View Full Version : The Long Road
- Local Moderator Forum Rules
- Archive
- Bug Reports Pre 1.9.9 Archive
- ● TLR v1.8 - Stable Release (Download Here) ●
- General Discussion
- **********Contributions, Fixes, Additions, Sub-Mods**********
- Old User Contributions
- Upcoming Era System
- Build Tree Poll and Information
- Native Troops/Mercenary Project
- TLR v1.9 Beta 1 Archive
- Long road turning to short road?
- How do you play TLR?
- i cant start it -not in the start menu
- TLR 1.9 Beta AAR's
- Works with Steam?
- Working
- Really bad problem, help!
- Sticky: ************MERGED OLD/LEGACY TOPICS**********
- no roads?
- has this mod changed how much money settlements get or not
- TLR 1.9 Beta Shield question...
- Darthmod + TLR?
- Does the mod work with unpacked files? I get error
- Random Factions just sit idle for 100's of turns
- On the matter of peace settlements
- making setlments defalt money?
- Bloodlines?
- Just a little progress report using 1.9 Beta
- Perfromance problem
- Orientiss or Dearmad?
- Splash Screen Doesn't Say Beta in it
- TLR v1.9 Beta 2 - Archive
- Just wanted to say thanks...
- TLR 1.9 beta II AI allying Papal States
- More developed generals
- Films of possible interest to TLR/MTWII players & modders
- Ultimate AI and Long Road
- Request for assistance?
- Torn, you should really check this out.
- RealCombat
- Dismounted Generals
- Halberd militia HRE not working 1.8
- Animation Balancer EDU
- Crusade locations
- New Factions ?
- Medieval Europa Map & Burreks Knights & Knaves 0.9 to TLR?
- battle failure
- Not too serious but...
- Travel time / Movement points
- Speaking of crusades
- Beta 2 came out???
- Inquisitors, how to make them more "Enjoyable" and not a pain in the a**
- Crusade/Jihad Armies Never Attacking
- Mongol and Timurid question...
- A Huge Thanks
- ************HELP WANTED - INQUIRE WITHIN**********
- Help Installing!
- Rulers of the Realms (c. 1080)
- Another Mercenaries wiew
- Rebels As Lesser Factions - Tied To Global Reputation
- Naples?
- The Long Road - major or Minor?
- Historical events, timelines
- 3 helpful suggestions.....
- 1 turn = 1 year?
- Economic model discussion
- Please help with strange crash issue
- Doesn't want to work
- Freezing Issue
- TLR v1.9 Beta 4 - Archive
- TLR v1.9 Beta - Unit Balance / EDU Discussion
- TLR v1.9 Beta - Map / Faction Start Discussion
- TLR 1.9 B-3 AAR (and comments)
- TLR v1.9 Beta - Diplomacy / Campaign AI Discussion
- New Units
- Non-important bug in TLR mod
- TLR Noob question
- Try to follow this link....
- What's causing all these "illnesses"?
- MTWII Update 2
- Question for torn
- NewWorld Idea
- annoying bug??
- Victory conditions
- Beta 5 will be released tonight.
- ★ TLR v1.9 Beta 5 - Beta Download & Discussion ★
- Mongol Invasion...
- Cities and castles in the long road
- TLR v1.9 Beta - Trade and Resources Discussion
- TLR v1.9 Beta - City Titles / Traits / Ancillaries Discussion
- eras??
- Topographic map of Asia?
- Turks
- Land Bridges
- TWC awards
- Trade - does it develop?
- more regions + new blood
- Useful "Hands Off" AI Playing Campaign Function
- Merchant Thought
- lmfao wat a wierd surprise
- Post Patch 2 will you be adding Byzantine skins?
- Help with finances
- General gfx
- SenseiTW replies in EZBoard re: patch 1.2
- Realistic ranges...................
- Campaign AI balanced?
- Update on progress of Beta 1.9 B7
- wasted unit slots
- Plagues - 1.8
- Pikemen post
- First AI Crusade Always Against Cairo
- Construction queue
- Religious Unrest
- Acquiring Guilds
- Game Options - Governors
- Another build queue oddity
- Templars
- Optional Addon Files ????
- Opening Gates w/ Spies
- The evil unit limit !?
- Whoa! Siege of sieges!
- Master Ikoner's Studio
- TLR 1.9 Spain Help/Tip?
