1. Announcement:
    The Post of the Fortnight Competition
    Flinn (The Zombie Abides)
    September 20, 2018
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Forum: Skins, Models, and Animations

All tutorials about skinning, modeling, and animations for units, editing building models, and all 2d graphical editing.

Sub-Forums Threads / Posts  Last Post

  1. The Integrated World Terrain Editor allows battle-map settlement, terrain & building editing using ms3d, also vegetation and geography.db editing, plus conversion options for static strat map models.

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    Forum Statistics:

    • Threads: 40
    • Posts: 3,447
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Tool] M2TW Modeler's Toolbox - Version 0.6 Beta Released On 06/06/2015

    Started by Zarathos, April 04, 2014 01:46 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 134
    • Views: 27,522
    September 30, 2018, 02:29 PM Go to last post
  3. Sticky Thread Sticky: [Tutorial] Creating a World - Unit Sprite Generating

    Started by Gigantus, August 18, 2014 08:42 AM
    • Replies: 13
    • Views: 4,934
    April 11, 2018, 10:41 AM Go to last post
  4. Sticky Thread Sticky: [Resource] M2TW Animations Released

    Started by Caliban, May 03, 2007 07:00 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 28,392
    July 30, 2017, 10:35 PM Go to last post
  5. Sticky Thread Sticky: [Resource] B. Ward's Modder's Resources

    Started by B. Ward, October 01, 2008 05:21 AM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 15,494
    June 30, 2017, 04:39 PM Go to last post
  6. Sticky Thread Sticky: [Tool] .texture to dds converter released!(updated with another converter)

    Started by HorseArcher, December 19, 2006 08:16 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 34,712
    June 08, 2012, 06:05 AM Go to last post
  7. Sticky Thread Sticky: [Tool] CA .cas exporter released

    Started by Lusted, December 15, 2006 04:51 PM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 25,363
    December 06, 2011, 12:09 PM Go to last post
  8.   Normal Threads  

  1. Poll Poll: [Tool] Mesh/Cas/Engine - MaxScript version of GOAT tool

    Started by johnwhile, January 17, 2011 10:50 AM
    25 Pages
    1 2 3 4 5 6 7 8 9 10 ... 25
    • Replies: 482
    • Views: 35,547
    September 29, 2018, 02:26 AM Go to last post
  2. [Tutorial] Animation packs

    Started by Briarius, June 13, 2011 05:25 AM
    4 Pages
    1 2 3 4
    animation, bearer, myrmidon, standard
    • Replies: 69
    • Views: 21,877
    September 23, 2018, 08:48 AM Go to last post
  3. [Resource] Animated Wagon Wall

    Started by Medusa0, July 29, 2015 06:03 PM
    • Replies: 7
    • Views: 1,557
    September 10, 2018, 03:59 PM Go to last post
  4. [Tutorial] Having more than 7 fort models on strat map

    Started by Zantorian, August 24, 2018 01:33 AM
    • Replies: 6
    • Views: 255
    August 28, 2018, 01:48 AM Go to last post
  5. Icon1 [Tutorial] Making a unit card - easy and fast method

    Started by Rafkos, May 20, 2016 08:47 PM
    • Replies: 19
    • Views: 3,589
    July 28, 2018, 08:20 AM Go to last post
    • Replies: 11
    • Views: 3,901
    July 14, 2018, 02:17 PM Go to last post
  6. [Resource] Byzantine and Seljuk Building UI Icons

    Started by Aura, June 11, 2018 09:50 AM
    • Replies: 11
    • Views: 512
    June 20, 2018, 07:26 AM Go to last post
  7. [Resource] Resource Works by paleologos

    Started by paleologos, December 11, 2013 02:51 AM
    25 Pages
    1 2 3 4 5 6 7 8 9 10 ... 25
    • Replies: 488
    • Views: 61,577
    June 19, 2018, 07:37 AM Go to last post
  8. [Resource] Update! - Animated Bowstring, War Wagon and Decapitations Animations Pack

    Started by Banzai!, July 11, 2009 10:13 PM
    10 Pages
    1 2 3 4 5 6 7 8 9 10
    • Replies: 184
    • Views: 54,018
    May 10, 2018, 02:52 PM Go to last post
  9. [Tutorial] Vanilla faction symbols: How to make one yourself

    Started by Glowbal, March 18, 2010 08:19 AM
    2 Pages
    1 2
    • Replies: 27
    • Views: 12,381
    May 02, 2018, 02:34 PM Go to last post
  10. [Tutorial] Bowstring animated model creation

    Started by AnthoniusII, October 22, 2012 09:55 AM
    3 Pages
    1 2 3
    • Replies: 42
    • Views: 8,365
    April 30, 2018, 03:48 PM Go to last post
  11. [Tutorial] Be a Modder: Doctoring of Medieval 2 units.

    Started by Ishan, December 21, 2010 08:03 AM
    44 Pages
    1 2 3 4 5 6 7 8 9 10 ... 44
    • Replies: 873
    • Views: 111,255
    April 29, 2018, 04:50 PM Go to last post
    • Replies: 18
    • Views: 1,850
    April 05, 2018, 08:53 AM Go to last post
  12. [Tutorial] Mesh to MS3D Conversion for Steam Version of M2TW: Kingdoms

    Started by MagicTrinkets, January 26, 2018 02:34 PM
    • Replies: 5
    • Views: 508
    March 13, 2018, 03:25 PM Go to last post
  13. [Tutorial] HowTo: Custom Portraits

    Started by antirelic, August 24, 2007 03:05 PM
    4 Pages
    1 2 3 4
    • Replies: 76
    • Views: 24,812
    February 19, 2018, 03:20 AM Go to last post
  14. [Tool] NEW- MW Graphics texture tools!

    Started by wolfslayer, January 25, 2008 10:07 AM
    2 Pages
    1 2
    • Replies: 25
    • Views: 17,760
    January 29, 2018, 07:57 AM Go to last post
  15. [Tool] GOAT and GOAL: A collection of modelling and animation utilities

    Started by KnightErrant, September 04, 2008 04:04 PM
    13 Pages
    1 2 3 4 5 6 7 8 9 10 ... 13
    • Replies: 254
    • Views: 43,019
    December 14, 2017, 09:21 AM Go to last post
  16. [Tutorial] How to merge animations from 2 different mods

    Started by Lifthrasir, March 05, 2015 08:42 AM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 5,824
    November 16, 2017, 12:39 AM Go to last post
  17. [Resource] Creating a World - Fixing square projectile trails

    Started by Gigantus, November 07, 2013 10:00 PM
    creating a world
    • Replies: 7
    • Views: 2,477
    August 23, 2017, 08:05 AM Go to last post

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