<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>Total War Center Forums - Chivalry II: The Sicilian Vespers</title>
		<link>http://www.twcenter.net/forums/</link>
		<description>This is a multi-era mod that aims to recreate the Middle Ages as Early, High and Late Era campaigns, with additional campaigns such as the Dark Age and the Renaissance, while maintaining an historical-realism design with a gameplay orientation.</description>
		<language>en</language>
		<lastBuildDate>Mon, 20 May 2013 07:10:28 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://www.twcenter.net/forums/images/y2skin/misc/rss.png</url>
			<title>Total War Center Forums - Chivalry II: The Sicilian Vespers</title>
			<link>http://www.twcenter.net/forums/</link>
		</image>
		<item>
			<title>campaigns</title>
			<link>http://www.twcenter.net/forums/showthread.php?600415-campaigns&amp;goto=newpost</link>
			<pubDate>Mon, 13 May 2013 08:05:04 GMT</pubDate>
			<description>hi, i was just wondering out of all the campaigns you can play which of them is...</description>
			<content:encoded><![CDATA[<div>hi, i was just wondering out of all the campaigns you can play which of them is the most stable in terms of not having ctd as much. i know that the darkage and renaissance campaigns are still in beta and are not as balanced as they could be(if sicilian came back and continued 4.0) i am guessing that the late campaign thats linked to the grand campaign slot in the menu would be the most balanced then?are the early and high also fairly stable? i am currently in a darkage campaign playing as saxon england and it going alright but i really am thinking of playing early or maybe a high era campaign</div>

]]></content:encoded>
			<category domain="http://www.twcenter.net/forums/forumdisplay.php?354-Chivalry-II-The-Sicilian-Vespers">Chivalry II: The Sicilian Vespers</category>
			<dc:creator>Lemunz</dc:creator>
			<guid isPermaLink="true">http://www.twcenter.net/forums/showthread.php?600415-campaigns</guid>
		</item>
		<item>
			<title>Manuscript with Armoured 9th Century North Italians</title>
			<link>http://www.twcenter.net/forums/showthread.php?599693-Manuscript-with-Armoured-9th-Century-North-Italians&amp;goto=newpost</link>
			<pubDate>Wed, 08 May 2013 06:39:36 GMT</pubDate>
			<description>A detail of a 9th Century North Italian guard with mail leg armour...</description>
			<content:encoded><![CDATA[<div><a href="http://warfare.likamva.in/6C-11C/Vercelli-MS_CLXV-9C-detail.htm" target="_blank">A detail of a 9th Century North Italian guard with mail leg armour</a> from:<br />
<b><a href="http://warfare.likamva.in/6C-11C/Vercelli-MS_CLXV-9C.htm" target="_blank">Emperor Constantine at the Council of Nicaea, Northern Italy, c.825 AD</a></b><br />
and <a href="http://warfare.likamva.in/6C-11C/Vercelli-MS_CLXV-9C-large.htm" target="_blank">a large image of Emperor Constantine at the Council of Nicaea</a><br />
<img src="http://forums.totalwar.org/vb/attachment.php?attachmentid=9150&amp;d=1367833500" border="0" alt="" /><br />
<br />
MIRROR SITE:<br />
<div style="margin: 5px 20px 20px;"> <div class="smallfont" style="margin-bottom: 2px;"><b>Spoiler Alert, click show to read:</b>&nbsp;  <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" type="button" /> </div> <div class="alt2" style="border: 1px inset ; margin: 0px; padding: 6px;"> <div style="display: none;"> <br />
<a href="http://warfare2.netai.net/6C-11C/Vercelli-MS_CLXV-9C-detail.htm" target="_blank">A detail of a 9th Century North Italian guard with mail leg armour</a> from:<br />
<b><a href="http://warfare2.netai.net/6C-11C/Vercelli-MS_CLXV-9C.htm" target="_blank">Emperor Constantine at the Council of Nicaea, Northern Italy, c.825 AD</a></b><br />
and <a href="http://warfare2.netai.net/6C-11C/Vercelli-MS_CLXV-9C-large.htm" target="_blank">a large image of Emperor Constantine at the Council of Nicaea</a><br />
 </div> </div> </div><br />
<br />
druzhina345<br />
<a href="http://warfare.likamva.in/6C-11C/index.htm" target="_blank">Illustrations of Soldiers</a></div>

]]></content:encoded>
			<category domain="http://www.twcenter.net/forums/forumdisplay.php?354-Chivalry-II-The-Sicilian-Vespers">Chivalry II: The Sicilian Vespers</category>
			<dc:creator>druzhina345</dc:creator>
			<guid isPermaLink="true">http://www.twcenter.net/forums/showthread.php?599693-Manuscript-with-Armoured-9th-Century-North-Italians</guid>
		</item>
		<item>
			<title>How to edit unit stats?</title>
			<link>http://www.twcenter.net/forums/showthread.php?599266-How-to-edit-unit-stats&amp;goto=newpost</link>
			<pubDate>Sat, 04 May 2013 18:13:22 GMT</pubDate>
			<description><![CDATA[I was wondering if anyone could help me edit the unit stats for this mod? I've...]]></description>
			<content:encoded><![CDATA[<div>I was wondering if anyone could help me edit the unit stats for this mod? I've been trying to edit heavy cavalry by giving them 1hp, however I'm not sure how to since there are multiple EDU and the launching exe does some copying. I would really appreciate if someone could tell me what files I needed to edit to make the desired changes for every era setting in the mod.</div>

]]></content:encoded>
			<category domain="http://www.twcenter.net/forums/forumdisplay.php?354-Chivalry-II-The-Sicilian-Vespers">Chivalry II: The Sicilian Vespers</category>
			<dc:creator>wyrda78</dc:creator>
			<guid isPermaLink="true">http://www.twcenter.net/forums/showthread.php?599266-How-to-edit-unit-stats</guid>
		</item>
		<item>
			<title>SV + other mods</title>
			<link>http://www.twcenter.net/forums/showthread.php?599166-SV-other-mods&amp;goto=newpost</link>
			<pubDate>Fri, 03 May 2013 20:42:28 GMT</pubDate>
			<description>Hi guys, I would appreciate your help. I currently have three other mods...</description>
			<content:encoded><![CDATA[<div>Hi guys, I would appreciate your help. I currently have three other mods installed and I was thinking about giving SV a try.<br />
<b><br />
&quot;INSTALLATION</b><br />
· Your original M2TW files will not be changed, SV 3.0 creates a seperate installation path which includes nearly all changed files: <b>except a necessary new small folder SicilianVespers in the standard data path, and the <u>vanilla .SD files in data\ui</u></b>.&quot;<br />
<br />
I am a bit confused about this, it says it doesn't change any original files but the bold part looks like it does, moreso the underlined part. Question is, if I install SV will I still be able to play the other ones without making any backup/separate installation of M2TW?<br />
<br />
Thanks in advance.</div>

]]></content:encoded>
			<category domain="http://www.twcenter.net/forums/forumdisplay.php?354-Chivalry-II-The-Sicilian-Vespers">Chivalry II: The Sicilian Vespers</category>
			<dc:creator>Darkan</dc:creator>
			<guid isPermaLink="true">http://www.twcenter.net/forums/showthread.php?599166-SV-other-mods</guid>
		</item>
	</channel>
</rss>
