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  1. Forum Rules
  2. How to get rid of the 3D units to 2D sprites ?
  3. skinng in mtw 2
  4. Are any of the graphics modable?
  5. 3ds max
  6. Is it possible to mod this unit :) ?--Please HELP
  7. Possibility of more battle animations?
  8. Polycounts/Texture Sizes
  9. Bloody
  10. to the skinners
  11. Is there a decr_model_battle?
  12. Turtle formation
  13. shield up
  14. which is better...
  15. Overhauling castle graphics...
  16. Changing the Generals unit
  17. Models and Textures
  18. Request
  19. .texture files...how to convert them?????
  20. the norman general
  21. TEXTURE file reader?
  22. Where is the equivalent of RTW's Descr_model_Battle file?
  23. [3d artists read it!]CA leaves modders a present ...
  24. Added unit with textures
  25. Started Screwing Around with text files
  26. how to edit cas files?
  27. generals models
  28. Sherwood Archers
  29. Changing unit animation
  30. Texture coversion
  31. dirty lads
  32. death animation
  33. .dds for jasc?
  34. Vanilla swordman model
  35. Royal Banner Help
  36. R-converting textures.
  37. battle models? building models?
  38. Rtw: How To Add A New Skeleton?
  39. [Q]estion: Hole in the dism. english knights neck - can it be fixed?
  40. Re-textured HRE Gothic knights but.
  41. Changes not showing in game.
  42. My first reskins in action ! :)
  43. Probs with texture reconversion
  44. .tga.dds ?
  45. Request: mailed Russian horse
  46. Trans texture?
  47. What about .mesh files..an idea!
  48. Vanilla Textures
  49. AR's Alexandrian Era Armies v 0.5
  50. Help with new skins and ground textures
  51. What can we do with the things we're able to edit?
  52. A tough request to fill?
  53. How to copy the largest texture and shrink it for smaller?
  54. Ahiggy's Mad Moors'n'Milanese - Recoloring/texture-work Critiquing
  55. *Repost*
  56. Trouble skinning English Knight shields
  57. Strat map animation question
  58. normal files
  59. Getting started
  60. How to start up?
  61. Animation Help?
  62. So who is working on weapon make overs?
  63. the standards
  64. Footman's Flail
  65. What texture to change??
  66. I need a little help here
  67. can you change kill animations
  68. Need help:_trans.texture files
  69. Anyway to adjust distance of Sprite appearence?
  70. CTD when editing grass
  71. General body other head
  72. Problem with the ui\interface .TGA files....
  73. Any banner reskin so far?
  74. Why can't we use the old model exporter?
  75. Link to French site for heraldic designs.
  76. Poking around the mesh files
  77. the correct path for my modded .texture files?
  78. skin recolour probs
  79. help re creating new unit :)
  80. Problem with French chivalric shields.
  81. Help with norm texture files.
  82. English Huscarls to Denmark
  83. Bye Bye Sprites
  84. Cant find units!!! help me
  85. Unit upgrade tweaking
  86. run animation
  87. textures from distance
  88. Texture Files, and Unpacking
  89. Possible to change weapons?
  90. Switching soldier models.
  91. Link to two-handed fix?
  92. Armor Upgrades
  93. change color faction
  94. Problem with faction symbol in menu
  95. DDS Plug-in?
  96. HELP !!!! please help with new unit
  97. Any unused character models still left in the game?
  98. texture to .dds ---- back to texture for use
  99. Cant find some faction symbols in data folder
  100. is there anyway to use
  101. Is there way to convert to/from 3dsmax format without using that plugin for 3dmax?
  102. desc_banner_new
  103. Militia Halberdiers texture/animation issue
  104. HRE Halber Militia texture/graphic issue
  105. HRE Halberd Militia Issue
  106. Can I edit the unit animations?
  107. cas
  108. 3d Modeling
  109. Some problem with my horse
  110. Don't Respond To This Post
  111. Help! The final part to giving Scots arquebusiers:
  112. Dismounted mailed knights
  113. Restoring the original Southern nation models - a work in progress
  114. Problem with skin
  115. Possible .mesh Editor!!!
  116. Distant Kills
  117. Where do i find siege units??
  118. I'am having trouble with 3ds Max 7!
  119. Knights Hospitaller for the HRE
  120. Skinning tools???
  121. How do we specifiy which line in the texture file is used in battle.model
  122. Unit cards?
  123. Switching Skins in 3ds Max
  124. I cant make my new banners work!
  125. Advice on how to monitor textures when on models
  126. Help modding Halberd Militia?
  127. How Change Sword, Shield,spear Etsc ?
  128. How can I edit shields?
  129. Help me find the error
  130. Axemen
  131. CAS & 3DSMax request
  132. Flagellants
  133. How to change the menu/unit card design?
  134. Mongol units "invisible" on Battlefield after using create_unit To Add Them?
  135. Foreign units on the battlefield
  136. replacing textures
  137. mounted guner animation
  138. How can I change the kings model on battlefield?
  139. Shield Wal icon???
  140. Can someone just teach me how to edit the battle_models.ddb file?
  141. New General unit found in game!
  142. skeleton change
  143. how can i create a skins or models ?
