View Full Version : Text Editing and Scripting
- my Garrion script is ok for vanilla?
- loop with local faction
- Traits & Trait trigger problem
- Formating Battle_models.db
- Changing position of artillery crewmen
- Building Cost
- Vanilla export_ancillaries
- add new culture for faction
- Faction Heir Ancillary
- Can Ancillaries Give Characters Traits
- Osman script!
- Battle_models.modelsdb error
- Costs of mercenaries and AI preferences
- Greek fire
- Regarding secondary hitpoints on export_descr_unit
- Bringing back the loading symbols
- Geomod Problem
- what's wrong with this BMDB?(solved)
- Are characters able to force rebel or change faction?
- Family Tree problem Again :(
- Help scewd up files
- [TOOL] M2 scripting language for Notepad++
- Replacing Captain and General battle model
- Campaign script error
- script and unknown CRC
- speed of movement on battlefield
- Ships limitations
- Monitoring faction building exist script? (nevermind)
- Masons Guild bonus not showing
- Sibyan al Khass
- Need some help
- seasonal trade fair script in vanilla
- A idea for a script.. how to do it?
- [Solved] Sibyan al-Khass
- More armies to a scripted invasion?
- A proper 4 turns per year mod
- 2 small adjustments to HRE
- The 'off_map' code in descr_strat
- Khassaki
- Making many factions act as one
- Question about Adoption event titles???
- projectiles
- EDU Query
- Campaign Script
- unit info pictures don't show up
- Problems with AI
- Added new faction, CTD when conquering settlements
- added new CoA, now shared sd and strategy sd not regenerating and new CoA not displaying
- What are the two files needed to be removed after unpacking?
- Sharedsd and strategysd not found
- may someone send me battle_models of britannia campaign expansion??
- Capitol- how to add bonus
- A Coupla Questions
- date
- Adding units to Rebel Settlements?
- help with log
- strange descr_charactor error help? (SOLVED)
- Formations Question
- traits - anciilaries
- Starving soldiers - idea and questions
- Culture vs Religion (info needed)
- Geomod crashes
- A Simple Event
- Experiment: Freeze_AI and the Pope.
- Help with game engine / pathway
- Removing withdraw ability. How to?
- The most interesting/balanced EDU you know?
- Question about Siege Engines, the EDU vs. descr_projectiles.txt
- Ships merging problem?
- back to menu after add mercenary unit in crusade pool
- Scripting a unit to change to another EDU entry based on experience level
- descr_walls
- Strat map movement
- Faction Names
- What is: the EDB tag for allowing upgraded bows/xbows?
- Old problem, help appreciated. :)
- 4 turns with proper aging script need help in this...
- Allied AI help on sieges
- Please ask help you, please
- Americas english text file
- couldn't find unit description for unit type FIXED
- Need some help with small script
- Regional recruitment
- English Captians bug...
- original medieval2.preference
- Indestructible buildings?
- Settlement name change
- Crusade script
- Name order change
- Religious buildings?
- Which file(s) is involved in the cost of a unit for ransom?
- AI turns pike/phalanx units into block formation when attacking
- mod unit stats
- How to allow Byzantine faction to build and recruit order guilds and units
- halt_ai - does it work?
- make AI stronger by scripting?
- Conditions Concerning Generals
- descr_formations_ai guide?
- making units cost pop
- Limit for # of recruit_pool's in 1 building?
- Descr_projectiles question
- CTD between turns
- Descr_strat confusing problem
- RGB code from hell...(descr_sm_factions)
- descr_animals.txt
- ctd custom battle
- An alternate to more hidden resources?
- message saying there is mercenaries to hire
- Custom battle - CTD
- Enabling castle units in cities
- Naval Invasions of an existing faction
- Campaign Script
- CTD with no error message in log, please help!
- Fort Appearance Options
- How do you do this?
- New building wont work
- So far from the capital...
- How to change the likelihood of AI sieging armies attacking?
- Scripting vassalage
- Population Requirements
- Is this possible?
- txt files overide txt.strings?
