- [PROBLEM] Using Blender for making animations
- making strat models
- model with weapon in second hand
- Faction Specific Event Pics
- Battle.models question
- How to change the model of the banners?
- Problems with EDU (importing new unit)
- Changing armours for units
- Creating high quality shields and heavy chain mail archers
- Problem with alpacas texture converter
- Making unit cards
- problem with strat models
- Secondary weapons as primary
- Creating a new animation and formation
- Repositioning the flag on strat buildings
- Problem with models
- General with spear?
- completley stumped with dds to texture converting
- advanced texture editing
- is there a unit limit in battle_models.txt?
- Half Light/Half dark texture problem
- Units from mod 2 mod
- How to improve it?
- Replacing portraits
- [HELP] Removing "ghost" frame from animations
- Faction Banners
- Problem Retexturing kingdoms units
- Milkshape Problem
- mount change
- Stakes Model
- Milkshape and what else?
- The next question about milkshape
- TATW UNIT CHANGE!!!!!
- How to unmount a unit..
- Unpacking Kingdoms Issue
- mesh file
- making new textures
- Siege engines?
- unpacking the pack.idx file from the animation folder
- pack.idx extraction
- problem: tried to delete a weapon
- EDU error "Expected formation for unit type 'Bigsecret'.
- Problems converting battle model to .cas
- Constant Milkshape crashes
- Problem with new officer model
- MTW2_Spear_new Animation Folder
- unit texture + strat map models
- Need help!
- Banners with Gimp help
- what mistake did i do?
- Flickering settlements textures
- (GOAT Error) IndexError: list index out of range
- CTD after adding a new mount
- problem in mikshape: assign weapon textures
- Mapping problem encountered,help needed
- A milkshape3d function
- milkshape 3d zoom feature.
- How to make a bigger animation?
- I cannot find .mesh files
- Transfer units between factions
- DDS Converter 2.1 not for Windows7?
- Horse models for other factions
- Changeing animations
- Archer animations
- Can anyone tell me what i'm doing wrong please?
- High Elven Mounted Bodyguard Models
- Help to change?
- how can we change texture?
- Will unit models from other total war games (especially Rome and Barbarian invasion) work in Medieval II?
- Battle Models Question
- Looking for help with using models and/or animations from one mod in another
- Help with textures
- Clergymen
- Problem with rebuilding Animation Packs
- Rider Offset
- Mangonel animation
- cavalry will not throw javelins
- Mount Elephants still invisible :(
- I need help with the unpacker
- third age total war animation unpacking/repacking
- remove finishing moves all together
- Help converting ETW models to M2TW Strat Map Models
- Archers on elephants
- Strat Model Problem
- packs.idx
- Texture to DDS converter problem
- problem exporting ms3d from 3d max
- How do I get two texture references into a CAS model?
- appeal to the Total War community
- Problem Applying Textures & Other Woes
- Rate of firing
- Arrow model
- Black lines and screwy UV mapping?
- Help needed with battle_models.modeldb
- Link to GOM?
- Help with converter
- Glitchy animations and skeleton
- Problem with unit_info_card
- Gondor Militia Units
- Problem with converting big mesh file using GOAT
- do you notice that mongols dont have any sword militia?isnt it weird?????
- Help wanted removing randomized parts and swapping heads in milkshape.
- Problem with editing horses
- Problem when saving modelDB file.
- Lading bar
- New Guy- Best Modelling Program
- Animations, is there any way..?
- Problem Editing Mesh
- How to convert texture and mesh files to a useable .DEF format?
- Bow all wonky, how do I fix it?
- Editing fonts using by the game.
- Mesh not saving attachment/figure changes when converted with GOM
- Issue in Milkshape regarding Irregular Faces
- Problem with sword and sheath texture
- CTD with modified strat model .cas file
- GOAT Merge function not working
- How to get rid of the merchant's shadow?
- SS6.4: removing certain battle animations?
- How do I change a units weapon?
- Help with Shield Wall formation and other tweaks
- Help with Faction Symbols Needed!
- All men in a unit won't use the swords shields and bows that are assigned to them.
- Help fixing invisible parts in a model please.
- Question about workflow in 3DS Max
- Adding animations to an existing mod
- Help with ships
- Which version of 3DS Max works with Vercingetorix's tools?
- Milkshape, Skinning: How to export UV maps to use as guideline in Photoshop?
