View Full Version : Imperial Destroyer

  2. Local Moderator Forum rules
  3. So, what is your favourite faction in Imperial Destroyer?
  4. Post your sceenshots here![Screenshot thread]
  5. Post your videos here!
  6. VDM 2.2 for IMPERIAL DESTROYER project
  8. Sub Mod Requests!
  9. Congratulations on the Sub Forum!
  10. [Tech] Bug Report
  11. Detailed installation destription?
  12. Units tables location
  13. New Image for new hosted Mod
  14. Modding Awards 2013 - TIE-BREAKERS UP
  15. Imperial Destroyer: 2nd Place 2013 Modding Awards - Most Popular Hosted Mod and Compilation/Overhaul Mod - Empire: TW
  16. Campaign Map | new regions in ID4.5
  17. A few questions about the Early Campaign...
  18. 40 unit stack armies?
  19. How Competitive is the Campaign AI ?
  20. Turn Length
  21. Windows 8.1
  22. Success of a saboteur! WHY? HOW? This is SO hard
  23. NTW effects
  24. Religious Building
  25. 3 Million Treasury
  26. AI
  27. Fort building
  28. burned savegames
  29. Some help for the community?
  30. I want to receive rakes can assasionate and Gentlemen not,how?
  31. Revolution.
  32. Use with AUM_EMP unit mod, and mod files don't show on modmanager
  33. PROBLEM - State Gifts (Offering Gold)-SOLVED
  34. Music Volume in campaing map is way too low.
  35. How can I enable forts?
  36. For all that is holy FIX THE ARTILLERY
  37. c0000005
  38. Help!
  39. barbary states campaign map ship model with strange flag bug.
  40. Is there an ESF editor that works with ETW / Imperial dest??
  41. Republic elections too frequent
  42. How to hunt for Rakes!
  43. Cannot Research Socket Bayonets
  44. Unable to advance technology to build the Drill School
  45. English Text Problem
  46. Am I blind?
  47. Some Petitions :D
  48. Saved Game
  49. Trade İncome
  50. 40 Unit submod
  51. how did this mod add new regions
  52. Ideas for Late Campaign!
  53. Berber States dis-unification for ID and VDM
  54. Great mod except for artilery
  55. How can I add fire by rank back?
  56. Reactivating religious buildings
  57. What Causes Dark Battlefields
  58. European AI nations in India
  59. feedback/proposal
  60. USA 1700
  61. Late Campaign Crashes
  62. Question about battlefield effects
  63. gameplay options - decription?
  64. Gameplay options Increased trade income?
  65. Is it possibles to reactivate religious buildings, religious agents and firing drills and what files will I need to edit?
  66. movement speed
  67. Removing deployable stakes
  68. Ideal setting for beginner?
  69. Am I missing something
  70. multiplayer beta, does it work with this mod?
  71. Light infantry and pike square
  72. Rank Fire
  73. Fresh man here! anyone know where to find the polish unit pack for imperial destroyer 4.9?
  74. A scottish startpos
  75. The future of this mod.
  76. Bigger units?
  77. Certain names do not display in game
  78. Ammo amounts for Imperial Destroyer
  79. Can anyone suggest another Marches music the works with ID?
  80. How to Install Imperial Destroyer & VadAntS Desease Mod!
  81. CTD when field battles
  82. Plea for a Tutorial
  83. Holy Roman Empire protectorates?
  84. Campaign on a mac?
  85. Thank you for a great mod
  86. My Factions, Settlements, Regions & Unit's Names Submod
  87. Gameplay options for IMPERIAL DESTROYER
  89. Is there any battle ai mod or campaign ai mod that is compatible with this mod?
  90. Why does it always crash land battles while using the VDM??
  91. Can't find Banjar?
  92. Start New Grand Campaing
  93. No English text?
  94. The No fort Mod.
  95. unit textures turned dark need help
  96. Master and commander music
  97. Great mod but USA roster was ignored
  98. Native Americans
  99. K's Sub-Mods - (Released) - (Limited Ammunition) - V1.2
  100. Prussia being extremely passive
  101. Changing Musket Sounds.
  102. Would anyone know how to have 30 units armies?
  103. Thirteen Colonies Startpos.
  104. Problem with Imperial Destroyer
  105. Custom Battles Problem
  106. game crash in battles
  107. Income Boost and Lower Occupations Penalties?
  108. Crash on startup
  109. Coming from Darthmod.
  110. Reduced Research time submod
  111. No space between units submod
  112. Jacobite nation
  113. texture bug
  114. Starting Treasury Submod
  116. how to make trade routs
  117. None of the downloads work? "Unknown format or damaged", tried all 3 mirrors.
  118. All Ships Trade submod
  120. How to increase artillery canister shot range?
  121. End of turn hangs
  122. Tax Bug
  123. VDM land battle crash
  124. No graphical settings above 'medium'? (+image)
  125. Submod to remove bullets trails?