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    November 29, 2018
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    Flinn (All hail the Dude-hotep!)
    November 29, 2018
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Threads 1 to 20 of 69

Forum: Sub Mods

Please post all sub mods in here.

    • Replies: 19
    • Views: 6,679
    October 07, 2018, 02:39 PM Go to last post
  1. more units and all of em recruitable

    Started by Themis95, May 06, 2016 06:23 AM
    • Replies: 1
    • Views: 1,649
    October 07, 2018, 01:32 PM Go to last post
  2. builder's KGCM submod MORE UNITS, SLOWER BUILDING

    Started by builder680, May 08, 2014 10:46 PM
    2 Pages
    1 2
    • Replies: 30
    • Views: 10,102
    October 07, 2018, 01:29 PM Go to last post
  3. All units + Enhanced trading sub mod

    Started by kommando, October 31, 2012 04:38 AM
    • Replies: 5
    • Views: 3,866
    October 07, 2018, 01:26 PM Go to last post
  4. KGCM 4.3 Teutonic Order Rework + More

    Started by valvegas1, December 19, 2011 06:42 PM
    2 Pages
    1 2
    • Replies: 38
    • Views: 10,679
    July 12, 2018, 02:51 PM Go to last post
  5. Mongolian strat map voices

    Started by Shakezilla19, June 27, 2015 10:59 AM
    • Replies: 3
    • Views: 1,583
    February 22, 2018, 09:27 PM Go to last post
  6. Kingdoms Grand Campaign Mod 4.3 Elite

    Started by Sagopa, January 16, 2018 12:23 PM
    • Replies: 1
    • Views: 1,143
    January 16, 2018, 12:25 PM Go to last post
  7. CItes Castles and Siege strat map art by Agart

    Started by Soul Firez, September 16, 2009 05:43 AM
    • Replies: 12
    • Views: 6,528
    November 22, 2017, 11:25 AM Go to last post
  8. America's fog

    Started by kevincompton, November 30, 2010 06:44 PM
    • Replies: 1
    • Views: 1,489
    July 05, 2017, 04:39 PM Go to last post
  9. Icon3 Kingdoms Grand Campaign: Hyper Realism

    Started by 10 times the roytaly, November 28, 2016 03:58 PM
    hyper realism, kgcm
    • Replies: 3
    • Views: 2,146
    April 20, 2017, 04:20 PM Go to last post
  10. Jedi Knight's KGCM Submod (Timurids Added)

    Started by Jedi Knight, February 07, 2012 12:19 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 143
    • Views: 31,442
    January 18, 2017, 10:52 PM Go to last post
  11. CBUR 4 KGCM byzant rework

    Started by Soul Firez, July 02, 2009 10:58 AM
    2 Pages
    1 2
    • Replies: 33
    • Views: 14,415
    September 15, 2016, 11:51 AM Go to last post
  12. Reduced Garrison Script for 4.3

    Started by teenspeedy1, July 18, 2014 06:21 PM
    • Replies: 4
    • Views: 2,893
    September 06, 2016, 09:26 PM Go to last post
  13. KGCME Download and Feedback Thread

    Started by FortressofRain, May 11, 2009 11:06 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 4,149
    December 21, 2015, 08:16 PM Go to last post
    • Replies: 1
    • Views: 8,492
    November 20, 2015, 06:22 PM Go to last post
  14. HHB RGS (Reduced Garrison Script)

    Started by Nefarious, January 13, 2011 06:15 PM
    • Replies: 13
    • Views: 5,673
    August 10, 2015, 01:56 PM Go to last post
  15. Visual Improvement Pack for KGCM 4.1 RELEASED!!!

    Started by TurkishWarrior, March 24, 2009 02:58 PM
    4 Pages
    1 2 3 4
    • Replies: 61
    • Views: 12,356
    June 22, 2015, 07:17 AM Go to last post
  16. Barons Alliance for KGCM : battle_models file for Test

    Started by Losatis, February 16, 2015 02:05 AM
    • Replies: 0
    • Views: 1,328
    February 16, 2015, 02:05 AM Go to last post
  17. A small but essential submod for clean KGCM 4.3 mod.

    Started by Ego123, August 21, 2013 07:56 AM
    • Replies: 5
    • Views: 4,221
    October 02, 2014, 04:18 PM Go to last post
  18. y2day's Visual Improvement Project for KGCM *New Download*

    Started by y2day, August 23, 2009 08:55 PM
    9 Pages
    1 2 3 4 5 6 7 8 9
    • Replies: 162
    • Views: 18,714
    March 07, 2014, 10:02 AM Go to last post

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