PDA

View Full Version : Third Age: Total War



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 [24] 25 26 27 28 29 30

  1. lets play tatw
  2. Game problems
  3. Let's play rock, paper, scissors
  4. Dismounted Black Númenóreans?
  5. Is my game glitching or....
  6. I have a question...
  7. How many turns does it take?
  8. how to launch invasions
  9. CTD Issues
  10. 2D arrows
  11. Population Reset?
  12. More Income Buildings?
  13. Bad with taxes
  14. No man of the hour for high elves?
  15. Balrogs over powered?
  16. Population issues.
  17. Could someone post the campaign script for 3.1?
  18. Unspecified error! :(
  19. How complicated would be to add new menus/buttons and features like a tech-tree?
  20. If Aragorn is dead, can I still form Arnor?
  21. barons sub mods porblems
  22. What is KK up to?
  23. Silvan Ambushes
  24. Recruiting from other factions buildings after conquering settlement
  25. Eriador 3.1
  26. Simplified Export_buildings_desc please?
  27. rammas echor
  28. Lore and Guild Buildings for the Silvan Elves
  29. game shuts down when battle starts
  30. Corruption
  31. Third Age 3.1
  32. Gondor soldiers
  33. Money console command
  34. Military Academies
  35. Fourth Age TW for RTW, worth a try? - OT
  36. Economies
  37. Question about northmen culture
  38. Fellowship Campaign - Will it work in 3.2?
  39. Scenarios?
  40. Isengard
  41. Dales archers?
  42. Third Age Scenarios
  43. Isengard and Rohan
  44. If you could visit
  45. Battle Morale
  46. Problem during Battle Mode.
  47. Benefits of RR/RC
  48. Need help with a modding issue.
  49. Diplomat traits are backwards
  50. Victory............underwelming
  51. Feck for Orcs - and other traits for the evil guys.
  52. Does the AI have unlimited resources?
  53. you can only have one of the three elven rings
  54. King Elessar
  55. Easterling Mod
  56. Chariots
  57. My Economy Sucks!
  58. Dwarves vs Rhun
  59. Jousting silliness.
  60. Sentinels of The Woodland Realms
  61. battle_models.modeldb problems
  62. Files needed!
  63. The Taint of Evil, your experiences
  64. Morale is....interesting.
  65. Map_climates and map_ground_types help: changes to files not showing in campaign map.
  66. Renforcment issue.
  67. Hesperides - Sindarin Dictionary
  68. A way out for Dale...
  69. So what faction should I play now?
  70. How do I give the citadel guards swords??
  71. One does not simply walk into Gondor...
  72. I'm tired against the AI
  73. Rage Comics
  74. Shields
  75. Which option is more like VH / VH's version 2.1?
  76. Hard factions?
  77. No cultural buildings for Dale?
  78. Gondor with MOS submod
  79. The fellowship campaign
  80. Town population script?
  81. capture_settlement
  82. Whats going on with 3.1?
  83. I'm wondering if this is normal
  84. M2TW AI for this mod is broken
  85. Difficulty to play on?
  86. Which option is recommended for play?
  87. Edit recruiting system
  88. [Discussion]Middlearth just black?
  89. Arnor is the best faction but..
  90. Rhun
  91. Help for newbie
  92. I want to play an easy game..how can i do?
  93. Summoned to the White Council...
  94. Submod question?
  95. Restoring Arnor
  96. Did the Mumakil dead animation fixed?
  97. I felt the need to share this (metal heads only :P )
  98. Mumakils
  99. Orcs of Gundabad the best orc faction?
  100. The Ring (My precious)
  101. Aragorn is younger than his grandson
  102. Help with the One Ring
  103. Local Moderation [Announcement]
  104. The Problem with Harad
  105. Are Orcs of Gundabad really needed in game ?
  106. Surrealbelief's Video Commentaries - 5/23/12
  107. Possible to make protectorates?
  108. Best Faction for a Total War noob
  109. Rohan makes human sacrifices
  110. CTD TATW submod MOS
  111. Forts: Is it possible to re-enable them?
  112. How often do you guys do the "one ring"?
  113. Crossroads
  114. Forming Arnor
  115. Congratulations to King Kong and the Third Age Devs!
  116. DO NOT MOVE THIS
  117. How is Unit Morale in this mod?
  118. Learning to mod
  119. What Unit Size do you prefer in TATW 3.1?
  120. Introducing TATW...........
  121. High Elves and Forests and the SE
  122. Army issue
  123. Want to play? Quizz...
  124. Submods
  125. Few beginner questions for the first game
  126. Unit Suggestions
  127. High Elf endgame phase VS Gondor endgame phase
