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    Dismounted Feudal Knight (my horse for a unicode)
    April 22, 2024
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    New blood for TWC? You, perhaps?
    Dismounted Feudal Knight (my horse for a unicode)
    February 16, 2024
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Forum: Text Editing & Scripting

All tutorials about text editing and scripting aspects of modding.

Sub-Forums Threads / Posts  Last Post

  1. The M2TW Engine Overhaul Project is designed to expand the capabilities of the Medieval 2: Total War engine through memory editing. Designed for modders and ordinary players.

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    Forum Statistics:

    • Threads: 12
    • Posts: 1,317
  2. Tutorials, resources and discussions involving the development options for the Battle and Campaign AI

    Forum Actions:

    Forum Statistics:

    • Threads: 35
    • Posts: 1,017
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Resource] List of non or mal functioning script terms (events, conditions and commands)

    Started by Gigantus, September 16, 2016 09:04 AM
    8 Pages
    1 2 3 4 5 6 7 8
    gig's stuff
    • Replies: 150
    • Views: 37,677
    April 13, 2024, 10:21 PM Go to last post
  3. Sticky Thread Sticky: [Tutorial] Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    9 Pages
    1 2 3 4 5 6 7 8 9
    • Replies: 164
    • Views: 54,424
    December 10, 2022, 11:15 AM Go to last post
  4. Sticky Thread Sticky: [Resource] M2TW Ultimate Docudemons 4.0

    Started by GrnEyedDvl, August 29, 2007 02:16 PM
    4 Pages
    1 2 3 4
    m2tw scripting
    • Replies: 63
    • Views: 45,755
    April 21, 2016, 04:33 AM Go to last post
  5.   Normal Threads  

    • Replies: 9
    • Views: 3,516
    March 06, 2014, 09:14 PM Go to last post
  1. [Tutorial] J@mes' Kingdoms Scripts

    Started by J@mes, August 07, 2008 04:56 AM
    5 Pages
    1 2 3 4 5
    campaign_script, j@mes, j@mes script, j@mes tutorial, kingdoms script
    • Replies: 96
    • Views: 22,299
    February 06, 2014, 08:26 PM Go to last post
  2. [Tutorial] More Visible Small Arms Bullets

    Started by Medusa0, February 03, 2014 01:05 PM
    • Replies: 2
    • Views: 2,492
    February 03, 2014, 02:48 PM Go to last post
  3. [Tutorial] Things that affect Bodyguard Size in M2TW

    Started by Withwnar, January 06, 2014 11:21 PM
    • Replies: 4
    • Views: 5,919
    January 20, 2014, 05:41 AM Go to last post
  4. [Tutorial] One Settlement Type

    Started by Meneth, November 12, 2010 02:27 AM
    • Replies: 13
    • Views: 11,362
    November 22, 2013, 09:50 PM Go to last post
  5. [Tutorial] How to make Mounted Greekfirethrowers/Naffatun with just text

    Started by Eothese, November 07, 2008 04:21 PM
    • Replies: 19
    • Views: 10,837
    November 10, 2013, 10:12 AM Go to last post
  6. [Tutorial] How to add a Mangonel in your mod

    Started by Ishan, December 20, 2009 05:09 PM
    ishan
    • Replies: 8
    • Views: 11,206
    October 23, 2013, 10:08 AM Go to last post
  7. Icon1 [Tutorial] A garrison script that incorporates the ‘destroy_units’ command

    Started by TNZ, January 24, 2012 02:54 AM
    • Replies: 18
    • Views: 5,772
    September 21, 2013, 04:21 AM Go to last post
  8. [Tool] EDU-matic: Automatic unit balance/EDU generation system

    Started by Aradan, November 18, 2009 11:47 AM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 12,316
    July 22, 2013, 02:41 AM Go to last post
  9. [Resource] Creating a World - Accelerating Stratmap Animations via Script

    Started by Gigantus, June 28, 2013 06:11 AM
    creating a world
    • Replies: 0
    • Views: 3,023
    June 28, 2013, 06:11 AM Go to last post
  10. [Tool] BMTWTS - Unit Editor Plugin

    Started by BrandonM, February 21, 2007 03:11 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 21,956
    June 12, 2013, 06:26 AM Go to last post
  11. [Resource] Total Conversion Mods: Some things to try

    Started by EmperorGurkiman, June 11, 2013 06:53 PM
    • Replies: 0
    • Views: 2,278
    June 11, 2013, 06:53 PM Go to last post
  12. [Tutorial] How to make units that can fire lots of new projectiles

    Started by EmperorGurkiman, June 10, 2013 08:52 PM
    • Replies: 2
    • Views: 2,811
    June 11, 2013, 06:20 PM Go to last post
  13. [Tool] Creating a World - EDA\EDB\names converter for data\text files

    Started by Gigantus, July 05, 2008 10:52 PM
    creating a world
    • Replies: 18
    • Views: 14,940
    April 13, 2013, 10:11 PM Go to last post
  14. [Resource] Name lists for generals and family members

    Started by Spice Master, April 09, 2013 01:20 PM
    • Replies: 1
    • Views: 2,271
    April 10, 2013, 10:04 PM Go to last post
  15. [Tool] export_descr_buildings_enums name generator

    Started by Moneybags14, February 03, 2013 11:52 PM
    • Replies: 8
    • Views: 2,941
    March 05, 2013, 09:49 PM Go to last post
    • Replies: 22
    • Views: 4,179
    February 12, 2013, 10:06 AM Go to last post
  16. [Resource] Creating a World - Bare Kingdoms

    Started by Gigantus, May 31, 2008 03:34 AM
    2 Pages
    1 2
    creating a world
    • Replies: 30
    • Views: 37,500
    January 13, 2013, 07:27 PM Go to last post
  17. [Tool] Notepad++ Custom Word Files

    Started by GrnEyedDvl, February 27, 2008 07:35 PM
    5 Pages
    1 2 3 4 5
    • Replies: 89
    • Views: 18,739
    January 05, 2013, 02:31 PM Go to last post

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