PDA

View Full Version : Stainless Steel



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 [46] 47 48 49 50 51 52 53 54 55 56 57 58 59

  1. Pirate Nation!
  2. SS 6.1 + 6.2
  3. Ways to Play
  4. export descr unit file
  5. quick question
  6. Do you suggest SS?
  7. wheres the trebuchet?
  8. Mongol expansion..but no money
  9. Quick question about campaign
  10. Rebel Deception, brilliant modding guys!
  11. Crossbows useless in siege defence?
  12. Need help modding the Pope!
  13. Byzantines in 6.4
  14. Pagans that Worship Allah and Christ
  15. Medieval 2: my experience of the game
  16. Watching AI Turns...
  17. The Teutonic Order
  18. Odd and hilarious ai decision
  19. I`m becoming a vassal. A few questions.
  20. move ur units forward
  21. Loading Screen
  22. Question on Byzantine Emperor
  23. SS coexist with other mods?
  24. Americas campaign, Britannia campaign...
  25. Hard battle difficulty
  26. Units in castle
  27. The byzantine empire units are.....ugly!Any way to resolve this?
  28. Money in stainless Steel
  29. Setup
  30. disloyal generals
  31. defending venice, bridge or seige?
  32. Explain BRG RRRC ....
  33. 6.1: Stake glitching
  34. Modding General Traits
  35. Faction capital events
  36. BGR IV
  37. Family Tree.... Scratching My Head?!?!
  38. Really silly question...
  39. Unable to make alliance
  40. Lancers in Castles?
  41. Challenge
  42. Problem with Lithuanian Dievas Guards
  43. Fascination of creation through modification.
  44. Mongol script
  45. Finances wrong all the time
  46. My King just does not Die!!
  47. A few dumb questions
  48. Suicide General
  49. More Religious order units in Teutonic Order
  50. Teutonic order?
  51. The guy with the pointy hat
  52. Historical Accuracy????
  53. First Impressions
  54. Possible to spawn a merc unit only if a building is in region?
  55. no New World?
  56. Download from MegaUpload... Problems
  57. Specific City Maps
  58. Console window wont open/cant cheat.
  59. Scotland
  60. SS unit information
  61. AI mentally ill?
  62. Which turn activates Late era units..?
  63. Can Lithuania convert to Catholicism?
  64. very big files please help
  65. Game difficulty question
  66. Scotland : No more scots guard ?
  67. Stainless Steel v's empire/napoleon
  68. Too much money?
  69. A question about Romans and conversion
  70. Seljuks
  71. No Princesses for Islam?
  72. Does AI get any bonuses from difficulties?
  73. Kingdom of Jerusalem
  74. Is it possible to allow an army to attack a besieging army without involving the besieged army?
  75. Upgrading settlements
  76. Reducing AI Bonuses?
  77. A couple of questions about SS 6.4
  78. Gunpowder in 6.4
  79. Swapping Factions in Hotseat
  80. Size of Mongol armies that invaded Europe?
  81. Proposition considering regional title ancillaries
  82. change - win conditions ?
  83. Merchants
  84. im tired of 30 turn waits for this mod....
  85. Vassalage and win conditions
  86. Which version is the "lightest"?
  87. Anyone have a working set of files for an "All Towns" for 6.4
  88. Stainless Steel-like-mod in Rome
  89. Playing Mongols
  90. SS Videos
  91. What do you like best about SS?
  92. Unbreakable Papal Guard
  93. You must answer these questions three (please)
  94. How do you set up your battle lines?
  95. Just downloaded SS6.4...
  96. I need a list of all the abreviations in m2tw
  97. Teutonic early campaign not appearing and Greedy ruler
  98. Noob searching for advise/help
  99. Centralised Recruitment Advice Needed
  100. Rusichi - horses
  101. Princesses
  102. Download size
  103. Teatime in Egypt or using the enemies weapon against himself
  104. Teutonic Order cannot be destroyed
  105. Differences between AI settlement management policies?
  106. Personal rules for gameplay
  107. One of the best....
  108. Genre of music
  109. How do I get more generals?
  110. I can't seem to play past about turn 30.
  111. Siege battles a bloody mess?
  112. Recruitment problem
  113. Eastern Roman Empire calling west.
  114. Faction Leader Ancillary
  115. Area of Recruitment
  116. Jihad To Constanstinople!
  117. Why are the Romans still called the Byzantines in-game?
  118. when do you reload?
  119. Question for modders
  120. Adding Ritterbruders to HRE with RR disabled?
  121. Peace With the Pope
  122. Kingdom essential?
  123. Was the accurate character names mod included in stainless steel 6.4?
  124. Why is it that most of my named generals get the Deranged trait?
  125. Byzantine family tree
