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  1. How to get rid of the 3D units to 2D sprites ?
  2. skinng in mtw 2
  3. Are any of the graphics modable?
  4. 3ds max
  5. Is it possible to mod this unit :) ?--Please HELP
  6. Possibility of more battle animations?
  7. Polycounts/Texture Sizes
  8. Bloody
  9. to the skinners
  10. Is there a decr_model_battle?
  11. Turtle formation
  12. shield up
  13. which is better...
  14. Overhauling castle graphics...
  15. Changing the Generals unit
  16. Models and Textures
  17. Request
  18. .texture files...how to convert them?????
  19. the norman general
  20. TEXTURE file reader?
  21. Where is the equivalent of RTW's Descr_model_Battle file?
  22. [3d artists read it!]CA leaves modders a present ...
  23. Added unit with textures
  24. Started Screwing Around with text files
  25. how to edit cas files?
  26. generals models
  27. Sherwood Archers
  28. Changing unit animation
  29. Texture coversion
  30. dirty lads
  31. death animation
  32. .dds for jasc?
  33. Vanilla swordman model
  34. Royal Banner Help
  35. R-converting textures.
  36. battle models? building models?
  37. Rtw: How To Add A New Skeleton?
  38. [Q]estion: Hole in the dism. english knights neck - can it be fixed?
  39. Re-textured HRE Gothic knights but.
  40. Changes not showing in game.
  41. My first reskins in action ! :)
  42. Probs with texture reconversion
  43. .tga.dds ?
  44. Request: mailed Russian horse
  45. Trans texture?
  46. What about .mesh files..an idea!
  47. Vanilla Textures
  48. AR's Alexandrian Era Armies v 0.5
  49. Help with new skins and ground textures
  50. What can we do with the things we're able to edit?
  51. A tough request to fill?
  52. How to copy the largest texture and shrink it for smaller?
  53. Ahiggy's Mad Moors'n'Milanese - Recoloring/texture-work Critiquing
  54. *Repost*
  55. Trouble skinning English Knight shields
  56. Strat map animation question
  57. normal files
  58. Getting started
  59. How to start up?
  60. Animation Help?
  61. So who is working on weapon make overs?
  62. the standards
  63. Footman's Flail
  64. What texture to change??
  65. I need a little help here
  66. can you change kill animations
  67. Need help:_trans.texture files
  68. Anyway to adjust distance of Sprite appearence?
  69. CTD when editing grass
  70. General body other head
  71. Problem with the ui\interface .TGA files....
  72. Any banner reskin so far?
  73. Why can't we use the old model exporter?
  74. Link to French site for heraldic designs.
  75. Poking around the mesh files
  76. the correct path for my modded .texture files?
  77. skin recolour probs
  78. help re creating new unit :)
  79. Problem with French chivalric shields.
  80. Help with norm texture files.
  81. English Huscarls to Denmark
  82. Bye Bye Sprites
  83. Cant find units!!! help me
  84. Unit upgrade tweaking
  85. run animation
  86. textures from distance
  87. Texture Files, and Unpacking
  88. Possible to change weapons?
  89. Switching soldier models.
  90. Link to two-handed fix?
  91. Armor Upgrades
  92. change color faction
  93. Problem with faction symbol in menu
  94. DDS Plug-in?
  95. HELP !!!! please help with new unit
  96. Any unused character models still left in the game?
  97. texture to .dds ---- back to texture for use
  98. Cant find some faction symbols in data folder
  99. is there anyway to use
  100. Is there way to convert to/from 3dsmax format without using that plugin for 3dmax?
  101. desc_banner_new
  102. Militia Halberdiers texture/animation issue
  103. HRE Halber Militia texture/graphic issue
  104. HRE Halberd Militia Issue
  105. Can I edit the unit animations?
  106. cas
  107. 3d Modeling
  108. Some problem with my horse
  109. Don't Respond To This Post
  110. Help! The final part to giving Scots arquebusiers:
  111. Dismounted mailed knights
  112. Restoring the original Southern nation models - a work in progress
  113. Problem with skin
  114. Possible .mesh Editor!!!
  115. Distant Kills
  116. Where do i find siege units??
  117. I'am having trouble with 3ds Max 7!
  118. Knights Hospitaller for the HRE
  119. Skinning tools???
  120. How do we specifiy which line in the texture file is used in battle.model
  121. Unit cards?
  122. Switching Skins in 3ds Max
  123. I cant make my new banners work!
  124. Advice on how to monitor textures when on models
  125. Help modding Halberd Militia?
  126. How Change Sword, Shield,spear Etsc ?
  127. How can I edit shields?
  128. Help me find the error
  129. Axemen
  130. CAS & 3DSMax request
  131. Flagellants
  132. How to change the menu/unit card design?
  133. Mongol units "invisible" on Battlefield after using create_unit To Add Them?
  134. Foreign units on the battlefield
  135. replacing textures
  136. mounted guner animation
  137. How can I change the kings model on battlefield?
  138. Shield Wal icon???
  139. Can someone just teach me how to edit the battle_models.ddb file?
  140. New General unit found in game!
  141. skeleton change
  142. how can i create a skins or models ?
