hi, that's good to hear lately i have just released every 2 weeks.. keeps people interested in the project MOS is a lot of work though.. i hope 3.0 vanilla is out very soon, i feel like testing those settlements
Hey mate. Yes, there is always progress with my mod, though a bit slow. I've been busy with school and with my band. Keep it up with MOS.
Hi ellin how are you? long time no see. how is your mod coming along? making progress or did you decide to wait for 3.0? MOS is getting bigger with every release haha.. soon even RR/RC will be merged into MOS
i saw it and making the faction won't be the problem, nor will the faction symbols, units, strat models and stuff.. it will be all the scripts i use which need an added faction and the vanilla scripts aswell , it would take me way to long to create this i think , could use my time wiser perhaps.. since i have like 15 mod permissions left
Nah, it's too time-consuming, I've already spent lots of hours for my mod.. But it's quite easy once you learn how, Gigantus has made a nice tutorial.
aah yes now i remember.. i was completely off base there seeing to much code these past weeks..
haha i probably could not hire you to add some factions to my mod to right? i want to add some but i would have to change many of the script stuff i was thinking of just split lorien and mirkwood berhaps in the future..
Coding is going well, I've added a whole bunch of new factions in.
Well, they don't require hidden resources if they start already in the game. I remember the unique buildings in RR/RC that didn't need any resources.
Hi ellin how is the modding going? i hope allright.. i've been very busy with it
so you are going to do those region buildings? don't you think it's a waste of hidden resources? i would rather go for unique building, aor troops and that kind of stuff really curious how you want to work it out
don't delay to much otherwise you can update everything to 3.0 haha
Hey mate, I'm good. I decided to add some new factions, so it will be delayed a bit.