  128. Tips and Hints for Very Hard
  129. Respect vs Fear
  130. Ancillaries
  131. Question about character trait variables
  132. Best Strategy for Rohan
  133. Uruk Hai Sword?
  134. Invasions
  135. Mercenaries?
  136. Rebel ships attacks Argond's harbour?
  137. Cavalry
  138. Other Third Age campaings
  139. Obsessions.
  140. Return of the King
  141. Skinning.
  142. Is it possible to turn off garrison-script for player vs AI, but leave on for AI v AI.
  143. Harder Factions in 3.1 TATW? (Vote only up to 3 factions)
  144. How to destroy your own fortifications?
  145. Best Estrategy to Silven Elves vs. Mordor (Trolls)
  146. Mumakil
  147. TATW Anti-Troll Unit
  148. AI Spend Policy
  149. Remove Span Army script, is save game compatible?
  150. Battle and campaign difficulty?
  151. Explorer Guild Gondor
  152. Capturing Ancillaries
  153. What happens when Sauron returns? + advice needed
  154. Mumakil build bug **FIXED** Download here
  155. Minas Tirith
  156. Economy fail
  157. Advisor needs to be active for scripts to work?
  158. Realms- which would you belong too?
  159. Fire arrows
  160. Diplomacy on very hard?
  161. Some questions from a newcomer to this great mod.
  162. LOL
  163. lets play videos
  164. Forming Arnor? How?
  165. Respect (how to keep chivalry)?
  166. Practical Gameplay maps vs Model maps (Custom Settlements)
  167. Corruption
  168. Rhuduar Axemen
  169. Some basic modding questions
  170. What music is in your ear when you play TATW?
  171. No anti-cavalry units for the bad guys
  172. High Elves costs
  173. Invisible unit cards? campaign
  174. Poke the enemy
  175. Best Orc faction?
  176. Question on old age...
  177. AI Sauron
  178. So whats next?
  179. High Elves Campaign
  180. Destroying the ring
  181. Gondor infantry is worthless
  182. Additional units?
  183. Patch 3.2 Released (re-uploaded)
  184. Guardians of Middle Earth... WTF?!?
  185. Problem with Lore
  186. Recruit Arnor units?
  187. 3.2 - which download link? [RESOLVED: fixed]
  188. Cities and castles (remove me if repeat)
  189. difficulty, general rules and atmosohere killer
  190. To be Feared or Loved? That is the question!
  191. Question about editing recruitment time...
  192. So.. whats usually the core of your army?
  193. Game Turns
  194. Gondor buildings
  195. A couple of questions
  196. Man the rammas echorand morguls walls
  197. Books or Movies?
  198. Battle Map Unit Movement Problem
  199. Arnor needs some attention?
  200. Foot based heroes dont fight well
  201. AI question
  202. hotseats
  203. bad traits
  204. Some Issues I've Seen.
  205. Does anyone else think that recruitment time in the Hornburg is a little too long?
  206. One does not simply walk into Mordor...
  207. Fellowship Campaign[Answered]
  208. What do you build on your first turn?
  209. Question Concerning Fellowship Campaign
  210. Making archers better??
  211. Aragorn as Infantry Unit for Eriador
  212. any tips for isengard 3.2 vh/vh?
  213. Broken vassals
  214. Never ending Mordor
  215. So as you probably know, the next total war title is to be announced on the 6th of July
  216. Bigger Problem with Mumakil Training Ground again
  217. OotMM equipment
  218. The Mod appreciation thread
  219. Boromir: Why so weak?
  220. Dwarves vs Harad : need help
  221. Submods compatible with 3.2?
  222. Change some of the music myself?
  223. Silvan Archers
  224. The one ring...
  225. Is this a bug or my error?
  226. Barracks Event
  227. Faster Siege-gear
  228. Third Age Windows Can't Find Kingdoms.exe
  229. No big deal if i loose a town?
  230. Ents - Holy. Moly.
  231. Issue with guilds
  232. I'm a newbie
  233. Isengard Campaign - All out War
  234. How can I make a unit a "General" unitß
  235. Mordor strategy?
  236. How can I make my units standing still? :D
  237. Angmar and Black Númenórans!
  238. Peace with the Dark lord
  239. Dwarves economy?
  240. Gondor armors
  241. OoG and OotMM too hard vs Dwarves?!
  242. campaign free for all?
  243. Better recruitment in woodland for elves
  244. Gondor Black tunic
  245. Sub mods that work with 3.2 patch
  246. Defending an Ally Castle.
  247. Can't reunite Arnor
  248. Recuiting in Isengard
  249. Gondor 3.2 - Turn 40 - What is your move?
  250. have you successfully conquered mordor?