View Full Version : Textures, Models and Animations

  1. Skinning question, how to get your changes ingame?
  2. S2TW Animations
  3. Wounded soldier animations
  4. Faction-Specific textures?
  5. Variety in Sashimono
  6. I love to see a "Vibrant Clan Color" mod for each clan
  7. Change models
  8. Taisho models....
  9. Blood splattered across armour, as in M2TW
  10. What is Tachi Samurai from data.pack
  11. Sprite Tint
  12. Is it still possible to use etw unit models in s2?
  13. How to edit dds files?
  14. Yari Ashigaru SPEAR ONLY! How?
  15. General models
  16. reskinning- is it possible yet?
  17. where to find texture files
  18. New unit Icons problem
  19. General portrait reference
  20. better render mod ?
  21. Any way to forct unit use certain weapon??
  22. How to FIX Yari Ashigaru & Great Guard with PFM
  23. Change portrait and model of Daimyo
  24. [ASK] How to edit atlas file?
  25. New horse model please.
  26. How do I get to the banner files?
  27. How to make unit archer stats show?
  28. new unit request
  29. Where are the .tga-files for unit info cards (encyclopedia)?
  30. 3 quick questions
  31. How to less rebellion ?
  32. Battle Animations...
  33. How to change unit card icon
  34. How to change textures?
  35. How would I fix fire rocket trails?
  36. Custom unit cards not displaying for custom unit, help plz.
  37. [Proposal] Bring Weapon Models into TWS2
  38. How to change ingame(trade node) resource icon?
  39. no dachi
  40. misplaced texture problem
  41. Changing/editing Faction Banners! (BTW, I was successful...)
  42. Help! Cant to change texture
  43. variantmodels
  44. How to create a banner (back sashimono) for
  45. Remove Horos
  46. weapons
  47. Amor
  48. Unit modelling
  49. Need help creating a custom unit
  50. Regarding Hypothetical Rebel Banners... (A more difficult part of the banner topic)
  51. KATANA HERO- changing model
  52. Using general variant model as units
  53. NTW floating icons instead of floating banners
  54. officers
  55. Using agent models for combat units?
  56. Chaging General Unit Model
  57. how do you chang color for a single unit
  58. All mathlocks?
  59. .variant_part_mesh converter
  60. How to make dust visible when soldiers walk/run
  61. Advisor Head Files
  62. Map new models
  63. Shogun 2 menu UI
  64. (Need Help) New texture don't apply to the game!
  65. Help! Custom units crashing to desktop with ROTS
  66. Shogun 2 Meshing
  67. armour sets and models
  68. No one is able to make an importer exporter?
  69. 3d models textures animations WHERE and HOW TO
  70. What is most likely an atlas problem!
  71. Make the Long Yari Ashigaru's Yari standard for ashigaru?
  72. cant change Clan Flags/banners colors
  73. maya
  74. Is S2TW rigidmodels Moddable?
  75. How Can I Change Unit Textures ?
  76. Changing RoS character images
  77. Genpei texture campaign map to original campaign?
  78. NEED HELP on weapons
  79. Modding Matchlock Muzzleflash and Gun Smoke
  80. Weird Texture Error?
  81. Shogun2 Fall of the Samurai Units
  82. Cavalry Standard Bearers...
  83. Shiroyasha
  84. how do .tai files work? need some help with modding
  85. How to add little flag on back?
  86. Regarding Turrets on the Roanoke-class
  87. Strange Clan Texture Issue
  88. Model Issue for New Units
  89. Bayonets, tips from modders of ETW/NTW?
  90. How to change the color of the faction on the map?
  91. Remove Sashimono (back flag) from custom unit Officer?
  92. Colour Masks ???
  93. Texture Problem
  94. How the animations work in Total War
  95. need help changing unit animations
  96. Adding Helmets and Masks
  97. Retexture clan, change its flag
  98. Texture Artist looking for work (Right Forum!)
  99. I need help
  100. Where are the Variantmodels files for FotS?
  101. what makes uniforms look wet?
  102. Square Formation
  103. NTW Flags to FOTS
  104. Spear & gun unit
  105. Adding banners to units
  106. Changing unit model
  107. Changing infantry's helmet
  108. 3d icons
  109. Adding new models
  110. Finding Crest Model - Solved
  111. Reviving Clan Retexture Project: Need Help!
  112. Difficulty Editing Textures
  113. Background ?
  114. Background?
  115. Modding question.
  116. Changing generals appearance
  117. How do I do this?
  118. How can I change the unit's mon color?
  119. [FOTS]Changing Campaign Map and Battle flags - where are the files stored?