  126. Teutonic recuitment
  127. Princes at 14
  128. Guilds & Archers proficiency
  129. How do you change horses ?
  130. Cossacks vs. Musketeers
  131. Population requirements (City + Castle)
  132. Reputations Bug?
  133. QUESTION ABOUT 6.1 to 6.3 + 6.4
  134. Norman Knights Understimated?
  135. How to replenish Templar Units?
  136. When do the Longbowmen show up?
  137. Which one of these is your favorite faction and why?
  138. Cuman voices sound
  139. Any updates for 6.5?
  140. New Campaign
  141. Late Era vs. Early Era
  142. Alot traitors appeared after Jihad has been called?
  143. Turns and Events
  144. Recruitment problem, help please?
  145. New Game & Papal Standing
  146. Question about guilds
  147. Historical Armies?
  148. Which AI difficulty
  149. Fatimid Caliphate and their little vassal..
  150. Castle Recruitment... 1 unit max stock???
  151. Making an all-Cavalry army with the Romans
  152. Any good Stanless steel faction guides for 6.4?
  153. Several turns for unit recruitment
  154. Likelyhood of AI aggression
  155. How can I Make a Faction Start a Vassal of a Faction?
  156. Silly AI stories
  157. Anti Pope not spawning?
  158. What would your defending force look like?
  159. Is this Stainless Steel?
  160. How to handle Moors
  161. Schools and libraries
  162. arrow or bullet?
  163. Music from previous SS's
  164. Sicily starting heir
  165. Which is which?
  166. distance?
  167. Unconventional Armies
  168. Eastern Watchtowers
  169. Can't Get Map Information Twice...
  170. How can I play as the Papal States without any CTDs?
  171. Gothic knights
  172. Missile Range?
  173. How to completely destroy city / castle walls ??
  174. Two completely opposite traits.
  175. Late Age, Militia (pike bs Halberd)
  176. Permanent stone forts
  177. 1tpy but age per 2 turns??
  178. Professional training Staff Problem
  179. Help with export_descr_unit
  180. Crusade tax ruined nobility.... help!
  181. Muketeers & Late Musketeers
  182. Americas in this mod?
  183. Help with Byzantine units
  184. What happened to the Pope?
  185. Morale lock??
  186. Crossbow,walls and AP.
  187. A question on modding
  188. weapon upgrades on missile and siege units
  189. Several Problems/Questions regarding unit availability and EDU/EDB
  190. Cumans?
  191. Citadel population requirement
  192. Spies & opened gates
  193. Long... end of the turn
  194. Why Fatmiah cand not Mamluks?
  195. Princess and Diplomats
  196. AI scripts?
  197. Not enough population growth error
  198. England (Late Era)
  199. Early Crusaders state campaign.........impossible!!!
  200. When to build castles/towns?
  201. Thank you !
  202. How to use Siphonatores effectively?
  203. another reason to hate the mongols.
  204. Lithuania Early Campaign - can't train advanced units, period.
  205. Broken Cresent Models for Byzantium
  206. Arrows and Archers
  207. Family members not breeding
  208. I owe it to you, and a question.
  209. Modding the dearmad ancillaries
  210. Custom settlements... 6.5?
  211. That Crazy Pope!
  212. Increasing Construction Costs
  213. Archontopoulai useless?
  214. Units on the walls
  215. Fun faction for AAR
  216. SS is kinda nice and good
  217. Cultures & factions
  218. Blast from the past, as well as a delay.
  219. how do u show all of the campaign map?
  220. How many kingdoms campaigns do you need downloaded to play this?
  221. difference between Easy, Med and Hard on the campaign map
  222. Help with the Papacy
  223. How about a real "Late" campaign
  224. Medieval National Music
  225. Ennemy won't attack
  226. SS fixes the old 2 handed bug, right?
  227. Can somebody explain...
  228. Cavalry are Pissing me off
  229. Profanity in Stainless Steel
  230. 4turns per year
  231. Modding Stainless Steel 6.4
  232. Genoa faction units??
  233. Ageing
  234. When playing as HRE where will your armies go first?
  235. Walls in siege battles
  236. Help with General's Loyalty
  237. Help taking down Wallace.
  238. Elephants
  239. Recommendations / What is Stainless Steel
  240. Editing Province Ownership
  241. Reinstalling and loading save game
  242. garrison appears during siege
  243. 366 men in unit!
  244. Ritterbrüder for HRE in 6.4?
  245. Billmen in Campaign and dates of units availability
  246. Which TPY for BGR IV?
  247. Kind of destroyed my family tree....
  248. Hotseat campaign Auto play
  249. How to make units available for action AND family tree help
  250. Regional religious inaccuracies?