- Fine tuning building costs / construction time
- Rebel Generals
- Work W/patch 1.2?
- Miscellaneous Suggestions:
- ★ TLR v1.9 Beta 6 - Beta Download & Discussion ★
- My Impression
- Serious Problem - Custom Battles
- Beta 6 Resource dispersion
- TLR in MP/Lan, not working
- Missile vapor trails gone
- Possible to mod out adoptions?
- Castle corruption
- What version of the mod should I download?
- TLR-changing from 0.5 yr to 1.0 yr.......how to?
- Family Loyalty
- modding ltr
- ★ TLR v1.9 Beta 7 - Download & Discussion ★
- check out my beta 6 empire, lol
- Disable Flood Event
- Ancillaries problem
- Difficulty Poll for v1.9 Beta 7
- Archers kicking Calvary butt in HtH?
- 1.2 Patch to be Released Thursday April 5th
- Church Health Bonus
- Disband Unit
- Original Faction names for Beta?
- Can not recreut templar units
- Shield Wall
- Merc Proj & patch 1.2
- 1.2 unnofficial Patch to use or not??
- Finance
- Beta 8?
- Strategies for TLR??
- Center of Learning
- How do you get a Merchants Guild???
- ●● TLR v1.9 Beta 8 ● Download & Discussion ●●
- Will this mod work with leaked 1.2?
- Which Faction in TLR is the Most Challenging To Play?
- which mod is the best?
- 1.9.8 bug or not
- Anybody combined Ultimate AI with TLR?
- Are crusades to the Baltic disabled in TLR?
- Which Unit is the best???
- Quick Battle
- Guild Question
- Too many sieges in MTW2
- How have the 2hand bug/Shield Bug been fixed??
- Lopus' Names Mod
- Wanted: Middle Eastern Princess Pictures
- Help with names plz
- Need Help with 1.9.8 map problem
- How to groom your heir
- Simulated Faction Councils
- TLR and Xenophobia question
- Auto-Auto-Resolve?
- Map End Turn Question
- Mini Map Mod
- ● Upcoming Mod Info, and Suggestions ●
- Uninstalling
- Enjoying the mod - economic questions
- ● WANTED ● UNIT SKINNER / MODELER ●
- A thought about Mongols
- One fundemental flaw in TLR
- Zephrelials Kingdom of Jerusalem Mod
- DaVinci and Landmarks... ( wonders).
- Stupid mongols?
- how to tune down blood effects
- gold question
- Blitzin. I want the AI Blitzin
- THE OFFICIAL 1.2 PATCH IS OUT!!!
- Something to laugh at (m2tw)
- Road to Jerusalem and TLR together?
- shieldwall formation
- Byzantine Military Units.
- money system and building overhaul?
- TLR guild question
- Pray to the Shrine to Tornnight - So that we may have 1.9.9 released this weekend
- New Version
- will this mod work for a MTW2 patched to 1.2?
- Re: ● Signatures and Advertising ●
- A screenshot perhaps
- The Night of Hope
- Bug Reports - v1.9.9 Archive
- a friendly reminder of UAI 1.5 and Darthmod OS21
- Possible to get 40,000+ population in new version?
- When will there be a final release with installer?
- Does tornnight sleep???
- Trying to download
- Is The Longroad Addon Still Supported/Included?
- A Little help
- LB Mercs
- Downgrading heavy cavalry
- has anyone got xenophobia to work with TLR?
- what is the hotseat?
- AOR/ZON
- Bug Reports - Archive v1.9.10
- Question about map
- The Long Road Wiki
- Installation Question???
- Just a little thank you.
- Another thanks.
- Re: Contributions and User Modifications
- Crashing... Crashing...
- Reputation Question
- Map modding help
- back to menu prob
- download requirments?
- Unit pool at maximum??
- Marriage issues - please help
- What may be a problem?
- Installation question
- Who Else Interested In Seeing Civil Wars / Re-Emergence of Factions In TLR?
- some cool mini mods
- Teutonic Knights
- Battles too Slow?
- A thought about titles
- Torrent for Long Road?
- making game shorter
- What kind of ZOR/AOR do you want?
- wali-e-ahed Muhammad...
- Faction news
- Recruitment Question
- Some question
- Which regions have the best Merc???
- some observations
- Installed the mod..and vanilla keeps coming
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