  120. Editing Mon possible
  121. Where can i find the units_tables for FOTS?
  122. Help with recolouring units
  123. Hardcore swordskills - need help changing animation!
  124. cant open some of the provided 3dmax files
  125. Different animation set for range and melee possible?
  126. Changing amout of blood on the battlefield (blood dlc)
  127. Anybody know how to fix this?
  128. Motion-Capture possibility?
  129. How to change the uniform of infantry?
  130. Need help with Unit Icon/cards. (Assembly Kit)
  131. need help with castles
  132. Daimyo swap.
  133. Ships
  134. Babies first modding problem
  135. Minor graphical edit
  136. Are there Scenery Mods for Shogun - Shogun 2?
  137. Help editing General model
  138. Modding or finding skins
  139. reviving Anton& Samurai Ls mod
  140. Editing VariantModels/Units
  141. Unique model for unit
  142. Porting models S2 -> R2
  143. Missing Oda Uma-jirushi driving me mad!
  144. How do I edit uniforms?
  145. Adding new textures to existing parts
  146. [Question] Recruitment Queue Icons?
  147. Custom Settlements
  148. Need help with custom unit cards!
  149. How does the 3ds Max Exporter work?
  150. Removing Screen Blood Spatter Mod
  151. Port siege units to RoTS?
  152. [Help] Making Custom portraits & Flags
  153. Editing Unit Animations (Aiming of Firearms)
  154. A Different type of coat, is it possible?
  155. Possibe to Use Two Animations? (Spearwall Issue)
  156. RotS Cavalry Standard Bearer Animation
  157. TWeak; DAVE; Form Launcher Crashing.
  158. Can someone import M2TW models to S2TW?
  159. HELP! katana units suddenly become powerful!
  160. Can someone import NTW unit part models to S2TW?
  161. Date Daimyo Crests show in Low Model Detail?
  162. Modding USS Roanoke
  163. How to switch clans Sashimono
  164. Rigging up new models in 3DS Max for Shogun 2
  165. How to fix distance between soldiers in formation ?
  166. Unit Cards help.
  167. Any way to bring back the gloss for S2?
  168. Monk sashimono mod!
  169. How to make a unit to use a different one's model
  170. Second Waving Flag Project ETW
  171. Missing bows when archers draw their... well,... bows.
  172. How to edit existing units uniforms using existing uniforms.
  173. Petrified
  174. [Solved(?)] Edited normal maps in Photoshop become blocky (Updated with new info)
  175. integrate custom models in Shogun 2 ???
  176. HELP - Sashimono
  177. Can units be made taller?
  178. It's possible to add Rome 2 quivers to Shogun 2 archers ?
  179. texture_colour_mask.dds help !!!!
  180. Ship Models
  181. How do I use 3DS max to create models?
  182. Anyone know this problem? (import custom model)
  183. Need help with agent portrait in campaign :D
  184. How to make encyclopaedia become wide or full screen ???
  185. How do you create a UI main menu mod?
  186. How to make color_mask and gloss_map file?
  187. Texture_Level.dds
  188. Missing Weapons
  189. Missing blood effect for shogun 2 new hero eguip sh naginata
  190. Rome 2 Horses
  191. How to change Faction Flag? (Campaign and floating one)
  192. Sword Worn Tachi-Style?
  193. Charging animation.
  194. Ship modding - textures, sails and flags.
  195. Trying to understand atlas files
  196. How does the Rome 2 skeleton differs from the Shogun 2 skeleton?
  197. Do these mods effect multiplayer?
  198. Textures Problem - Help!!
  199. More Standard Bearers!
  200. Porting rome 2 models into shogun 2?
  201. Change Banner size and signs. FOTS
  202. is it possible to use a custom .soldier_variant in the pack file manager
  203. How to change soldier model?
  204. Inserting unit card files into the .pak file
  205. Sashimono
  206. 3DS Max Free For Students
  208. Adding new animations to Campaign
  209. How to open the .anim extension?
  210. Looking for the stratbanner flag model
  211. How can I change the texture of the "Bloodfountains"?
  212. Textures for Starting Generals
  213. New camapign model textures
  214. [Help] No texture for some rigid files?
  215. Opening unit models from Shogun2 doesn't work in UU3D???Even with plugin.
  216. [Questions] tools, Teds , UU 3d and some questions
  217. Trying to understand how animation DB tables work!
  218. How to get rid of that ugly koguma model?
  219. change general model via esf editor