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  1. Mods You Want to see
  2. Custom Campaign and Historic Battle Mod
  3. Pirate Faction
  4. [Proposal] Jacobites Mod
  5. All factions for custom battles
  6. Is it possible to mod Naval Battle camera?
  7. [IDEA]Prussia Improvement Mod
  8. Top of the head proposals for more realism
  9. Banks and Traiding companies
  10. [Released] Custom Battle - All Faction Unlocker
  11. More ammunition mod please
  12. How much is known about the datafiles for unit stats?
  13. [Released] All Campaign Factions Unlocked (Including Emergent)
  14. [Released] Late Campaign.
  15. The road to Poltava campaign
  16. REQ: Change Capitals!
  17. My mod proposal: realistic muskets!
  18. Knights of St John
  19. My Modding Goals
  20. Dream Mod Ideas
  21. How will Steam affect mods?
  22. Every Region Emergent?
  23. Modding Guideline Ideas
  24. Trains?
  25. Mod to breed your'e own Generals
  26. MTW
  27. Mini-mod ideas.
  28. one or two things to rebalance campaign game
  29. Mod proposal: add more minor factions?
  30. Mini-mod: no empty regions in campaign (released)
  31. Can someone create a tiny mod where...
  32. can we get some realistic maps please?
  33. Blood?
  34. Can somebody make a 'permanant' rank fire mod?
  35. the perfect expansion
  36. Playability Mod
  37. proposal - naval realism mod
  38. Flemish faction
  39. Maps?
  40. Hot Seat multiplayer
  41. [Request] Toned down.
  42. Full remake, Realism mod? (an proposal)
  43. Convert leader to General
  44. Anyone making a Garrison mod?
  45. [Idea] Movement speed modifiers for Friendly vs. Enemy territory
  46. [Request/Idea]
  47. mercenaries
  48. Please add "Vermont" to your mods.
  49. Question for the educated.
  50. Larger Custom/Single Battle Money Mod?
  51. Proposal: San Felipe
  52. [suggestion] Unit Builder & Experience Mod
  53. Changing around technologies -- REQUESTS
  54. Future mods idea...
  55. Government Recognition
  56. FULL CAMPAIGN MAP IDEA!!!!!!!!!!!!!!!!!!!!!!
  57. Installing MODS - for the Peasant = help please
  58. [WIP] Ingame Danish Text
  59. Question: Alter Unit table on runtime
  60. Big Map mod?
  61. Many Ideas
  62. blood, spears and bows. with photos
  63. So I'm making my first public Mod...maybe...
  64. Mini-Mod-Request: Foolish generals
  65. Can I give a thanks? (late campaign + more turns)
  66. Idea : Campaign - Garrisons.
  67. Carnage Mod (Proposal)
  68. A most humble request
  69. We need mercenaries back!
  70. A suggestion for modders
  71. Giving each faction or culture a unique behaviour
  72. Is there a mod with faster ships?
  73. Need a Mod for Selected Unit Card Background
  74. Give me victory! Request for Victory Condition Ideas
  75. NEED RESEARCHERS
  76. American Faction
  77. Changing "Fire by Rank" tech mod
  78. Idea for a mod
  79. Mod Idea...Realism mod.
  80. mod request
  81. Color of mark range
  82. Is anyone working on a big map...
  83. {REQ} A true 12 turns per year / movement / plain vanilla mod
  84. Town/City's
  85. I'll pay money for this mod
  86. A cool idea, although impossible
  87. War weariness mini mod???
  88. negative effects of walls
  89. Thirteen Colonies as Republic in Grand Campaign
  90. The Rockall Mod....
  91. Improving the Tech Tree
  92. Need a mod for larger units
  93. Great Battles to Remember
  94. [Released] All Factions Unlocked + Playable Emergents in Grand Campaign
  95. campaign units available in custom battles
  96. Georgia Textures
  97. Modding Help
  98. [Released] Minor Faction Mod Beta 0.6
  99. Seasons and Weather Effects
  100. Range Data?
  101. [Released] Native american in custom battle mod 1.0
  102. Census Bureau Mods!
  103. Why can't the Replay actually RECORD battles?
  104. Realistic population growth
  105. Terrain/Environment damage
  106. Modding The Crew Size
  107. Help please
  108. A Few Questions
  109. Possible to Mod models?
  110. Additional Ideas on Mods
  111. Here's a crazy thought.
  112. Getting rid of the CTDs by modding?
  113. Instant money for capturing a region please!
  114. Mod not loading
  115. something more ...fundamental is needed
  116. Gore mod anybody?
  117. Suggestions for Naval Enhancement Mod
  118. [Released] The Zoom mod
  119. Expeditionary Forces (Idea)
  120. All faction playable and 4 years per turn?
  121. Who can give me some savory army pictures?
  122. new scenario battles mod
  123. Unit ranks
  124. islamic
  125. You not sure if you want mods? look here
  126. Update Shogan TW to Empire Technology
  127. [Released] NTW3 announced and Map Pack and Tools released for ETW!!!
