Downloads: Musket & Artillary Smoke Mod
Musket & Artillary Smoke Mod
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Musket & Artillary Smoke Mod 1.3
(03/02/07)
INTRO:
PlasticFigurine and I have created a mod to increase musket/arquebus smoke on the battlefield.
PF has modified the texture file to make the smoke whiter; I have increased the duration and longetivity of the smoke.
VERSION 1.3
- Increased artillary smoke & duration. [Comments needed!]
- Further tweaking of musketry smoke.
- Attempted removing cannonball smoke trail
- 1.3A: reverted muskets to 1.2, roughly.
INSTALLATION:
1) BACK UP YOUR FILES BEFORE YOU CHANGE/REPLACE THEM.
2) Extract descr_artillery_effects.txt into your DATA folder
3) Extract cloud_sprite3.texture into your data/models_effects/textures
No point placing it in MyMod/Data, as it has no effect there.
Copyright of course is SEGA's.
EXTRAS:
- To Do for 1.4: Tweaking of Cannons, Intensification of explosions, reduction of crew sizes and general meddling.
Feedback is most welcome.
Mod thread is here:
http://www.twcenter.net/forums/showthread.php?t=80471
CREDITS:
Thanks also to GODzilla, and everyone else who provided feedback and encouragment.
Thank you very much!
Cheers,
HDK & PlasticFigurine
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PREVIOUS VERSIONS:
Version 1.1/1.0
- Modding of parameters
Version 1.2:
- Modded texture file for increased whiteness.
- Futher tweaking of text parameters
Images
Comments
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Madcow
January 23, 2007 at 09:05 PM
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good work |
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Headlock
February 02, 2007 at 06:40 PM
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thanks! |
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taylorj2
February 13, 2007 at 09:22 AM
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thx a millon, so much more realistic |
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USTAS
March 14, 2007 at 10:37 AM
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Headlock
March 19, 2007 at 06:37 AM
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thanks! |
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Headlock
March 29, 2007 at 07:43 PM
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cheers again! |



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