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Forum: Text Editing & Scripting

All tutorials about text editing and scripting aspects of modding.

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  1. Tutorials, resources and discussions involving the development options for the Battle and Campaign AI

    Forum Actions:

    Forum Statistics:

    • Threads: 9
    • Posts: 224
  1.   Sticky Threads  

  2. Sticky Thread Sticky: [Resource] List of non functional script terms (events, conditions and commands)

    Started by Gigantus, September 16, 2016 10:04 AM
    4 Pages
    1 2 3 4
    gig's stuff
    • Replies: 69
    • Views: 4,295
    November 16, 2017, 06:16 AM Go to last post
  3. Sticky Thread Sticky: [Resource] M2TW Ultimate Docudemons 4.0

    Started by GrnEyedDvl, August 29, 2007 03:16 PM
    4 Pages
    1 2 3 4
    m2tw scripting
    • Replies: 63
    • Views: 25,485
    April 21, 2016, 05:33 AM Go to last post
  4. Sticky Thread Sticky: [Tutorial] Crashes and how to fix them

    Started by uanime5, January 20, 2008 06:08 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 127
    • Views: 30,439
    October 09, 2014, 12:09 PM Go to last post
  5.   Normal Threads  

  1. [Tutorial] Script for annexing a faction by marriage ties

    Started by Miguel_80, January 12, 2015 07:31 AM
    2 Pages
    1 2
    • Replies: 33
    • Views: 4,197
    Today, 01:35 PM Go to last post
  2. [Resource] Script for selecting the heir - (Update 24.07.2015)

    Started by Miguel_80, June 13, 2013 12:46 AM
    3 Pages
    1 2 3
    family tree, family tree script, heir script, select heir, select heir script
    • Replies: 41
    • Views: 7,434
    Today, 01:30 PM Go to last post
  3. [Tutorial] Creating a World - Importing units from another mod

    Started by Gigantus, November 23, 2013 11:10 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 137
    • Views: 13,057
    Yesterday, 10:57 PM Go to last post
  4. [Tutorial] Roadmap to the .txt Basic Files

    Started by Kilo11, November 15, 2017 05:46 AM
    • Replies: 4
    • Views: 117
    November 20, 2017, 02:00 PM Go to last post
  5. [Tutorial] How to add mercenaries.

    Started by impspy, April 07, 2009 08:00 PM
    5 Pages
    1 2 3 4 5
    • Replies: 92
    • Views: 17,423
    November 20, 2017, 10:08 AM Go to last post
  6. [Tutorial] How To Make New Units

    Started by Mythic_Commodore, January 26, 2009 04:56 PM
    2 Pages
    1 2
    • Replies: 35
    • Views: 19,766
    November 19, 2017, 10:53 PM Go to last post
  7. [Tutorial] Nakharar's Basics: How to remove "unlocalized placement text"

    Started by Nakharar, March 01, 2009 07:36 AM
    2 Pages
    1 2
    • Replies: 27
    • Views: 7,636
    November 18, 2017, 01:17 AM Go to last post
    • Replies: 4
    • Views: 137
    November 13, 2017, 11:57 AM Go to last post
  8. [Tutorial] A Guide to Export_Descr_Buildings.txt

    Started by Mythic_Commodore, January 26, 2009 05:04 PM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 267
    • Views: 55,529
    November 12, 2017, 01:14 AM Go to last post
  9. [Tutorial] A Guide for Missions

    Started by DarkKnight, January 29, 2007 01:40 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 27,046
    November 11, 2017, 11:07 AM Go to last post
  10. [Tutorial] A Guide on the Descr_Projectile.txt

    Started by Polycarpe, July 19, 2011 01:47 PM
    3 Pages
    1 2 3
    polycarpe
    • Replies: 42
    • Views: 19,915
    November 10, 2017, 06:48 AM Go to last post
  11. [Resource] Give a region to another faction via script

    Started by Withwnar, April 04, 2012 04:32 AM
    3 Pages
    1 2 3
    • Replies: 56
    • Views: 10,561
    November 09, 2017, 09:36 AM Go to last post
  12. [Tutorial] How-To: Add other faction units for new factions

    Started by M3rcury15, December 22, 2006 08:18 PM
    34 Pages
    1 2 3 4 5 6 7 8 9 10 ... 34
    • Replies: 677
    • Views: 124,765
    November 01, 2017, 11:22 PM Go to last post
  13. [Tutorial] Representing raiding via traits

    Started by Genghis Skahn, October 06, 2017 02:26 PM
    • Replies: 4
    • Views: 240
    October 31, 2017, 07:05 PM Go to last post
  14. [Tutorial] How to Edit Settlements

    Started by Mythic_Commodore, January 31, 2009 12:55 PM
    • Replies: 5
    • Views: 9,295
    October 12, 2017, 03:17 PM Go to last post
  15. Icon1 [Tutorial] Making a unique/specific settlement(s) capture trait

    Started by Genghis Skahn, October 06, 2017 11:55 AM
    • Replies: 0
    • Views: 157
    October 06, 2017, 11:55 AM Go to last post
  16. [Resource] 12 turns per year with proper aging

    Started by GrnEyedDvl, July 03, 2008 02:10 AM
    29 Pages
    1 2 3 4 5 6 7 8 9 10 ... 29
    • Replies: 567
    • Views: 115,321
    September 27, 2017, 01:08 PM Go to last post
  17. [Tool] Historic Event Creator

    Started by GrnEyedDvl, July 21, 2012 01:25 AM
    • Replies: 16
    • Views: 1,793
    September 26, 2017, 03:07 AM Go to last post
  18. [Tutorial] A Guide To settlement_mechanics.xml

    Started by Tsarsies, April 25, 2009 06:50 AM
    4 Pages
    1 2 3 4
    • Replies: 64
    • Views: 20,066
    September 14, 2017, 02:52 AM Go to last post
  19. [Resource] Creating a World - Instant garrisons and their disbandment

    Started by Gigantus, April 30, 2014 04:57 AM
    • Replies: 18
    • Views: 2,792
    September 10, 2017, 11:27 PM Go to last post

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