  128. Annoying Big Flags.
  129. Regarding Mod,s Emergent Factions, and Playability
  130. [Beta] Fields of the Fallen: American Civil War Custom Battles Beta Release v0.3 - Updated 5-11-09
  131. Paris Map Pack has been Canceled.
  132. SCGavins' Ideas for Mods
  133. [Released] All Factions Unlocked No FOW Bug! WORKING! Downloadable Now!
  134. [REQ] Weather mod
  135. [Released] Britain in seven year war
  136. Need Research?
  137. Faction Specific Research
  138. [Released] Custom Battle Unit and Faction unlocker V1.2
  139. Land units should be able to surrender.
  140. Sikh conversion building/unit
  141. Evolving units
  142. Colour Issue
  143. [PROP/REQ] REDUCE OCCURANCE OF FORTS
  144. Footprints needed in the Snow, Mod Idea.
  145. Is this possible?
  146. Admiralty for Minor Nations?
  147. Names for Units!
  148. Rifles
  149. Victory Points on the Battle Map
  150. A clear Diplomacy sweep!
  151. New diplomacy modifiers open to mod?
  152. [Wip] Traits n Retinue
  153. Unit experience mod?
  154. No Winter mod: Does it exist? Is it possible?
  155. How much progress can you make in your mod(s) with the current tools?
  156. Rome Unit Ideas
  157. is it wrong?
  158. Why doesn't my mod work?
  159. [REQ] Less Aggressive campaign AI?
  160. WIP, my Vanity mod
  161. On Economic Warfare
  162. [REQ] 4tpy late campaign
  163. Battle ambience (instead of music?)
  164. What did I do Wrong?
  165. Idea: Fog of War on the Battlefield
  166. More Infantry standard bearers?
  167. Seperate Forums?
  168. How to Make a Hosted Mod?
  169. Real Recruitment mod possible???
  170. just a question about realism
  171. Construction and tech mod
  172. Medieval on EMPIRE engine?
  173. nevermind
  174. The Colours - multiple flag carriers?
  175. An old idea
  176. IDEA FOR A MOD: Leader's Council
  177. All factions unlocked with unlimited money ?
  178. Mod Concept - What do the people think?
  179. Rome music in Empire?
  180. What about new regions?
  181. Full stack mod ?
  182. [Released] SM, the Retrofit Multiplayer for ETW
  183. [Released] TopCat's MiniMod Collection v1.3 updated 29-12-09! Fully compatible with latest 1.5 Patch and dlc! Brand new installer (SEE PAGE 6 FOR INSTALLER HELP) + Realistic Cannister added!
  184. plenty ideas.
  185. quick mod
  186. Are there any Map mods yet?
  187. Region Key Testers
  188. Shia/Sunni split
  189. Need Testers/Volunteers
  190. Can somebody make this?
  191. Random Custom battle mod?
  192. Merging mod loc files
  193. The Tournament of Shadows (Idea)
  194. Welsh Pirates
  195. EVIL RABBIT MOD
  196. Can somebody please add Switzerland?
  197. Questions
  198. Historical battles
  199. Missions?
  200. Ethiopia mod
  201. about the 1.4 melle fest..
  202. Just need some quick help from you guys
  203. israel mod
  204. Mod ideas, More german states?
  205. new missions
  206. Any interest in a Warpath GC mini mod?
  207. Nevermind
  208. King/Queen units?
  209. A Couple Ideas For The TW Series...
  210. "The Fronde" mod?
  211. Windows 7
  212. England as a faction
  213. Ultimate Start Pos Mod for ETW
  214. welsh mod (Modders its important!!!)
  215. Campain map
  216. modding
  217. [Request] Possible map idea
  218. [Released] No Options/Advisor menu.
  219. Crimean Khanate & Tatars
  220. From Virginias Aksan book for the moders (Ottoman militairy)
  221. Take towns instead of a single city
  222. Startpos with minor nations available in coustom battles?
  223. [Released] 32 Factions In Custom Battles - ALL factions covered!
  224. Making the Scottish faction playable without unlocking the other emergent factions.
  225. Road To Independence
  226. Idea for some USA love please.
  227. [Released] DoomBunnys mod thread, contains retextures, mods and more...
  228. French Calvary pics
  229. [Released] Croatia playble mod 1.0
  230. NEED FEEDBACK!
  231. [Released] Patch4 DB Pack File in Mod Format
  232. Lisbon Earthquake 1755
  233. Multiplayer Campaign Unlock All Factions, Request
  234. No Native Mod?
  235. Campaign map mod
  236. 1.6 compatible mods
  237. Campaign battlemaps for custom battles?
  238. [Released] USA Unlocked in 1700: A Lite Mod
  239. [Released] [OUTDATED] emod2 (play as all playable factions, fow fixed, *nearly* unlimted money)
  240. [Proposal] Another port in the United Provinces
  241. [Proposal] New Theatres
  242. [Proposal] ...3 simple responses needed...
  243. [Proposal] Titles Mod ?
  244. [Proposal] Which mod to choose
  245. [Proposal] I want to...
  246. [Proposal] Playable Inuit Nations faction in Warpath
  247. [WIP] 1600's mod
  248. [Proposal] Need to Say Thanks
  249. [Proposal] help
  250. [Proposal] Battle Scenarios