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  1. MAX EXP POINTS CRASH????
  2. error message
  3. skirmish mode
  4. General recruitment in cities!
  5. do Trait effects remain?
  6. Scripting zero movement points
  7. How Do You Script Rebels So They Have Better Experianced Units On Peasant Revolt
  8. hidden_resources...
  9. Need text folder with files
  10. Multiple Temples
  11. Change descr_mercenaries in running Campaign
  12. Capital
  13. engage_armies and auto-resolve
  14. Texture set
  15. Bug with mutual dependencies in EDB!
  16. create 21 faction
  17. Forever at peace
  18. Editing Building Names/Adding new ones
  19. Removing Factions... Permanantly...
  20. Barbarians Past Tier Two
  21. Understanding Rebels...?
  22. named legions - question
  23. horde in alexander
  24. How To Add New Disasters/Messages?
  25. Hidden Resource
  26. how to add a unit as a mercenary???
  27. suspend_unscripted_advice true
  28. help how to add new factions?
  29. RTW Unit Build order in city view
  30. Superfactions
  31. Need help Custom battle intro scripting
  32. Forever Horde
  33. Recruitable Generals
  34. how do i make banners modfoldered?
  35. Note about negative trade bonuses
  36. Renaming a Faction
  37. Generals Unit
  38. Making a building destructible
  39. multiple skeleton lines
  40. Multiply questions
  41. Moving strat camera via script
  42. Odd problem
  43. Editing names and traits
  44. Editing Faction description
  45. how do you turn off that when an enemy conquers lots of cities and when one of those cities rebels it becomes yours automatically?
  46. Unit folder
  47. Traits help needed !
  48. Mounted officers
  49. CTD question related to the EDB
  50. Spawned Portrait
  51. Changing starting character names?
  52. EDU missing info
  53. Historic - events
  54. horde symbol in RTW
  55. KTW with no error - Unit problem
  56. Problem with Conversion Traits
  57. Replacing Faction
  58. Deleting Troops CTD
  59. horde_max_percent_army_stack ?
  60. Senate - traits to only julli factions
  61. Adding Officers
  62. Officer Stats
  63. Problem triggering ancillaries
  64. Allowing other nations to build highways
  65. Roman Names?
  66. Siege tower without siege
  67. Scipii and Brutii are not agressive
  68. Question: How to make a faction a protecterate at game's start
  69. rebel subfaction to be allied?
  70. Help with shieldwall
  71. How to add description for an provincial campaign?
  72. RCG/Seleuko's Map Problem
  73. Faction unit limits
  74. Help! unit renaming and other editing.
  75. CTD when hitting the recruitment icon
  76. EDB: Removing Building Trees?
  77. Adding Berserk
  78. Unifying Rome
  79. Renaming in-game.
  80. EDB: Destroying or changing culture of "core_building" and "defense" tree
  81. EDU Modification Programs?
  82. retrain without being able to recruit.
  83. A question about unit recruiting
  84. Have different general units?
  85. Just The Animal How?
  86. question on rtw`s rome hardcoded hidden resource
  87. Can i make siege towers and rums recruitable?
  88. CTD with no error with shield wall
  89. battle script
  90. What affects a units stamina?
  91. Change the Value
  92. A question about units
  93. Making Mundus Magnus Map without Units
  94. problem with unlocking all factions
  95. Patch 1.5
  96. female faction leaders - is it possible?
