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Threads 1 to 20 of 160

Forum: Skins, Models, and Animations

All tutorials about skinning, modeling, and animations for units, editing building models, and all 2d graphical editing.

Sub-Forums Threads / Posts  Last Post

  1. The Integrated World Terrain Editor allows battle-map settlement, terrain & building editing using ms3d, also vegetation and geography.db editing, plus conversion options for static strat map models.

    Forum Actions:

    Forum Statistics:

    • Threads: 25
    • Posts: 3,155
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Resource] B. Ward's Modder's Resources

    Started by B. Ward, October 01, 2008 05:21 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 14,661
    June 30, 2017, 04:39 PM Go to last post
  3. Sticky Thread Sticky: [Tool] M2TW Modeler's Toolbox - Version 0.6 Beta Released On 06/06/2015

    Started by Zarathos, April 04, 2014 01:46 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 130
    • Views: 20,269
    June 10, 2017, 06:29 AM Go to last post
  4. Sticky Thread Sticky: [Resource] M2TW Animations Released

    Started by Caliban, May 03, 2007 07:00 PM
    2 Pages
    1 2
    • Replies: 32
    • Views: 26,104
    December 18, 2016, 08:46 PM Go to last post
  5. Sticky Thread Sticky: [Tutorial] Creating a World - Unit Sprite Generating

    Started by Gigantus, August 18, 2014 08:42 AM
    creating a world
    • Replies: 6
    • Views: 3,435
    December 11, 2016, 07:45 AM Go to last post
  6. Sticky Thread Sticky: [Tool] .texture to dds converter released!(updated with another converter)

    Started by HorseArcher, December 19, 2006 08:16 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 31,278
    June 08, 2012, 06:05 AM Go to last post
  7. Sticky Thread Sticky: [Tool] CA .cas exporter released

    Started by Lusted, December 15, 2006 04:51 PM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 23,362
    December 06, 2011, 12:09 PM Go to last post
  8.   Normal Threads  

  1. [Resource] Resource Works by paleologos

    Started by paleologos, December 11, 2013 02:51 AM
    17 Pages
    1 2 3 4 5 6 7 8 9 10 ... 17
    • Replies: 322
    • Views: 32,729
    Today, 06:56 AM Go to last post
  2. [Tutorial] Battle model comments

    Started by JuL14n, January 07, 2010 05:38 PM
    comment, comments
    • Replies: 11
    • Views: 3,978
    Today, 01:43 AM Go to last post
  3. [Tutorial] Bowstring animated model creation

    Started by AnthoniusII, October 22, 2012 09:55 AM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 6,141
    July 03, 2017, 03:11 AM Go to last post
  4. Poll Poll: [Tool] Mesh/Cas/Engine - MaxScript version of GOAT tool

    Started by johnwhile, January 17, 2011 10:50 AM
    24 Pages
    1 2 3 4 5 6 7 8 9 10 ... 24
    • Replies: 478
    • Views: 30,760
    June 25, 2017, 09:14 AM Go to last post
  5. [Tutorial] Sprite Generation

    Started by Caliban, May 07, 2007 08:18 PM
    4 Pages
    1 2 3 4
    • Replies: 72
    • Views: 19,360
    June 01, 2017, 06:02 AM Go to last post
  6. [Tutorial] Be a Modder: Doctoring of Medieval 2 units.

    Started by Ishan, December 21, 2010 08:03 AM
    43 Pages
    1 2 3 4 5 6 7 8 9 10 ... 43
    • Replies: 857
    • Views: 94,527
    May 27, 2017, 12:52 PM Go to last post
  7. [Tool] Projectile release point changer

    Started by keegi55, January 24, 2017 12:58 PM
    • Replies: 5
    • Views: 516
    May 26, 2017, 03:10 PM Go to last post
  8. [Tutorial] Nakharar's Basic Art: UV mapping

    Started by Nakharar, January 30, 2009 06:41 AM
    • Replies: 19
    • Views: 4,236
    May 21, 2017, 08:43 AM Go to last post
  9. [Tutorial] How to make musketeers fire by rank perfectly

    Started by BM309K58SMERCH, January 06, 2013 12:16 PM
    • Replies: 10
    • Views: 2,711
    May 08, 2017, 09:41 PM Go to last post
  10. [Tutorial] Bwian's Guide to the Infinite Possibilities of Animations

    Started by Bwian, February 24, 2009 06:02 AM
    2 Pages
    1 2
    • Replies: 23
    • Views: 8,281
    May 08, 2017, 01:23 PM Go to last post
    • Replies: 5
    • Views: 100
    May 04, 2017, 12:50 PM Go to last post
  11. Icon1 [Tutorial] How to create a normal texture file with gimp

    Started by Aneirin, May 08, 2015 12:29 PM
    • Replies: 1
    • Views: 1,303
    May 02, 2017, 06:53 PM Go to last post
  12. [Resource] the Armory

    Started by absinthia, March 18, 2009 05:53 AM
    4 Pages
    1 2 3 4
    • Replies: 60
    • Views: 12,792
    March 27, 2017, 06:00 AM Go to last post
  13. [Tutorial] Everything you ever wanted to know about banners!

    Started by Bwian, April 12, 2009 12:47 PM
    5 Pages
    1 2 3 4 5
    • Replies: 80
    • Views: 16,921
    February 14, 2017, 09:01 PM Go to last post
    • Replies: 0
    • Views: 230
    February 03, 2017, 08:34 AM Go to last post
  14. Icon1 [Tutorial] Making a unit card - easy and fast method

    Started by Rafkos, May 20, 2016 08:47 PM
    • Replies: 18
    • Views: 1,897
    December 19, 2016, 08:21 AM Go to last post
  15. [Tutorial] How to remove split mesh seams

    Started by Maяcel, June 24, 2010 12:11 PM
    • Replies: 7
    • Views: 2,146
    December 10, 2016, 11:08 AM Go to last post
  16. [Tutorial] How to make a normal texture file

    Started by phoenix[illusion], January 27, 2007 12:52 PM
    4 Pages
    1 2 3 4
    • Replies: 75
    • Views: 31,018
    November 28, 2016, 06:18 PM Go to last post
  17. [Tutorial] How to Add Red Brick castles to a faction both in strat and battle maps

    Started by Ishan, May 21, 2010 08:35 AM
    2 Pages
    1 2
    ishan
    • Replies: 25
    • Views: 9,138
    October 03, 2016, 11:27 PM Go to last post

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