39 PM Go to last post
  8.   Normal Threads  

  1. [Tutorial] Let's Mod - Age of Petty Kings: Unit Creation

    Started by AdmiralThrawn, August 30, 2014 07:04 PM
    • Replies: 2
    • Views: 2,874
    May 21, 2022, 09:32 PM Go to last post
  2. [Tutorial] Be a Modder: Doctoring of Medieval 2 units.

    Started by Ishan, December 21, 2010 08:03 AM
    45 Pages
    1 2 3 4 5 6 7 8 9 10 ... 45
    • Replies: 895
    • Views: 212,260
    December 30, 2021, 08:28 AM Go to last post
  3. [Resource] Creating a World - Fixing square projectile trails

    Started by Gigantus, November 07, 2013 10:00 PM
    2 Pages
    1 2
    creating a world
    • Replies: 23
    • Views: 8,613
    December 01, 2021, 11:08 PM Go to last post
  4. [Resource] Tons of 3D stuff generously offered to likewise generous peoples

    Started by +Mr.Crow+, January 13, 2016 12:16 PM
    • Replies: 12
    • Views: 11,297
    November 23, 2021, 08:44 AM Go to last post
  5. [Tutorial] How to edit M2TW MESH

    Started by Andromachus, August 29, 2007 05:20 PM
    3 Pages
    1 2 3
    • Replies: 47
    • Views: 40,500
    November 18, 2021, 08:01 PM Go to last post
  6. [Tutorial] Bowstring animated model creation

    Started by AnthoniusII, October 22, 2012 09:55 AM
    3 Pages
    1 2 3
    • Replies: 48
    • Views: 19,177
    October 08, 2021, 11:39 AM Go to last post
  7. [Tutorial] Converting Battle Models to Strat

    Started by Callistonian, June 20, 2020 04:30 AM
    • Replies: 7
    • Views: 1,424
    August 15, 2021, 01:49 AM Go to last post
  8. [Tool] Python strat model converter for Milkshape Users

    Started by KnightErrant, January 03, 2008 11:30 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 152
    • Views: 37,421
    July 15, 2021, 09:39 PM Go to last post
  9. Icon1 [Tutorial] Making a unit card - easy and fast method

    Started by Rafkos, May 20, 2016 08:47 PM
    2 Pages
    1 2
    • Replies: 29
    • Views: 14,935
    April 25, 2021, 03:45 PM Go to last post
  10. [Tool] Alpaca's Texture to DDS Converter 0.2 (Python 3.8.5)

    Started by Lucium_Rennat, January 25, 2021 02:19 PM
    • Replies: 0
    • Views: 459
    January 25, 2021, 02:19 PM Go to last post
  11. [Tutorial] Creating / editing strat map character models.

    Started by leo.civil.uefs, January 05, 2019 01:29 PM
    .cas, captain, general, model, strat
    • Replies: 5
    • Views: 3,158
    January 12, 2021, 10:04 AM Go to last post
  12. [Tool] GOAT version 1_1, bug fix release

    Started by KnightErrant, December 23, 2008 02:54 PM
    3 Pages
    1 2 3
    • Replies: 53
    • Views: 14,544
    October 29, 2020, 09:07 AM Go to last post
  13. [Tutorial] Creating a World - Developer's Setup Kit for Animation Editing

    Started by Gigantus, December 02, 2019 10:17 PM
    creating a world
    • Replies: 9
    • Views: 4,093
    October 07, 2020, 12:16 PM Go to last post
    • Replies: 0
    • Views: 537
    September 15, 2020, 08:50 AM Go to last post
  14. [Resource] Siege Engines, Ladders/Towers etc

    Started by makanyane, August 14, 2020 01:22 PM
    • Replies: 0
    • Views: 382
    August 14, 2020, 01:22 PM Go to last post
  15. [Resource] Banners

    Started by makanyane, August 12, 2020 05:04 AM
    • Replies: 0
    • Views: 410
    August 12, 2020, 05:04 AM Go to last post
  16. [Tutorial] Animation packs

    Started by Briarius, June 13, 2011 05:25 AM
    4 Pages
    1 2 3 4
    • Replies: 77
    • Views: 35,977
    July 31, 2020, 05:57 PM Go to last post
  17. [Tutorial] Creating / editing strat map settlement models.

    Started by leo.civil.uefs, January 07, 2019 05:51 PM
    • Replies: 5
    • Views: 3,120
    July 06, 2020, 11:11 AM Go to last post
  18. [Tool] TEXTURE file converter/editor

    Started by domster, March 07, 2013 09:25 AM
    • Replies: 2
    • Views: 2,548
    June 02, 2020, 03:43 PM Go to last post
  19. [Resource] Middle Eastern Cities Strat Models

    Started by Aura, May 04, 2020 12:07 AM
    • Replies: 9
    • Views: 1,406
    May 12, 2020, 06:30 AM Go to last post

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