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Threads 1 to 20 of 160

Forum: Skins, Models, and Animations

All tutorials about skinning, modeling, and animations for units, editing building models, and all 2d graphical editing.

Sub-Forums Threads / Posts  Last Post

  1. The Integrated World Terrain Editor allows battle-map settlement, terrain & building editing using ms3d, also vegetation and geography.db editing, plus conversion options for static strat map models.

    Forum Actions:

    Forum Statistics:

    • Threads: 25
    • Posts: 3,204
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tool] M2TW Modeler's Toolbox - Version 0.6 Beta Released On 06/06/2015

    Started by Zarathos, April 04, 2014 01:46 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 132
    • Views: 22,395
    August 01, 2017, 10:29 AM Go to last post
  3. Sticky Thread Sticky: [Resource] M2TW Animations Released

    Started by Caliban, May 03, 2007 07:00 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 26,692
    July 30, 2017, 10:35 PM Go to last post
  4. Sticky Thread Sticky: [Resource] B. Ward's Modder's Resources

    Started by B. Ward, October 01, 2008 05:21 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 14,899
    June 30, 2017, 04:39 PM Go to last post
  5. Sticky Thread Sticky: [Tutorial] Creating a World - Unit Sprite Generating

    Started by Gigantus, August 18, 2014 08:42 AM
    creating a world
    • Replies: 6
    • Views: 3,700
    December 11, 2016, 07:45 AM Go to last post
  6. Sticky Thread Sticky: [Tool] .texture to dds converter released!(updated with another converter)

    Started by HorseArcher, December 19, 2006 08:16 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 32,063
    June 08, 2012, 06:05 AM Go to last post
  7. Sticky Thread Sticky: [Tool] CA .cas exporter released

    Started by Lusted, December 15, 2006 04:51 PM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 23,899
    December 06, 2011, 12:09 PM Go to last post
  8.   Normal Threads  

  1. [Tutorial] Be a Modder: Doctoring of Medieval 2 units.

    Started by Ishan, December 21, 2010 08:03 AM
    43 Pages
    1 2 3 4 5 6 7 8 9 10 ... 43
    • Replies: 858
    • Views: 98,377
    Today, 01:08 PM Go to last post
  2. [Resource] Resource Works by paleologos

    Started by paleologos, December 11, 2013 02:51 AM
    21 Pages
    1 2 3 4 5 6 7 8 9 10 ... 21
    • Replies: 414
    • Views: 41,825
    October 15, 2017, 03:20 PM Go to last post
    • Replies: 16
    • Views: 607
    October 10, 2017, 09:51 PM Go to last post
  3. [Resource] Update! - Animated Bowstring, War Wagon and Decapitations Animations Pack

    Started by Banzai!, July 11, 2009 10:13 PM
    10 Pages
    1 2 3 4 5 6 7 8 9 10
    • Replies: 180
    • Views: 48,528
    September 02, 2017, 08:02 AM Go to last post
  4. [Resource] Creating a World - Fixing square projectile trails

    Started by Gigantus, November 07, 2013 10:00 PM
    creating a world
    • Replies: 7
    • Views: 1,954
    August 23, 2017, 08:05 AM Go to last post
  5. [Tool] GOAT version 1_1, bug fix release

    Started by KnightErrant, December 23, 2008 02:54 PM
    3 Pages
    1 2 3
    • Replies: 51
    • Views: 5,884
    August 22, 2017, 11:39 AM Go to last post
  6. Icon1 [Tutorial] How to create a normal texture file with gimp

    Started by Aneirin, May 08, 2015 12:29 PM
    • Replies: 4
    • Views: 1,835
    August 22, 2017, 10:30 AM Go to last post
  7. Poll Poll: [Tool] Mesh/Cas/Engine - MaxScript version of GOAT tool

    Started by johnwhile, January 17, 2011 10:50 AM
    24 Pages
    1 2 3 4 5 6 7 8 9 10 ... 24
    • Replies: 479
    • Views: 32,054
    August 10, 2017, 02:26 AM Go to last post
  8. [Resource] Byzantine Cities Strat Models

    Started by Aura, October 08, 2014 03:51 PM
    • Replies: 12
    • Views: 4,283
    August 07, 2017, 01:01 AM Go to last post
  9. [Tutorial] How to merge animations from 2 different mods

    Started by Lifthrasir, March 05, 2015 08:42 AM
    2 Pages
    1 2
    • Replies: 33
    • Views: 4,063
    July 30, 2017, 11:55 PM Go to last post
  10. [Tutorial] Battle model comments

    Started by JuL14n, January 07, 2010 05:38 PM
    comment, comments
    • Replies: 12
    • Views: 4,209
    July 20, 2017, 10:41 PM Go to last post
  11. [Tutorial] Bowstring animated model creation

    Started by AnthoniusII, October 22, 2012 09:55 AM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 6,725
    July 03, 2017, 03:11 AM Go to last post
  12. [Tutorial] Sprite Generation

    Started by Caliban, May 07, 2007 08:18 PM
    4 Pages
    1 2 3 4
    • Replies: 72
    • Views: 20,187
    June 01, 2017, 06:02 AM Go to last post
  13. [Tool] Projectile release point changer

    Started by keegi55, January 24, 2017 12:58 PM
    • Replies: 5
    • Views: 613
    May 26, 2017, 03:10 PM Go to last post
  14. [Tutorial] Nakharar's Basic Art: UV mapping

    Started by Nakharar, January 30, 2009 06:41 AM
    • Replies: 19
    • Views: 4,465
    May 21, 2017, 08:43 AM Go to last post
  15. [Tutorial] How to make musketeers fire by rank perfectly

    Started by BM309K58SMERCH, January 06, 2013 12:16 PM
    • Replies: 10
    • Views: 2,935
    May 08, 2017, 09:41 PM Go to last post
  16. [Tutorial] Bwian's Guide to the Infinite Possibilities of Animations

    Started by Bwian, February 24, 2009 06:02 AM
    2 Pages
    1 2
    • Replies: 23
    • Views: 8,655
    May 08, 2017, 01:23 PM Go to last post
    • Replies: 5
    • Views: 154
    May 04, 2017, 12:50 PM Go to last post
  17. [Resource] the Armory

    Started by absinthia, March 18, 2009 05:53 AM
    4 Pages
    1 2 3 4
    • Replies: 60
    • Views: 13,480
    March 27, 2017, 06:00 AM Go to last post
  18. [Tutorial] Everything you ever wanted to know about banners!

    Started by Bwian, April 12, 2009 12:47 PM
    5 Pages
    1 2 3 4 5
    • Replies: 80
    • Views: 17,956
    February 14, 2017, 09:01 PM Go to last post

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