  144. can any 1 gimmie a qucik guide for grafics change?
  145. Custom factions
  146. Can someone please....
  147. where is the descr_model_battle file
  148. Modding Q
  149. Is it possible to create new textures ???
  150. Starting to unravel the MESH format
  151. using armors textures
  152. models and skins from rome total war?
  153. Normal Map for Texture problem!
  154. Has Any one been able to reeskin a unit in m2tw?
  155. Custom skins at request - Ravenīs Skin Thread
  156. 3ds max, where can i get the program cheaper than 5000€ ???
  157. Changing, editing textures of new faction
  158. A mathematical overview of shaders and normal maps and lighting, for artists
  159. unit cards without photoshop
  160. Little help
  161. Russian Textures
  162. mounted gunners
  163. fast pony texture
  164. Texture and meshes question.
  165. Melee....
  166. Photoshop cut & paste
  167. Dismounted Mailed Knights???
  168. Any progress yet with battlemap city/castle modelling or skinning
  169. Is the usage of the different soldier models hardcoded?
  170. help with makeing units.
  171. Unit-specific horse barding
  172. new units.
  173. jasc mesh's
  174. Does anyone have the Battle_model.modeldb codes for these units?
  175. Why are all my banners white?
  176. Its a drug ...i admit that ....
  177. Photoshop Plugins for Texture and Skins ???
  178. 3ds max, or other programs for skinning?
  179. White Flur de Lys?
  180. Creating Normal Texture Files
  181. mercenary units
  182. A pool for new units
  183. I can't find the problem
  184. Converting .textures
  185. armour upgrades for mod unit
  186. Mounting the Unmountable
  187. Two questions regarding skinning
  188. How to make faction_banner_x_trans.texture?
  189. help!!
  190. texture problem
  191. Help changing banner symbols on the strat map
  192. giving scotland handgunners, but the units invisible, HELP!
  193. skinning?
  194. Weird Skin Bug
  195. Kataphraktoi
  196. Skin done, adding it? Confused
  197. attsetdb files
  198. Adding faction icons for scratch-built factions
  199. I will make any new unit skins you want
  200. request: Settlement logo help.
  201. Broken Crescent: SKINNERS WANTED!
  202. Late Men at Arms
  203. Need Help Its Annoying Me
  204. !!!!! Resources for skinning !!!!!!
  205. How to save .tga files with PS properly?
  206. Boredom = New Campaign Map Models
  207. how to reverse the 2 handed fix
  208. Fabrics with GIMP
  209. I want to test something...And I Have Something to show you!
  210. problem with texture converter
  211. Mounted units gets dirty.
  212. Removing feathers/spikes by modifying textures ??
  213. Question abouting getting the skins to work
  214. Help with 'colouring' pls
  215. highlander swordsmen
  216. Skin request: Somethin Persian
  217. Is there a MTW2 CAS importer for 3dsMax
  218. Is there a MTW2 CAS importer for 3dsMax7
  219. Polycounts and texture sizes
  220. Changing a units size
  221. SKinning+retexturing help
  222. Changing unit weapons
  223. We can use Jama like Hagia Sophia for Byzantines !
  224. Could this be the problem?
  225. changing weaps
  226. Blood and guts animations??
  227. Adobe Photoshop Elements 4.0 -where to find dss plug-in?
  228. Where can I find, a MESH Importer?
  229. Firing animations
  230. Burgundian army
  231. Problem with dds to texture convertion
  232. Question about skins...
  233. ancillary pics
  234. 3d skin painter
  235. how to add new unit to other faction???
  236. Get my vanilla skins back
  237. Where can i find this these models?
  238. Admiral/Captain portrait missing. Pink Square!
  239. texture problem
  240. Beta 0.17 of the mesh to ms3d conveter uploaded
  241. Scottish Targes
  242. 3dsmax vs Milkshape
  243. Help with my skins
  244. How to use RTW settlement capture anim in MTW2?
  245. Max number of triangles?
  246. you can make skin,banner..good guide here!
  247. southern general
  248. Skeletons
  249. Elephant animations
  250. Modding faction colours - campain AND battle maps - possible????