  143. can any 1 gimmie a qucik guide for grafics change?
  144. Custom factions
  145. Can someone please....
  146. where is the descr_model_battle file
  147. Modding Q
  148. Is it possible to create new textures ???
  149. Starting to unravel the MESH format
  150. using armors textures
  151. models and skins from rome total war?
  152. Normal Map for Texture problem!
  153. Has Any one been able to reeskin a unit in m2tw?
  154. Custom skins at request - Ravenīs Skin Thread
  155. 3ds max, where can i get the program cheaper than 5000€ ???
  156. Changing, editing textures of new faction
  157. A mathematical overview of shaders and normal maps and lighting, for artists
  158. unit cards without photoshop
  159. Little help
  160. Russian Textures
  161. mounted gunners
  162. fast pony texture
  163. Texture and meshes question.
  164. Melee....
  165. Photoshop cut & paste
  166. Dismounted Mailed Knights???
  167. Any progress yet with battlemap city/castle modelling or skinning
  168. Is the usage of the different soldier models hardcoded?
  169. help with makeing units.
  170. Unit-specific horse barding
  171. new units.
  172. jasc mesh's
  173. Does anyone have the Battle_model.modeldb codes for these units?
  174. Why are all my banners white?
  175. Its a drug ...i admit that ....
  176. Photoshop Plugins for Texture and Skins ???
  177. 3ds max, or other programs for skinning?
  178. White Flur de Lys?
  179. Creating Normal Texture Files
  180. mercenary units
  181. A pool for new units
  182. I can't find the problem
  183. Converting .textures
  184. armour upgrades for mod unit
  185. Mounting the Unmountable
  186. Two questions regarding skinning
  187. How to make faction_banner_x_trans.texture?
  188. help!!
  189. texture problem
  190. Help changing banner symbols on the strat map
  191. giving scotland handgunners, but the units invisible, HELP!
  192. skinning?
  193. Weird Skin Bug
  194. Kataphraktoi
  195. Skin done, adding it? Confused
  196. attsetdb files
  197. Adding faction icons for scratch-built factions
  198. I will make any new unit skins you want
  199. request: Settlement logo help.
  200. Broken Crescent: SKINNERS WANTED!
  201. Late Men at Arms
  202. Need Help Its Annoying Me
  203. !!!!! Resources for skinning !!!!!!
  204. How to save .tga files with PS properly?
  205. Boredom = New Campaign Map Models
  206. how to reverse the 2 handed fix
  207. Fabrics with GIMP
  208. I want to test something...And I Have Something to show you!
  209. problem with texture converter
  210. Mounted units gets dirty.
  211. Removing feathers/spikes by modifying textures ??
  212. Question abouting getting the skins to work
  213. Help with 'colouring' pls
  214. highlander swordsmen
  215. Skin request: Somethin Persian
  216. Is there a MTW2 CAS importer for 3dsMax
  217. Is there a MTW2 CAS importer for 3dsMax7
  218. Polycounts and texture sizes
  219. Changing a units size
  220. SKinning+retexturing help
  221. Changing unit weapons
  222. We can use Jama like Hagia Sophia for Byzantines !
  223. Could this be the problem?
  224. changing weaps
  225. Blood and guts animations??
  226. Adobe Photoshop Elements 4.0 -where to find dss plug-in?
  227. Where can I find, a MESH Importer?
  228. Firing animations
  229. Burgundian army
  230. Problem with dds to texture convertion
  231. Question about skins...
  232. ancillary pics
  233. 3d skin painter
  234. how to add new unit to other faction???
  235. Get my vanilla skins back
  236. Where can i find this these models?
  237. Admiral/Captain portrait missing. Pink Square!
  238. texture problem
  239. Beta 0.17 of the mesh to ms3d conveter uploaded
  240. Scottish Targes
  241. 3dsmax vs Milkshape
  242. Help with my skins
  243. How to use RTW settlement capture anim in MTW2?
  244. Max number of triangles?
  245. you can make skin,banner..good guide here!
  246. southern general
  247. Skeletons
  248. Elephant animations
  249. Modding faction colours - campain AND battle maps - possible????
  250. unit battle animations