View Full Version : Total War: Shogun 2 Mod Workshop

  1. [TWS2] Index of Modding Tutorials, Resources & Tools (Last Update: 21 Dec, 2011)
  2. FAO Modders: Changes to ESF/Save format
  3. make cavalry throw torches while mounted?
  4. Changing provincial specialties...
  5. Terco Voice? I want to put that on another unit
  6. Naval models editing
  7. Wall climbing speed
  8. does anyone have a mod that removes backpack?
  9. Game crashes when starting a Custom Battle with my mod
  10. ESF - Change from daughter to son ?
  11. How to change mod boot order?
  12. Trying to remove a parent link from a technology node
  13. Changing stats of naval units
  14. Patch.pack vs Mod.pack
  15. Editing Starting Navy
  16. Newb to Modding Shogun2
  17. Search ranking Sites positions in our results
  18. Google Search ranking Sites positions in our results
  19. Remove distance tint of units in battle map?
  20. Daiymo Models
  21. How To Create New Continent For Shogun 2 Campaign Map?
  22. ModManager.exe and user.script.txt
  23. No Reforcement/Garrison in recently conquered provinces
  24. More and longer lasting blood on the ground?
  25. Make the AI recruit less Bow Kabaya
  26. Ultimate Unwrap 3d
  27. startpos.esf does not get added to mod pack
  28. How to use Boshin American names with Hattori clan?
  29. How to make battles last longer
  30. How to modify Research Rate/Bonus?
  31. Changing the startiing capital.
  32. Adding clan traits to other factions
  33. Ships don't sink except in FOTS
  34. Unable to Download Mods or Files via twcenter (Network Error)
  35. [Help/Questions] Creating various units with different colors/elements : BATCH ?
  36. TWeak unit editor doesn't save even though it's been properlly configured.
  37. Need Shogun 2 specific help with Uniforms (Using PFM & TWeak)
  38. FOTS Ships won't reload faster despite changes
  39. PFM Is it possible to change a drop down menu column to text box?
  40. PFM not saving? It is because it can find it, but
  41. Bows (still) sound like guns
  42. Siege units movement range
  43. Modmanager reload mods???Why???
  44. Ships rate of fire
  45. Uniform editing.
  46. (Request) Help needed with external files
  47. Religion hardcoded in FOTS?
  48. Modifying Replenishment.
  49. No veterans mod
  50. Help needed "fear effect unit" returns, even if i shut it down!
  51. How to add sound events to units?
  52. Need 3d modeling import help
  53. Import general model from mod to vanilla
  54. Attack by fire Hojo glitch - how do I make a mod to fix?
  55. Remove several general portraits
  56. Basic Modding: Make non-leading generals act as reinforcement generals
  57. How do you get other generals into custom battles?
  58. The damiyo/general portraits of FoTS are shamefur
  59. adding the right names to faction?
  60. Right bones to arms and torsos?