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  1. Removing ancillaries per script
  2. Editing descr_sm_resource
  3. warcry
  4. New Unit Script Error
  5. Building bonuses
  6. Which comes 1st Ancillaries or Traits
  7. HELP Unlock Factions not working???
  8. Maximum units number
  9. Making the game harder
  10. help with adding existing units to other factions
  11. recruit_priority_offset?
  12. Factions Events
  13. PROBLEM WITH CRUSADES TEXTS
  14. needs help please reply
  15. gunpowder and making a civ catholique
  16. Adding dismounted teutons
  17. Teutonic order general
  18. Agents
  19. I need help with traits
  20. Adding Experience to AI units
  21. Settlement-Specific Buildings
  22. check this out
  23. Adding units from other factions to yours
  24. Which bit do I edit
  25. Changing number of turns in existing Mod
  26. mine bug
  27. Hardcoded Limit Found: Number of Religions
  28. Experience bonus in EDB
  29. HOW TO ....Make a faction more aggressive?
  30. How can I create a new building?
  31. time when you can create muskets and cannons
  32. Dust effect
  33. Naval CTD
  34. Adding factions from Kingdoms to grand campaign
  35. Hiring Ancillaries
  36. Advice re best mod to get fix for seige armies.
  37. Siege duration. What file to modify?
  38. How to Improve Musketeers
  39. descr_strat editing
  40. Unlimited ammo?!?!?!
  41. Trigger Condition Question
  42. increasing troop size
  43. Diplomacy?
  44. Elephant Crossbowmen
  45. settlement new name if conquered
  46. Unlocking Factions in TW Kingdoms
  47. Increase arrow damage
  48. How to change balance?
  49. How can I edit units without milkshape?
  50. MODIFYING DESC_CAMPAIGN_DB, NEED HELP
  51. Would like help-
  52. Modifying desc_campaign_db please help
  53. MovementPoints does not work!!
  54. Make the AI spend their money
  55. How to create Emerging faction ?
  56. Crashes and how to fix them
  57. new type of ammo
  58. Making the game harder
  59. generals bodyguard upgrade
  60. Question.
  61. Rebel garrisons disappearing, rebel towns downgrading, and the return of the New World map bar?
  62. Archers firing vertically
  63. balanced smith
  64. Starting buildings
  65. Toning down archers?
  66. Please help, want to add units
  67. text editing in general.
  68. Take away a faction. not replace.
  69. Trait Limit
  70. Time eras not working?
  71. Help! Editing Unit Ownership!
  72. How to get characters to age 1ypt at timescale 1:00?
  73. Disabling the AI from changing its capital
  74. How do I know who is who in a faction?
  75. How to disable capital change
  76. Minimum Entries in ModelDB for game to load
  77. Siege casualties
  78. switching religions
  79. denari vs. denari_kings_purse
  80. export_descr_unit.txt where do i find this
  81. "Min delay between attacks"- changing attack speed
  82. Adding faction from one mod to another.
  83. Artillery firing direction
  84. How do I adjust the max # of a unit abv and its refill time ?
  85. Editing Units Damage?
  86. Editing banners and cities on the strat map
  87. Victory conditions failed?...
  88. Adding Buildings and their .tga icons
  89. How to: Uppgrade Generales bodyguards.
  90. Possible to lower amount of units for stacks?
  91. Way to cause plague?
  92. Fixing Suicide Generals during Siege Assault?
  93. Emerging, Re-Emerging, and Shadow Factions
  94. campaign_script.txt editting
  95. Reducing bodyguard size
  96. grand master ulrich?
  97. Reducing the Generals strengh
  98. Changing a characters epiteth
  99. what r functions in descr_campaign_db
  100. Max faction Limit 31 or 30 factions?
  101. Adding core building
  102. Character Names Question
  103. Add unit in MTW2...
  104. Reinforcements Delayed/Unlimited Men on Battlefield switch
  105. looking for ideas to make almughavars more realistic.