- character name changes
- How to change population grow, building construction and unit recruitment
- How can I fix this?
- How can I do this?
- Scripts and AI not working
- Rename faction after settlement capture
- A little doubt
- Log Issues?
- What?
- Economy & Armies
- Movement of armies
- How to make a city population depends on amount trained units?
- Incorrect character and city names
- How it works?
- Change the name of a faction with a script
- Unit name not showing in building recruitment?
- Trouble to change value in battle_models file
- It's possible to give a city to another faction with a script?
- Maximum men can be in a unit ?
- Dialogs blank
- Learning to write scripts... what am I doing wrong?
- [solve] characters don't die.. + another issue. (!!!)
- Log has weird error.
- How to make farms effect seasonally depends?
- Peculiarity with family tree - son born before the father?!
- Took out Greek culture now ctd...
- Removing vanilla units
- Inherited surnames
- descr_projectile help
- Need Help, Settlement Bug
- game.script.exec error
- Changing time to start recrutiment
- export_desc_buildings
- Portraits for dead characters/problem with family tree
- How does "HD sky" mods work?
- Script problem?
- Accuracy value in descr_projectiles
- Is it possible to remove ladders?
- Faction Coat of Arms Issues
- What file controls the character titles?
- I wana add units
- Two factions within the same culture but different portraits
- Animations in Modeldb
- Character specific names lists?
- Bodyguards
- Using labels in the family tree
- Script Error descr_mount Problem
- What files control loyalty and rebellions?
- Slow Family Member Aging???
- CTD with pirates script
- Adding units to garrison
- Traits!!!!
- King Strat Map Model Not Working
- The problem with horde - NEED HELP!!!!!!
- Codding prob
- Holy Grail and Aging
- How to make minor adjustments to the stats of units
- Six Rebel Factions?
- What is the file that tells what happens when a king or agent dies?
- Porting from BI to M2TW
- How test is a General have a son?
- descr_regions.txt
- Faction Leader Battle Models Transition Fail.
- Banner for spawned slave force
- Crash well loading to campaign map
- repeating crossbow?
- How to make historic events only appear for a specific faction?
- New Unit problem
- Next problem with script
- Recruit a building to be region specific?
- Map information script?
- changing faction names
- Changing bodyguards to another
- Allowing for more generals, through recruitment
- CS not running
- How to change campaign AI reaction to bribe/tribute amounts
- can you help me with some Export_Descr_Building entries?
- Named Characters and Generals promptly die
- Custom Battle Crash
- is such a script possible?
- Horde
- Disabling/Purging the Log
- Possible to move the position of quotes on the loading screen?
- Modify the model of the king and general
- Army in non-allied lands = declaration of war?
- Animations in modelsdb
- questions on best ai configuration on city without plaza capture
- weird EDB bug.
- How to change family members names?
- Script to follow one unit?
- Script for following one unit
- How can I make my units standing still? :D
- Does the mount effect apply to all weapons a unit has?
- [Help] menu_english.txt.strings.bin editor
- Family Tree Problem
- Charcter Aging
- Settlement Appearance
- helppp
- Retrofit Mod Medieval 2 Crash
- Castle Recruitment Fixer/ Mod
- descr_projectile
- [solved] EDB + Script issue
- Scripting question????
- Golden Horde Problem
- CTD on first turn just on clicking the end turn button (SOLVED)
- old question, on menu UI edits
- How can I find the line number?
- big trouble my game doesn´t work because modelb change need help
- Help with ancillary
- Changing the turns per year?
- Can a port blockade be detected in script or anywhere?
- Making a pike/phalanx unit start with phalanx formation turned off?
- Bugged console command
- Altering resources
- change battle general in vanilla adding a level is it possible?
- descr_sounds_music_types error (SOLVED)
- any command to change battle_models?
- Question about descr_rebel_faction
- Money disappearance problem
- Exploding ammo
- Diplomacy Questions?
- Fort Problem
- forced battle with two outcomes?
- how to make unit available in every turn
- Couple of wierd errors
- Officers and EDU stuff
- Attack speed for mounts
- EDB from Scratch, a few questions
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