  97. Different skin-Different city
  98. modding faction buildings
  99. Greek Factions Names
  100. need help with putting troops in cities
  101. Faction Limit in ATW
  102. Show err no message,no battles possible
  103. CTD when trying to play a CB
  104. hit points
  105. change faction aggressiveness
  106. Onager Unit Description
  107. Garrison script and base farm levels
  108. How to code Protectorate
  109. Campaign Scripts & Triggers for Events
  110. UI pic Problem
  111. Problem with Win Conditions
  112. Turning off the HUD and Settlement Names during Script
  113. Armour Values
  114. Unit costs
  115. problem with pak extractor
  116. first time modder
  117. having problems with event descr
  118. Replacing captain skin
  119. Modding Alexander problem.
  120. checking settlement building exists
  121. Help How to make other factions not show their cities during start of campaign
  122. How do I change the number of soldiers in a unit
  123. Removing Just One Roman Faction
  124. Provincial campaign descriptions
  125. String Table???
  126. Adding Cavalry to greek cities, how to?
  127. Ancillary Effect Limit
  128. A HUGE UNIT CHANGE-HELP NEEDED
  129. Max numbers of ancillaries characters??
  130. Man of the hour
  131. Problem: Script Error in data/export_descr_buildings.txt
  132. Unit sizes
  133. How do you make it to where you can recruit as many units in one turn instead of just one
  134. Making a settlement rebel
  135. Files for no units
  136. What are the conditions that trigger a loyalist revolt?
  137. When Scripting, how to restart script after battle
  138. Ranged Units with No Secondary Weapon
  139. Map color change
  140. Unused DMB entries
  141. how the slave faction recruits its units
  142. lose and win conditions
  143. Campaign editing? line 40
  144. A question about garisson scripts
  145. Does anyone know how to reduce female birthrate in game?
  146. Projectile Ranges
  147. question for coders
  148. Hidden Resource
  149. AI Trick? Would this work?????
  150. Wardogs Without Handlers?
  151. Need Garrison script generator, please help.
  152. Mercenaries Before or After Marius?
  153. Post by Add1ct in Third Age: Total War ("Princesses")
  154. Some wierd export_descr_unit.txt issue
  155. Changing Turns Via Scripting
  156. Question about unit Que times
  157. Help with Rome Unification Mod
  158. Editing general's skills
  159. RTW 1.5,Ancilliary Effects
  160. change factions diplomacy
  161. what? gap in building unavailable at level zero??
  162. Scripting Triggers
  163. Quick question
  164. Help, text document needed!
  165. ground_stat Help
  166. Trees in Cities
  167. Lighting Battle Map/Strat Map
  168. 'Special' units
  169. You know what is really annoying...
  170. Adding infantry to parthia
  171. Distant Trees
  172. descr_strat.txt problem
  173. Weird Crash
  174. Projectile damage how to edit?
  175. Editing unit stats.
  176. What is that?
  177. Ancillary Items = Crash
  178. Wrong animation/Missing Weapons
  179. Error while modding the Sons of Mars prologue
  180. Giving Gaul the hounds of culann
  181. Construction time bonus?
  182. Problems with new campaign script
  183. Strange DS error
  184. EDB querry
  185. Script problems
  186. A Ancillary Generator for BI?
  187. Script - Load problem
  188. diplomacy failure
  189. Custom Battle CTD
  190. Superfactions under Julii
  191. Modding base unrest
  192. New advice thread trigger causes crash (prev. Campaign Script Doesn't Run)
  193. Did I do it right?
  194. Diplomacy Problems
  195. Family problems
  196. Problem with character names
  197. errors in campaign script?
  198. InFort condition
  199. Script Stops Working
  200. Projectile accuracy
  201. Adding units to a faction- battle CTD's
  202. descr_strat- Marriage Failure
  203. Need help with triggers
  204. In the descr strat files...
  205. Mount defense/hp problem
  206. Distance to capital?
  207. Retraing Impossible !!!
  208. How Do I Remove a Faction from Custom Battles or Campaign?
  209. descr_win_conditions
  210. DMB multiple skeleton sets
  211. Recruitment and population
  212. Protectorate options for neutral factions/Civil War
  213. how many buildings can be shown...?
  214. trouble with command "and not hidden_resource X"
  215. city names in scripts
  216. Siege Deployment
  217. Strange Ancillaries Happening
  218. Modify buildings
  219. How to modify the tours per years ??
  220. how add blood and oficier for cavalry ?? help plz
  221. Problem with Family Tree
  222. Adding an existing unit to another faction
  223. Weapon selections
  224. Descr_Strat error
  225. General Placement Question
  226. CTD While Saving
  227. [resolved] Pb with some symbols ; files to mod ?
  228. Reform
  229. Renaming, Reaging, and Traits
  230. Barbarian Invasion - Warlord Names Problem
  231. Battlemap Lighting and Fog
  232. Historical Battle Scripting
  233. How to spawn like the Romano British?
  234. Problem with characters coming of age in BI
  235. Couple questions
  236. Ready to throw in the towel
  237. Create/remove buildings?
  238. How do you guys prevent a unit to not be spread all over the map!?
  239. Monitors not reliable??
  240. Where's the campaign script?
  241. SenateStanding and PopularStanding if Senate is removed
  242. Monitors are ignored?
  243. change Lider model in txt ?
  244. What is wrong with with the following script
  245. Testudo
  246. Scripting Help
  247. Changing Cities Growth Rate
  248. Hordes not reducing
  249. unlimited number of men and more than 1 trainin slot
  250. BI descr_strat family members