Downloads: Regional Lordship Titles System
Regional Lordship Titles System
Uploaded by Aradan - July 31, 2009
VERSION 1.1 (updated Oct 9th, 2009)
An excel-based tool that uses basic input from the user to generate the appropriate code for ancillary and trait definitions, triggers and textual descriptions necessary for the creation of a customisable, mod-specific, dynamic regional lordship system with the following features:
a) characters can become lords of any region, as long as they are not already lords of another or their faction's leaders
b) only one character per faction might have a specific title at any given time
c) multiple factions might have characters with lordship claims over the same region
d) characters might pass their titles on to others
e) only the character whose faction controls the region at the time might reap its title's benefits
f) characters who possess the lordship title to a region their factions does not control take a penalty
g) lordship titles are 'customised' per faction in regards to their name
h) lordship titles are 'customised' per faction in regards to their influence bonuses (when holding the region) and penalties (when having lost it)
i) lords staying in their appointed settlements gain extra administrative bonuses, that are lost when they are not there
Instructions included in the tool.
9/10/2009: Version 1.1 uploaded, fixed problem with effects of previous trait level effects not being reversed when level changed.
For feedback, suggestions, comments and questions, please go here.
October 08, 2009 at 06:32 AM
|I have one question: How can I switch the culture of a faction? (E.g. - I want Gauls to have Greek culture instaed of barbarian). Can I edit which troops can certain faction recruit?
Thanks for any help
August 27, 2010 at 09:32 AM
|Appreciated as always Aradan.