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  1. Adding a faction from kindgoms to main mtw2
  2. Unit recruitment by date??
  3. EE:TW request - model.db converter tool needed.
  4. Problems editing descr_sm_factions
  5. Always clear weather
  6. Help with arrow trails
  7. How come captains can't build forts?
  8. Can't unpack exprot_descr_buildings.txt for teutonics and crusaders?
  9. The Papal States
  10. How can I change accents?
  11. Troops get more stats for experience?
  12. How can I start w/o a settlement?
  13. Mission Reward Units - How to change/stop?
  14. Changing Faction colors? How to??
  15. where is it ?
  16. Changing a faction to Heathen
  17. changing event spawned units
  18. How to change number of units in a formation?
  19. What's the point of soldier in EDU?
  20. Invincable units?
  21. CTD when selecting too many factions on the campaign screen
  22. Basilisk to Denmark
  23. immediate victory conditions failed
  24. AI Tutorials
  25. auto calculate
  26. Changing units primary weapon
  27. Starting as Horde
  28. Another 'what am I doing wrong thread?'
  29. Changing Bodyguard
  30. Easy Unit increase ? anyone know one?
  31. Changing faction name help please
  32. modding the family in desc_strat??
  33. help for americas campaign
  34. problem with adding more factions to brittania campaign...
  35. How do I play a "minor nation"?
  36. Gunpowder event
  37. Is this Normal?
  38. some help would be nice
  39. reducing welsh longbowmen
  40. campaign script
  41. Help on recruitment slots
  42. Some advice on a little unit tweaking.
  43. battle_models problems !!
  44. Changing soldier spacing (in metres) in one unit.
  45. AI packs: no one really fight\charge?
  46. How do I play a "minor nation"?
  47. bridge battles using battle editor
  48. Problem reading Log
  49. add portugal to americas campaign...
  50. couple of questions
  51. How to read .strings files???
  52. modding fatigue
  53. making guilds buildable?
  54. Marriage Alliances/Family Tree
  55. Adding war event
  56. Emerging Factions via 'Giving them one of your settlement'
  57. unit recruitment
  58. how many turn to build
  59. Ireland; Kingdoms to Mtw2
  60. How to add Hero??
  61. Trouble adding Kingdom units
  62. Time scale question
  63. Unpacking
  64. changing settlement names
  65. editing tooltips
  66. income
  67. export_descr_buildings.txt
  68. When making battles...
  69. Help with script please
  70. Is there an easy way to get rid of all agents?
  71. Renaming Rebel Factions?
  72. Faction color on campaign map
  73. Victory Conditions cause a crash
  74. Controlling AI wealth??
  75. Scripting library?
  76. changing nations to dynasties
  77. Choose your faction Heir
  78. Unit info cards not showing up.
  79. Problem with crusade (unpacked).
  80. tryed making a extended byz f.tree in dlv but :-(
  81. changing faction names
  82. making all factions horde makes game load and not respond.
  83. Adding Quotes - query
  84. Can't see catapult shots
  85. Accept\Decline Events
  86. Not the usual unpacking question?
  87. Reputation in descr_strat.txt
  88. Help!?!?!
  89. modding population?
  90. missing vanilla files
  91. Henry, Smith, Stalin etc.
  92. building levels contingent on unit recruitment?
  93. modding quotes - definitive answer?