- Parts of unit invisible/Jesus mode
- Portraits Not Showing in Game?
- Two one-hand weapons
- Lithunwrap corrupting MS3D files: A Quest for Truth
- Troubleshooting GOAT v1.1 Errors
- Unit textures ingame problem.
- Problem with battle_models.modeldb, any help would be appreciated.
- Vertex bone weight assignment issues
- Ghosts/ Unit Transparency question
- Vanishing Unit
- Moving helmets from one texture to another
- Exporting from 3ds Max to Milkshape error
- Changing the faction's version of a generic unit.
- Rigging in Milkshape?
- Jesus Syndrome - HELP!
- Milkshape trouble
- Help to quick-fix TFT2 Logo and make two signatures - generous remuneration
- descr_skeleton - How to edit this?
- Event picture maximum size
- Add unit from Medieval TWII into Kingdoms - Help with error Log
- GPU relevance question
- [Question] How to modeling?
- Why do my catapult fireballs look like big square blobs?
- Unit Model Radominzation Question
- MTW II skin
- problems changing battle models to strat models using GOAT
- Creating Videos
- TATW MOS missing heroe textures
- Muslim princesses
- bone_jaw and bone_eyebrow unfunctional?
- bone_jaw and bone_eyebrow unfunctional?
- make a medieval slinger
- Making swordsmen faster
- Editing Modles in Blender
- Problem with models
- Question about bone assignment
- Some basic questions about unit modding
- horizontal projectiles
- Opening models in MS3D break them
- Partially Transparent Skinns
- How to convert a rsd file into a tga picture ?
- Converting .max to .ms3d
- two leg withs diferent patterns and collors
- Editing Vegetation
- Custom Tree Texture Problem
- Jesus syndrome, invisible textures, bad textures
- Fantasy skin and models
- New strat ship model
- What's wrong with this?
- unique city strat map model
- Another way to do the pavises?
- I have a skinning problem and I need your help
- Model has problem
- Request for link or something like that :)
- Animation Packing Issue?
- Textures in M2TW
- merge walls and towers with IWTE tool
- Milkshape3D don't work for me.
- unit makers
- Need help making custom texture for new made helmet.
- strat models very strange issue
- My edited unit textures doesn't show in game
- Special unit banners - just not implemented?
- Question regarding bowstring animations
- Unit Merging Texture Question
- Is it possible to add new skeleton animations on the stratmap?
- Deleting portraits
- How to implement bannermens from ss?
- Animating of accesories
- Animations: Change running into walking
- Making Horses work for multiple factions
- I can't change weapons for a unit...
- Invisible Units
- Question Regarding Bone Assignment.
- Models_strat
- Help Editing Strat/Campaign Map Bridges
- Problem with converting stratmap model to cas
- Animations problem with rusichi mounts and MrCrows Warwagon
- Second Waving Flag Project ETW
- Bowstring Animations issue
- What Script governs which generalis used
- Swapping a model's animations in MS3D
- Changing SKY color.
- Polycount Question (using Blender)
- Request from a noob
- Having trouble converting .ms3d file to .mesh ?
- Help Editing UI
- Problem converting .ms3d to .mesh
- Problem With Re-Texturing CoW units
- New Photoshop keeps opening DDS files inverted
- Custom battlemap building quetion
- Problem: Units with no weapons
- Problem with textures
- Question Regarding Vertex Weights
- Free Alternative to MS3D
- Can't make strat map banners for new factions
- how to remove fatality in mods
- [Solved] Model Problem
- How to reduce polycount for a model ?
- new unit causing CTD
- Vanilla M2TW CTD after clearing animations folder for mods
- Trouble with siege engines
- Unit needed
- Looking for a texture-help
- How to extract horses skeleton?
- question about battle_models.modeldb file
- Animations for infantry
- Strat map city models
- Strat map model texture issue?
- Vertex weights
- Semi-Transparency
- Archer Bug
- Bows distorted after conversion to ms3d format
- Unique Strat and Battle Models when Faction Leader?
- Problem with "Mesh to MS3D Beta 0.18". Error: "Non-standard file - Not processed".
- [Resolved] Skinns messed up converting infantry to cavalry
- Howling wolves and animations
- Add units in the Main Campaign
- [Resolved] Backs of Shields not skinning properly
- ground texture of battle maps
- converting dds back to texture
- Problem with king on battle map