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  1. Suitable Program to mod Unit count/type?
  2. unit sizes
  3. Adding an Armoury to a Region:
  4. Editing starting money & "king's purse" succesfully
  5. Arrows sticking around (literally)
  6. How to Unlock all Factions
  7. Editting auto-resolve
  8. Number of turns per season
  9. Editing the maximum number of Units in Campaign?
  10. Earlier Start date
  11. advice on basic modding please
  12. How rename units?
  13. changing startpos question
  14. changing factions name question
  15. Any idea how to change victory conition?
  16. Adding Experience for Generals
  17. Edit Savegame
  18. saving the oda
  19. DATE entry in ESFs
  20. Modding conditions for 'Realm Divide'
  21. How to Edit Food Storage
  22. Diplomacy
  23. Editing Buildings?
  24. [Request] A way to edit the duration of Mastery of Arts
  25. Clan Fame: stopping it
  26. How to turn off a script
  27. Alternative Unlocking of Factions
  28. How could I localise the shogun 2?
  29. Unit editing
  30. Removing all handicap at any difficulty
  31. hello
  32. Any word on a longer game yet?
  33. Fertile trait?
  34. How do I adjust the size of a single unit?
  35. more general skill points and faster arts research.
  36. Odd issue with upgraded garrison troops
  37. Would like to slow down the game and make units unique, special, and hard to come by
  38. Trying to work on the clan issue
  39. Changing Admin Costs
  40. Possible to downgrade the fortress building line?
  41. Removing certain units
  42. "preferences.script" editing question
  43. Modding easier/harder/ bout the same?
  44. Editing Family Hierarchy
  45. How do I remove a unit from the game?
  46. How do I change tax, trade, estate income levels?
  47. How do I change garrison levels?
  48. How can I edit the unit stats in Shogun 2 ?
  49. Modding/Editing Clan Tree
  50. Initial challenge
  51. Adding new bonus effect, possible?
  52. Adding a colour for each faction?
  53. can not change clan starting religion by esf editor?
  54. Changing your general's bodyguard
  55. Campaign handicap db help
  56. Max variables for units stats
  57. heir not comming of age
  58. Editing Names
  59. Is it possible to change vassal attitude towards to the owner?
  60. Early Matchlock Ashigaru?
  61. [Question] How to recruit samurai from castle?
  62. adding units
  63. Modding STW2 Battle AI?
  64. Create a Custom Unit with PFM
  65. start to wonder that we cannot unlock more factions
  66. Unit experience bonus from buildings
  67. unit editing with pfm possible?
  68. Technology/Research (Please move to Empire's Mod Workshop)
  69. How can i change the ship,missile range;missile accuracy;melee attack;melee defence?
  70. unit stats not logical
  71. Turns Editor
  72. Custom Factions
  73. Unit speed
  74. {REQUEST} Editing traits/abilities.
  75. changing the size of land stacks?
  76. startpos.esf questions
  77. Edit Hattori Kisho Ninja
  78. Where are the function in .lua files called??
  79. Adding more defense to all units, makes battles longer?
  80. Problem with "technology_effects_junction"
  81. Battle AI Script Management - Idea Kitchen
  82. Fixing Takeda Great Guard Bug
  83. URGENT Need help with modding compaign
  84. When Does a Soldier Die?
  85. Using PFM to Edit Files
  86. 1 turn recruitment for Shimazu Units,All of them
  87. Trouble editing ammo count
  88. Starting armies dont change their unit size
  89. Problem with editing units in variantmodels
  90. General Stats
  91. Changing factions victory conditions...
  92. How to add units midgame
  93. Editing Calv Charge with PFM
  94. Retainer info ?
  95. help needed
  96. I need help in mod food supply
  97. Garrison Tutorial Request
  98. Create new faction missions possible?
  99. Modifying officers?
  100. Castle slots and agent limit
  101. For anyone who wants to help please do there will be enough for everyone :P
  102. How to Change Rebel Spawn Units
  103. How to re-enable an option to give region in diplomacy?
  104. Unit size and recruitment slots
  105. Hybrid Startpos [Request]
  106. "mod_unit_morale_enemy" effects
  107. Clan Bonuses?
  108. building_levels_tables
  109. campaign_difficulty_handicap_effects - Which numbers corresponds to which difficulty setting?
  110. Advice Wanted
  111. Custom Ability??
  112. Faction Specific Building (Question)
  113. Editing generals and agents
  114. Heroes as general unit
  115. Flaming arrows script?
  116. Why does this pack make my game crash?
  117. Reached brickwall editing projectiles table - need help!
  118. Which .pack to use?
  119. Agent slots
  120. Missing Unit for recruit
  121. Hi friends, can someone help me with some basics?
  122. How can I force the program to refresh the encyclopedia?
  123. How do I editing non custom units?
  124. Battle_autoresolver_balances table in PFM
  125. Melee Piercing and Penetrating Weapons?
  126. How add new family with brother and son?? With ESF.
  127. How to edit stealthy level one to allow night battles?
  128. how to increase the naval unit slots
  129. where is Retainers,cant find them with ESF.