  94. changing unit sounds
  95. Don't know how to add units from one mod to another
  96. Play As Kingdom Of Jerusalem
  97. Retrofit mod multiplayer crash
  98. The Hidden Ratio
  99. small battle_models.modeldb questions
  100. How to increase...............
  101. Changing Family tree
  102. Problem
  103. Monitoring jihad event and (auto join for IA)
  104. Changing the character's aging speed
  105. adding family character and last name
  106. Virtual Pope
  107. Larger...er Unit scale
  108. Help me Kingdoms
  109. How do I create a new building?
  110. Unpacking Gold Edition
  111. Pls, help me to find the mod
  112. Where are the rebel names files?
  113. HELP!!! Please
  114. Americas campaign ModelDB problem
  115. Looking for an attrition script.
  116. putting Kingdoms units in MTW2
  117. strings.bin editor
  118. Spawn_battle
  119. Scripting the Mongols
  120. Teutonic Knights and HRE
  121. Pope gifts you units?
  122. Can i make the campaign time longer? (more turns)
  123. Permanent Traits
  124. Does anyone have a parsed ModelDB file for the Americas campaign?
  125. Kingdoms Mercs
  126. editing the EDB
  127. EDU question: removing "fire at will"
  128. Adding Guilds
  129. Changing unit attack animation times
  130. adding Teutonic Knights as a faction
  131. First Crusade script?
  132. editing regions.txt
  133. Descr_cultures ruined everything! Gah!!
  134. Need help with Garrison script
  135. Unit Equipment
  136. Movement Points
  137. Adding Princesses
  138. EDB means of improving troop morale?
  139. modding Judaism
  140. More Ancillaries
  141. Adding Ancillaries
  142. Bad Traits
  143. Movement Speeds
  144. Is it possible?
  145. EDB question...
  146. no buildings in York
  147. religion figures don't add up
  148. Where can I change the "unlimited men on the battlefield"?
  149. help me
  150. adding events
  151. Disabling smoke from the movement of units.
  152. testing EDU balance, HOW!!!!!!!
  153. Unit Calculator (For EDU and EDB Editing and Unit Ballance)
  154. would it be possible..
  155. Changing capitals
  156. Sicilian Italian Men at Arms and Broken Lances?
  157. Guilds and Event Counters?
  158. descr_stat and marriage
  159. soldier model battle
  160. i dont see the txt file
  161. removing unhistorical units
  162. Explanations for Morale
  163. possible to sack but not occupy the settlement?
  164. how do i remove the rocket launcher elephants
  165. crash with name change of faction
  166. problem with strings_bin_converter 0.72
  167. help finding ctd cause on formations_ai.txt
  168. adjustable Kings Pruse
  169. hidden resources
  170. Modding Siege Towers so they won't burn so fast.
  171. Replacing Militia Units
  172. 'your faction has been conquered' - no it hasn't!
  173. Question regarding traits and their anti-traits.
  174. Some of my .txt files are missing...
  175. Faction re-emerges???
  176. desc_stat error
  177. i dont have the file!!!
  178. add AP trait?
  179. Norway, teutonic
  180. new AI personalities
  181. descr_campaign_ai_db question ?
  182. Allowing castles to change their tax rates?
  183. Help for a Eragon mod
  184. Mercenaries for Hire
  185. Immortal Faction Leader
  186. Money Scipts are worthless
  187. i have a problem with unpacker
  188. Real experience
  189. How do you increase the number of soldiers in one unit?
  190. Population Limit Exceeded
  191. Adding/editing ancillaries tutorial?
  192. Playable horde?
  193. New Agents
  194. Army Cohesion on Strat Map
  195. Adding family member characters to the strat map
  196. siege artillery & unit scale
  197. camp script help
  198. camera 0 limit
  199. How to open BIN Files
  200. Free upkeep units
  201. will this cause a crash?
  202. faction specific portraits
  203. The modelDB file and animations [solved]
  204. Kingdom text files
  205. Predetermined Traits
  206. Negative Population Bonus
  207. frustrating about princesses
  208. Changing Character names.
  209. unpacked text problem
  210. Settlement Stats & New Faction
  211. multiple crusade targets
  212. German accent for the Teutonic Order?
  213. Building details maps ?
  214. problem with unpacker
  215. Banner/ Flags
  216. NumFactionMarriages
  217. Where
  218. Dead person
  219. Norwegian Kalmar Union?
  220. how do i remove a trait or edit it?
  221. Working with unpacked American campaign
  222. How do I mod a unit's speed?
  223. Help with romans_julii
  224. formations for musketeers
  225. Tutorial on transfering units (?)
  226. Make normal factions into hordes?
  227. How I have to name the fraction?
  228. Help Lusted stop being a scripting/trait editing noob!
  229. help needed with Army Upkeep figures!
  230. Can some one please tell me how to delete the plague?
  231. Creating new Units
  232. Trying to get Installer template to work
  233. Any way to unlock the Papal States?
  234. making units require specific province
  235. Creating new starting characters
  236. Changing settlement to castle type
  237. Change the course of time
  238. Little help with the config
  239. Giving stakes to other archer units?
  240. Taking siege equipment (ballista, catapults, etc.) away from AI?
  241. wall_level, tower_level, gate_strength. What do they mean?
  242. Need help with Mongol Imams
  243. Character Portraits
  244. How to upgrade missile weapon?
  245. renaming faction through script?
  246. Battle crashes
  247. Byzantine Gunners in Medieval 2
  248. Off limits
  249. Strange problem
  250. wonders