- MAX EXP POINTS CRASH????
- error message
- skirmish mode
- General recruitment in cities!
- do Trait effects remain?
- Scripting zero movement points
- How Do You Script Rebels So They Have Better Experianced Units On Peasant Revolt
- hidden_resources...
- Need text folder with files
- Multiple Temples
- Change descr_mercenaries in running Campaign
- Capital
- engage_armies and auto-resolve
- Texture set
- Bug with mutual dependencies in EDB!
- create 21 faction
- Forever at peace
- Editing Building Names/Adding new ones
- Removing Factions... Permanantly...
- Barbarians Past Tier Two
- Understanding Rebels...?
- named legions - question
- horde in alexander
- How To Add New Disasters/Messages?
- Hidden Resource
- how to add a unit as a mercenary???
- suspend_unscripted_advice true
- help how to add new factions?
- RTW Unit Build order in city view
- Superfactions
- Need help Custom battle intro scripting
- Forever Horde
- Recruitable Generals
- how do i make banners modfoldered?
- Note about negative trade bonuses
- Renaming a Faction
- Generals Unit
- Making a building destructible
- multiple skeleton lines
- Multiply questions
- Moving strat camera via script
- Odd problem
- Editing names and traits
- Editing Faction description
- how do you turn off that when an enemy conquers lots of cities and when one of those cities rebels it becomes yours automatically?
- Unit folder
- Traits help needed !
- Mounted officers
- CTD question related to the EDB
- Spawned Portrait
- Changing starting character names?
- EDU missing info
- Historic - events
- horde symbol in RTW
- KTW with no error - Unit problem
- Problem with Conversion Traits
- Replacing Faction
- Deleting Troops CTD
- horde_max_percent_army_stack ?
- Senate - traits to only julli factions
- Adding Officers
- Officer Stats
- Problem triggering ancillaries
- Allowing other nations to build highways
- Roman Names?
- Siege tower without siege
- Scipii and Brutii are not agressive
- Question: How to make a faction a protecterate at game's start
- rebel subfaction to be allied?
- Help with shieldwall
- How to add description for an provincial campaign?
- RCG/Seleuko's Map Problem
- Faction unit limits
- Help! unit renaming and other editing.
- CTD when hitting the recruitment icon
- EDB: Removing Building Trees?
- Adding Berserk
- Unifying Rome
- Renaming in-game.
- EDB: Destroying or changing culture of "core_building" and "defense" tree
- EDU Modification Programs?
- retrain without being able to recruit.
- A question about unit recruiting
- Have different general units?
- Just The Animal How?
- question on rtw`s rome hardcoded hidden resource
- Can i make siege towers and rums recruitable?
- CTD with no error with shield wall
- battle script
- What affects a units stamina?
- Change the Value
- A question about units
- Making Mundus Magnus Map without Units
- problem with unlocking all factions
- Patch 1.5
- female faction leaders - is it possible?
- Different skin-Different city
- modding faction buildings
- Greek Factions Names
- need help with putting troops in cities
- Faction Limit in ATW
- Show err no message,no battles possible
- CTD when trying to play a CB
- hit points
- change faction aggressiveness
- Onager Unit Description
- Garrison script and base farm levels
- How to code Protectorate
- Campaign Scripts & Triggers for Events
- UI pic Problem
- Problem with Win Conditions
- Turning off the HUD and Settlement Names during Script
- Armour Values
- Unit costs
- problem with pak extractor
- first time modder
- having problems with event descr
- Replacing captain skin
- Modding Alexander problem.
- checking settlement building exists
- Help How to make other factions not show their cities during start of campaign
- How do I change the number of soldiers in a unit
- Removing Just One Roman Faction
- Provincial campaign descriptions
- String Table???
- Adding Cavalry to greek cities, how to?
- Ancillary Effect Limit
- A HUGE UNIT CHANGE-HELP NEEDED
- Max numbers of ancillaries characters??
- Man of the hour
- Problem: Script Error in data/export_descr_buildings.txt
- Unit sizes
- How do you make it to where you can recruit as many units in one turn instead of just one
- Making a settlement rebel
- Files for no units
- What are the conditions that trigger a loyalist revolt?
- When Scripting, how to restart script after battle
- Ranged Units with No Secondary Weapon
- Map color change
- Unused DMB entries
- how the slave faction recruits its units
- lose and win conditions
- Campaign editing? line 40
- A question about garisson scripts
- Does anyone know how to reduce female birthrate in game?
- Projectile Ranges
- question for coders
- Hidden Resource
- AI Trick? Would this work?????
- Wardogs Without Handlers?
- Need Garrison script generator, please help.
- Mercenaries Before or After Marius?
- Post by Add1ct in Third Age: Total War ("Princesses")
- Some wierd export_descr_unit.txt issue
- Changing Turns Via Scripting
- Question about unit Que times
- Help with Rome Unification Mod
- Editing general's skills
- RTW 1.5,Ancilliary Effects
- change factions diplomacy
- what? gap in building unavailable at level zero??
- Scripting Triggers
- Quick question
- Help, text document needed!
- ground_stat Help
- Trees in Cities
- Lighting Battle Map/Strat Map
- 'Special' units
- You know what is really annoying...
- Adding infantry to parthia
- Distant Trees
- descr_strat.txt problem
- Weird Crash
- Projectile damage how to edit?
- Editing unit stats.
- What is that?
- Ancillary Items = Crash
- Wrong animation/Missing Weapons
- Error while modding the Sons of Mars prologue
- Giving Gaul the hounds of culann
- Construction time bonus?
- Problems with new campaign script
- Strange DS error
- EDB querry
- Script problems
- A Ancillary Generator for BI?
- Script - Load problem
- diplomacy failure
- Custom Battle CTD
- Superfactions under Julii
- Modding base unrest
- New advice thread trigger causes crash (prev. Campaign Script Doesn't Run)
- Did I do it right?
- Diplomacy Problems
- Family problems
- Problem with character names
- errors in campaign script?
- InFort condition
- Script Stops Working
- Projectile accuracy
- Adding units to a faction- battle CTD's
- descr_strat- Marriage Failure
- Need help with triggers
- In the descr strat files...
- Mount defense/hp problem
- Distance to capital?
- Retraing Impossible !!!
- How Do I Remove a Faction from Custom Battles or Campaign?
- descr_win_conditions
- DMB multiple skeleton sets
- Recruitment and population
- Protectorate options for neutral factions/Civil War
- how many buildings can be shown...?
- trouble with command "and not hidden_resource X"
- city names in scripts
- Siege Deployment
- Strange Ancillaries Happening
- Modify buildings
- How to modify the tours per years ??
- how add blood and oficier for cavalry ?? help plz
- Problem with Family Tree
- Adding an existing unit to another faction
- Weapon selections
- Descr_Strat error
- General Placement Question
- CTD While Saving
- [resolved] Pb with some symbols ; files to mod ?
- Reform
- Renaming, Reaging, and Traits
- Barbarian Invasion - Warlord Names Problem
- Battlemap Lighting and Fog
- Historical Battle Scripting
- How to spawn like the Romano British?
- Problem with characters coming of age in BI
- Couple questions
- Ready to throw in the towel
- Create/remove buildings?
- How do you guys prevent a unit to not be spread all over the map!?
- Monitors not reliable??
- Where's the campaign script?
- SenateStanding and PopularStanding if Senate is removed
- Monitors are ignored?
- change Lider model in txt ?
- What is wrong with with the following script
- Testudo
- Scripting Help
- Changing Cities Growth Rate
- Hordes not reducing
- unlimited number of men and more than 1 trainin slot
- BI descr_strat family members