  130. [request] downgradable/destroyable castles
  131. Mastery of Arts, 1-Turn or instant?
  132. A way to 'simply' modify the range of Bow Samurai?
  133. Help with mod
  134. How to mod the clan possesions
  135. Lone Samurai
  136. how to add custom general
  137. Change weapons using text editing?
  138. changing starting character age
  139. Experience maximum points?
  140. Automatic Running - Moddable?
  141. mission edit
  142. Puzzled by the line of sight and weather effects.
  143. Is it possible to edit general skills, traits, and retainers?
  144. Modding town wealth growth?
  145. Firebomb Ninjas
  146. Where I can find the definition or how can I make new definitions of building functions
  147. Casttles and Provinces slots
  148. Occupation resistance and Siege length
  149. More than 81 general portraits in the game.
  150. Hattori special deployment
  151. Modding diplomacy agreements
  152. Generals dismounted by default
  153. Staggering unit upkeep
  154. Changing starting location of a faction?
  155. Custom unit crash
  156. Confused about resizing/disbanding units [UPDATE] [FFFFUUUUUUU~]
  157. How do dilemmas work?
  158. Adding new events
  159. What files to edit for Officer?
  160. Game crashing at load screen
  161. How can I force the game to use my DB values?
  162. Region Specialization and Resources
  163. Modifying Initial Diplomatic Relations
  164. Unit Sizes
  165. Problems with auto resolve
  166. files for one ancillary?
  167. Getting the matchlock units to all fire
  168. Removing Fog of War
  169. Need help bout units
  170. How do I disable a faction in campaign map?
  171. Dojos to Grant Unit Specific Bonuses
  172. Nodachi Cavalry
  173. my mod not taking effect
  174. Immune to Attrition?
  175. PFM Unhandled?
  176. intermediate modding questions
  177. editing files and now i cannot play savegame
  178. What do I edit for faster cavalry?
  179. Battle Map Time of Day..
  180. Unifying PFM data with TAWS data
  181. Stopping castle towers from firing on enemy
  182. How to edit unit stats??
  183. special ability
  184. editing scripting.lua
  185. Defence on walls
  186. Bulletproof does not work?!?
  187. How do you make a new projectile?
  188. Editing specific samurai unit details (number of soldiers, stats...)
  189. No Daimyo honour bonus?
  190. Retainers
  191. How do you edit stats etc... for units?
  192. dilemma mod not working
  193. Custom Abilities
  194. Custom Ship
  195. Removing swords from Long Yari.
  196. Getting unit to switch to secondary
  197. agent population cap adjustment
  198. Only one table from my mod is applying?
  199. Climbing Walls
  200. How can I edit proverbs in loading screen?
  201. Preventing AI Bankruptcy and Overspending
  202. Picture scripted ?
  203. Is there a limit to # of AI_forces you can spawn?
  204. Please help with cheats. dON'T SAY i TYPED WRONG.
  205. Campaign Description
  206. Recruiting Takeda Great Guards
  207. Victory conditions and general enlistment frequencies
  208. Points per rank increase
  209. Recruiting European cannons
  210. how to remove unit
  211. Ranged statistics
  212. Changing number of units in starting armies.
  213. Ikko Monk for other factions
  214. how do i increase the odds of getting heroic victories.
  215. Campaign Faction specific General Unit
  216. changing unit size not working?
  217. Need Help - Unit modding
  218. hard limits
  219. Custom Unit - BDI Pool
  220. Tweaking faction bonuses
  221. [Modding] Unit size. Sound issues.
  222. Trigger effects tables
  223. General Recruitment, Unit Strength, Female General
  224. Force Peace?
  225. Decreasing revolutions
  226. Lone Samurai Mod - Stuck?
  227. Building tooltips not showing?
  228. Effects,Grants,Etc
  229. Modding building attributes
  230. Best Projectile settings to adjust
  231. Strange problem with Diyamo After assassination
  232. N00b question, Pack File Manager
  233. AI money script
  234. Custom Script assistance
  235. Editing Unit Stats
  236. Noob question; cannot get unit stat mods to show in game
  237. ROTS Problem Creating Exclusive Units
  238. CHANGING CUSTOM BATTLE SETTINGS
  239. Improve Gifts
  240. Playing with Diplomacy_Attitudes_table
  241. New-Creating Minor Clan Units
  242. beginner question about PFM
  243. [Requesting Help] Porting RoTS Units to Sengoku Jidai Campaign
  244. Sieging Archers Malfunction Mystery (?)
  245. Reduce unit stack to 15 units?
  246. Change the names of the trade routes?
  247. Please help. Need to remove the buff given by 'scares enemies'
  248. Assistance needed
  249. Add/create new abilities in the game
  250. Anybody know how to add a family member or son to a faction