- Forum Rules
- How to get rid of the 3D units to 2D sprites ?
- skinng in mtw 2
- Are any of the graphics modable?
- 3ds max
- Is it possible to mod this unit :) ?--Please HELP
- Possibility of more battle animations?
- Polycounts/Texture Sizes
- Bloody
- to the skinners
- Is there a decr_model_battle?
- Turtle formation
- shield up
- which is better...
- Overhauling castle graphics...
- Changing the Generals unit
- Models and Textures
- Request
- .texture files...how to convert them?????
- the norman general
- TEXTURE file reader?
- Where is the equivalent of RTW's Descr_model_Battle file?
- [3d artists read it!]CA leaves modders a present ...
- Added unit with textures
- Started Screwing Around with text files
- how to edit cas files?
- generals models
- Sherwood Archers
- Changing unit animation
- Texture coversion
- dirty lads
- death animation
- .dds for jasc?
- Vanilla swordman model
- Royal Banner Help
- R-converting textures.
- battle models? building models?
- Rtw: How To Add A New Skeleton?
- [Q]estion: Hole in the dism. english knights neck - can it be fixed?
- Re-textured HRE Gothic knights but.
- Changes not showing in game.
- My first reskins in action ! :)
- Probs with texture reconversion
- .tga.dds ?
- Request: mailed Russian horse
- Trans texture?
- What about .mesh files..an idea!
- Vanilla Textures
- AR's Alexandrian Era Armies v 0.5
- Help with new skins and ground textures
- What can we do with the things we're able to edit?
- A tough request to fill?
- How to copy the largest texture and shrink it for smaller?
- Ahiggy's Mad Moors'n'Milanese - Recoloring/texture-work Critiquing
- *Repost*
- Trouble skinning English Knight shields
- Strat map animation question
- normal files
- Getting started
- How to start up?
- Animation Help?
- So who is working on weapon make overs?
- the standards
- Footman's Flail
- What texture to change??
- I need a little help here
- can you change kill animations
- Need help:_trans.texture files
- Anyway to adjust distance of Sprite appearence?
- CTD when editing grass
- General body other head
- Problem with the ui\interface .TGA files....
- Any banner reskin so far?
- Why can't we use the old model exporter?
- Link to French site for heraldic designs.
- Poking around the mesh files
- the correct path for my modded .texture files?
- skin recolour probs
- help re creating new unit :)
- Problem with French chivalric shields.
- Help with norm texture files.
- English Huscarls to Denmark
- Bye Bye Sprites
- Cant find units!!! help me
- Unit upgrade tweaking
- run animation
- textures from distance
- Texture Files, and Unpacking
- Possible to change weapons?
- Switching soldier models.
- Link to two-handed fix?
- Armor Upgrades
- change color faction
- Problem with faction symbol in menu
- DDS Plug-in?
- HELP !!!! please help with new unit
- Any unused character models still left in the game?
- texture to .dds ---- back to texture for use
- Cant find some faction symbols in data folder
- is there anyway to use
- Is there way to convert to/from 3dsmax format without using that plugin for 3dmax?
- desc_banner_new
- Militia Halberdiers texture/animation issue
- HRE Halber Militia texture/graphic issue
- HRE Halberd Militia Issue
- Can I edit the unit animations?
- cas
- 3d Modeling
- Some problem with my horse
- Don't Respond To This Post
- Help! The final part to giving Scots arquebusiers:
- Dismounted mailed knights
- Restoring the original Southern nation models - a work in progress
- Problem with skin
- Possible .mesh Editor!!!
- Distant Kills
- Where do i find siege units??
- I'am having trouble with 3ds Max 7!
- Knights Hospitaller for the HRE
- Skinning tools???
- How do we specifiy which line in the texture file is used in battle.model
- Unit cards?
- Switching Skins in 3ds Max
- I cant make my new banners work!
- Advice on how to monitor textures when on models
- Help modding Halberd Militia?
- How Change Sword, Shield,spear Etsc ?
- How can I edit shields?
