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Downloads: Animation copy

Animation copy

Uploaded by PatricianS - November 17, 2009
Author Author PatricianS
File Size File Size 651.8 KB
Downloads Downloads 904
+ Download
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For a detailed description see here

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This tool will guide you through the process of copying entire animations/skeletons using Vercingetorix's xidx packer/unpacker (included in the download).

Note: It is strongly advised not to mess with animations if you don't know what you're doing!

To use it, you have to unpack all files in Data\animations (don't place them in another subfolder!)

The tool will write all commands for you in the batch files that will be opened. It is required you do absolutely nothing that interrupts this process! Sometimes it might appear as if it's frozen, but it isn't, so don't touch anything!

You may (ie have to) only do something if a batch file asks you to press any button, or if it asks you to close the window.

The tool is based on 7 steps:
1. Extract Animations
2. Extract Skeletons
3. Type the name of the animation you want to copy (eg "fs_s1_archer")
4. Type what you want your animation to be named (eg "fs_test")*
5. Create new animation
6. Pack animations
7. Pack skeletons

*Note: Remember to write down the name of your new animation if you don't have a very good memory!

After you've completed all 7 steps, you can now use the new animation in DMB.

For more detail about what the tool exactly does and why it uses what codes, please follow this tutorial by Prometheus: Using Xidx, adding animations to game

Regards,
PatricianS

Images

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Comments

Dark_horse_spirit
May 22, 2011 at 01:15 PM
I have tried using your invention and it doesn't works, gets halfway through copying files and stops, then restarts...just keeps looping...it is very buggy