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  1. Europa Perdita - Total War Attila Overhaul
  2. Local Moderator Forum rules
  3. [Download] Europa Perdita v0.4
  4. Europa Perdita - Mod Goal and Current Features
  5. Logo
  6. [Preview] Religion Overhaul - What we are working on...
  7. Bug Reports
  8. v 0.35 Open Test Pack - Last Updated 4/2/2016
  9. Recruitment: Looking for Modders to Join our Team
  10. Mod compatibility with FOTE and 12 Turns
  11. error during unzip of installation files
  12. Some Toughts while playng 0.2 campaign
  13. [Manual] Europa Perdita Gameplay Guides
  14. [Preview] Faction Emblems overhaul.
  15. [Preview] Houses and tribes
  16. Population mod
  17. Changes of EP that will not be implemented if used together with FotE
  18. People's trust
  19. No Recruitment Possible Bug?
  20. Announcement - Europa Perdita and Fall of the Eagles Mod Partnership!
  21. Europa Perdita Official Submods
  22. Dose this and FOE work with DLC packs?
  23. soul dimension
  24. AI army and agent spam
  25. Economy balance in EP
  26. (Submod) Reduced Roman Garrisons
  27. Possible to settle as White Huns with both EP and FOTE enabled?
  28. Is there a way to change the faction names back to regular English?
  29. Does Europa Perdita make any change to AI colonising?
  30. Compatible with Fall of the Eagles Better agreesive CAI
  31. Question, List of edict information or each religion.
  32. Disease mechanin getting out of hands
  33. Sassanian starting positions and faction symbol
  34. EP + FotE possible suebi recruitment bug
  35. About the next update
  36. Alan recruitment/tech bug?
  37. Armies and Ports Issue - Please Need Advice!