- Help me find the error
- Axemen
- CAS & 3DSMax request
- Flagellants
- How to change the menu/unit card design?
- Mongol units "invisible" on Battlefield after using create_unit To Add Them?
- Foreign units on the battlefield
- replacing textures
- mounted guner animation
- How can I change the kings model on battlefield?
- Shield Wal icon???
- Can someone just teach me how to edit the battle_models.ddb file?
- New General unit found in game!
- skeleton change
- how can i create a skins or models ?
- can any 1 gimmie a qucik guide for grafics change?
- Custom factions
- Can someone please....
- where is the descr_model_battle file
- Modding Q
- Is it possible to create new textures ???
- Starting to unravel the MESH format
- using armors textures
- models and skins from rome total war?
- Normal Map for Texture problem!
- Has Any one been able to reeskin a unit in m2tw?
- Custom skins at request - Ravenīs Skin Thread
- 3ds max, where can i get the program cheaper than 5000 ???
- Changing, editing textures of new faction
- A mathematical overview of shaders and normal maps and lighting, for artists
- unit cards without photoshop
- Little help
- Russian Textures
- mounted gunners
- fast pony texture
- Texture and meshes question.
- Melee....
- Photoshop cut & paste
- Dismounted Mailed Knights???
- Any progress yet with battlemap city/castle modelling or skinning
- Is the usage of the different soldier models hardcoded?
- help with makeing units.
- Unit-specific horse barding
- new units.
- jasc mesh's
- Does anyone have the Battle_model.modeldb codes for these units?
- Why are all my banners white?
- Its a drug ...i admit that ....
- Photoshop Plugins for Texture and Skins ???
- 3ds max, or other programs for skinning?
- White Flur de Lys?
- Creating Normal Texture Files
- mercenary units
- A pool for new units
- I can't find the problem
- Converting .textures
- armour upgrades for mod unit
- Mounting the Unmountable
- Two questions regarding skinning
- How to make faction_banner_x_trans.texture?
- help!!
- texture problem
- Help changing banner symbols on the strat map
- giving scotland handgunners, but the units invisible, HELP!
- skinning?
- Weird Skin Bug
- Kataphraktoi
- Skin done, adding it? Confused
- attsetdb files
- Adding faction icons for scratch-built factions
- I will make any new unit skins you want
- request: Settlement logo help.
- Broken Crescent: SKINNERS WANTED!
- Late Men at Arms
- Need Help Its Annoying Me
- !!!!! Resources for skinning !!!!!!
- How to save .tga files with PS properly?
- Boredom = New Campaign Map Models
- how to reverse the 2 handed fix
- Fabrics with GIMP
- I want to test something...And I Have Something to show you!
- problem with texture converter
- Mounted units gets dirty.
- Removing feathers/spikes by modifying textures ??
- Question abouting getting the skins to work
- Help with 'colouring' pls
- highlander swordsmen
- Skin request: Somethin Persian
- Is there a MTW2 CAS importer for 3dsMax
- Is there a MTW2 CAS importer for 3dsMax7
- Polycounts and texture sizes
- Changing a units size
- SKinning+retexturing help
- Changing unit weapons
- We can use Jama like Hagia Sophia for Byzantines !
- Could this be the problem?
- changing weaps
- Blood and guts animations??
- Adobe Photoshop Elements 4.0 -where to find dss plug-in?
- Where can I find, a MESH Importer?
- Firing animations
- Burgundian army
- Problem with dds to texture convertion
- Question about skins...
- ancillary pics
- 3d skin painter
- how to add new unit to other faction???
- Get my vanilla skins back
- Where can i find this these models?
- Admiral/Captain portrait missing. Pink Square!
- texture problem
- Beta 0.17 of the mesh to ms3d conveter uploaded
- Scottish Targes
- 3dsmax vs Milkshape
- Help with my skins
- How to use RTW settlement capture anim in MTW2?
- Max number of triangles?
- you can make skin,banner..good guide here!
- southern general
- Skeletons
- Elephant animations
- Modding faction colours - campain AND battle maps - possible????