  106. Question about Mounted arquebusiers I made.
  107. Scripting Differences in Kingdoms vs MTW2
  108. Mystery of the money script
  109. unit formation problem
  110. win/loose
  111. Help me find a file
  112. Conditions in EDB
  113. Victory conditions
  114. MTW-Style Tech Tree
  115. Changing General and bodyguard model.
  116. Question about adding a unit
  117. Question about unit name
  118. using forts in place of castles
  119. Help with descr_settlement_mechanics.XML
  120. Translation of Medieval Total War II
  121. Another script idea
  122. Simulating Civil Wars and Succession Crisis
  123. AI not recruiting agents.
  124. Trouble with Recruitable Generals
  125. How to add more factions to the campangs
  126. Cannot Mod
  127. Changing factions regions? Help!
  128. Moving my mod to Kingdoms?
  129. EDU hardcoded ?
  130. Caravel
  131. Event for Blockaded Ports...
  132. How can I edit the proverbs on loading screens?
  133. Battle related special scences
  134. Baron's Alliance and other non-playeble factions
  135. Unspecified error.
  136. Events from Kingdoms
  137. trouble with custom mod
  138. Any way to Stop missions in this game?
  139. Effects of Dread etc
  140. Cleaning up Americas' text files
  141. Regarding faction limits
  142. How does event timing work?
  143. CTD just after the end of the campaing loading
  144. Tools to Edit the Campaigns in MW2 Kingdoms
  145. Make mongol invasion happen earlier?
  146. Brit Campaign export_descr_unit
  147. Renaming a faction during a Campaign
  148. ~~~Help PLEASE~~~
  149. Start with Alliances?
  150. Hock Meister Strat Model
  151. CTD During AI's turn
  152. Loose Formation.
  153. Making mercs recuitable
  154. Adding Muslim Archer to Spain and Portugal
  155. About that 20 units limit on an Army again...
  156. Marriageability
  157. Problem with new buildings
  158. General unit regeneration
  159. All factions cheat?
  160. Whats the difference among SOF, SPF, and SIF?
  161. How to disband individual troops from a unit?
  162. Desertion
  163. preferences file query
  164. battle_config question
  165. Crash when attacking an army
  166. It is possible to number same type units?
  167. Toggle_Perfect_Spy
  168. Creating Buildings
  169. How can I remove multiple pip(s) and make it to show only one?
  170. "papal election" feature to choose leader
  171. Campaign not working after mods
  172. Changing unit spawn when selling settlement?
  173. How can I remove settlement growth limit(currently 12.5%)?
  174. Cossack Cavalry Gunners??
  175. Help with Desc_Sm_Factions and Transparancy
  176. armour_ug_levels...
  177. Two familynames in the familytree.
  178. How to increase lifespan?
  179. Changing the faction colour in the stratmap
  180. Is there a way to have more then one guild per city?
  181. Increasing value for extermination, decreasing value for sacking
  182. battle_model error
  183. Teutonic Order castles
  184. Religion Conversion !!! (need help)
  185. Battle map unit model draw distance
  186. zoom_to_settlement_button
  187. Numbering Units, is it possible?
  188. Settlements names change.
  189. Reduce town centre's moral
  190. Another question about faction slots..
  191. how to add another family tree to a faction
  192. Descr_strat, new lines in kingdoms
  193. Making generals recruitable
  194. Medieval 2 Total War Units
  195. adding merc units in teutonic/kingdoms campaign
  196. help with --io.filefirst line
  197. Command, Loyalty, Piety, Chivalry & Dread... What do they really do?
  198. Creating a New General Unit
  199. Match phalanx walking speed with infantrie
  200. Running out of arrows during siege
  201. attack range with swords spears...
  202. How Can I Change Character's Name?
  203. Right!Then Can I Ask A Question?
  204. Can someone help me make Italian Sword Militia?
  205. Modding edu file. Help please!
  206. Generals not showing up
  207. Free upkeep in forts
  208. several build slots?
  209. Limited alliance periods
  210. New faction comes with problems!
  211. historical battles
  212. Creating General!!!
  213. flaming arrows
  214. Battle_Models problem/question
  215. Modifying Unit Stats
  216. America.
  217. Normans and Saxons
  218. Creating an event with options
  219. CTD after adding a faction
  220. work around
  221. City walls question
  222. Merchant Trouble
  223. missing unit banners
  224. Self-propelled siege equipment
  225. Any way to build guilds but ensure only one per city?
  226. Question about Gregory VII
  227. BAI question.
  228. emerging regions
  229. AI doesn't convert cities to castles and vice versa?
  230. Question - descr_settlement_mechanics.xml
  231. Event Triggers!
  232. turn limit, command point and more...
  233. Alliances
  234. EDU Questions (Stat Ground & Soldier Collision Mass)
  235. Factions, Generals, Princess and Captain Quesiton
  236. Help change
  237. Adding Quotes to MTW2 Gold
  238. napalm
  239. Wales re-skins?
  240. pllz help!
  241. No Name appearing under Character
  242. Great Iman
  243. help with txt files please
  244. Tying Number of Knights to Land (or castles)
  245. Scripting historic events.
  246. I want to tripple the cost of recruitment of every unit
  247. just curious
  248. Is it possible to...
  249. Giving a Captain a shield animation.
  250. Request for assistance