View Full Version : Gameplay Tweaks
- Realism mod
- Fortress supply depot's
- Project: Melee
- Suggestion for Logistics/Supply Line Mod
- Simple Multiplayer Campaign Modification
- Brittish Discipline
- Campaign Length Mod
- unit scaling mod; make empires playable on older pc’s/have more men on newer ones.
- [Complete] The ETW epic mod v1.0 is now done!
- Side with the rebels (emergent factions) mod
- Greece
- Any Modders going to actually balance Natives?
- Modding a map will be a challenge...
- just a little idea about 13 Colonies change to USA (a quick mini mods)
- truely global
- Idea: Real Recruitment Mod
- Useful Protectorates
- Too easy to expand
- [Released] Balance of Power (A game balance mod for Empire (mini realism mod) - Version 12 Released Darthmod AI 7.5
- Shrapnel issues
- [Released] Minimod: New World protectorates
- [Released] Realistic Recruitment
- World Map for all mods
- Technology selection & Age / Promotion Mod
- [Released] --- The Great Campaign Expanded--- Faction Inclusion Mod
- Guilliman's Balance Mod, Release 1.0
- Extending The Line (Infantry)
- [Released] Seas to Sail v1.0
- Easy tracer mod
- Tighter Formations Mod v1.1 [Updated 20/03/09]
- Better firing arc mod
- Campaign battle records (request)
- Campaign Improvement mod
- Remove weather effects mod?
- [Released] 4 Turns Per Year Mod
- Gameplay Mod
- all factions mod
- [Released] Longer research times
- Realism Mod
- [Released] More Revolutions MiniMod 1.3 - Released UPDATE 16/05/2009
- Dismountable Generals
- 13 Colonies 1700+ (USA)
- [Released] Slow Battle Mod v. 1.0
- [Released] Quixote's Campaign AI v1.6
- Playing USA
- Hot seat multiplayer mod?
- Regiments, Battalions, Companies
- Hot seat Multiplayer for Empire?
- All Faction Rebalance Mod
- Ireland Minimod
- [Released] Instant Tech Mod
- THE OTTMANS
- Idea for a mod - historical military sizes
- Will someone PLEASE post a mod to unlock Mughals?
- [Released] Infinite Money, Epic Campaign
- Anyone who can edit Provinces...
- Sweden modding ? :D
- [Released] Gundug's Minimods
- [Released] ~ Ketzer's League of Extraordinary Gentlemen ~
- [Released] Battle map speed reduced 50% mod
- [Released] 4 Year Turn
- Russian Problem
- [Released] Royal Family Mod + UI Layout File Info.
- [Released] Royal Family Mod
- Fusiliers
- [REQ] Native & Irregular Unit Behavior
- //POWER OF X\\ (pick your wished research,construction and recruitment time )[updated 28/04]
- [Released] Age of Unreason
- [Released] early fire by rank mod
- Idea : reaction zone, for a more realistic ETW ( modders, please read it)
- Winter Battles
- Of Supply Lines and Attrition
- Improving Maratha's and general gameplay imrpovements
- [Released] no clamour for reform
- Colonial Units
- [Released] Technology advancement mod
- [Released] Experience - The Difference Between Triumph and Disaster
- Bayonet charge and aura of terror
- [Released] Naval Hospital removed
- Austrian mini mod request
- Thought, Idea, Proposal?
- [Released] Lethal: Gods and Generals (2.3B)
- What if-scenario minimod: Finland emerges
- How do you add a city and farm/region?
- Ireland
- Campaign Map City (not capital) Spawns?
- Minor Faction Idea.
- Defenses?
- Canadian Faction
- [Released] Misfires Mod
- Doctors and diseases mod
- Eliminating winter??
- The Doctors and Diseases thread
- Increasing Unit Size
- replace fire and advance tech idea
- -- GRID 7-09 Colonial Conflict --
- Rank and File....
- Request - Battle Tactics Mod
- Fort Cannons have stats cannot get to show/work
- Proper Cannon unit combo/size
- Accuracy
- What about COASTAL FORTS?
- Natural Disasters mod
- I want my ladder back !
- Troop Formation
- Condottiere SOG's Realism Mod...
- Dominance: Total War
- Playable Minor Factions
- Some suggestions to improve gameplay
- [Dead] HBM - Historical Battles Mechanics mod (0.3b) 04/26 -BROKEN FOR NOW
- Question: Altering Factions starting money
- WE need a reload timer for infantery!
- United States
- Expanded pirates mod
- No musket fire arcs.
- Some kind of multiculturalism/religious tolerance tech?
- Proposal for a mod
- As Ridiculous As it Sounds
- Limit the number of schools/university
- Experince mod request..
- Sinuhet's formations
- Spawning soldiers in small towns
- Different stats for differnet nations.
- [Released] All Minor Factions and Change initial gold's factions
- Making Mamelukes Recruitable In Campaign
- Croatia Mod
- Idea: Coalitions
- Ahoy mateys!
- Better Campaign AI
- 2 Doubts about Custom Battle
- Change start year?
- general mod question
- Sharpe Quotes MOD FIXED!!!
- America Protectorate Deleting Mod
- Suggestion for firing drills.
- [Released] Minor factions enhanced mod
- [REQ] Less frequency of bad weather
- [Released] TAX BALANCING - post-patch quickfix
- Swords to bayonets
- Modding the research time
- An idea about family trees
- Open Request
- Fixing the battle cheating by the AI
- sort the forts any1??
- Guilds, Secret Police, and Other Stuff
- [Released] Mini mod : minimize Expansion tax penalty
- Refusing the Line?
- Earlier campaign Start Year and new C17th units
- Roads Less Common?
- Request: Can we mod in more emergent factions?
- Mass Fire
- protectorate cheat/faction absorption
- Besiegeing - the sub-game.
- [Released] Hungary mod
- Ottoman Moral Level
- File and Rank Early Custom Battle Mod?
- Naval Realism
- [Released] Sinuhet's ETW Battle AI
- Historical Accuracy Its not THAT important
- food shortages and pop limits, how do you alter them
- Custom Factions?
- Random Ideas..Modding Help required
- Remove walls in cities
- Can anyone Mod 'Fire and Advance'
- Scotland is it possable?
- REGION ID ?
- A New Mod/Update question
- Changing faction language.
- caroline infantry melee policy
- Implementing Colonies and Government Buildings
- Is it possbile to mod a -3000 gold per turn penalty for the player?
- [Released] Developers Battle Camera:: --The ability to Look EVERYWHERE!!
- 1 Turn Tech
- Mod Idea for Empire Total War
- New Unit Request:
- [Released] TITULAE! (proper titles/titles changed) / updated 22-11-2009 for patch 1.5
- Is there an original economy mod?
- Is it possible to have contstant defences??
- land vs naval
- Idea for Realistic Casualties Mod
- HORSE ARCHERS OR GUNNERS. possible to shot while riding?
- ETW Real Combat Mod
- Barbary coast
- Any chance of a Mod that makes an Xbox 360 pad usable for ETW?
- The Name'n of an Army...
- [Released] ETW Minor Adjustments Mod 1.0
- does someone know a working württemberg mod?
- Summer/Winter
- FOW mod & damaged buildings
- idea for better control over your cities
- REQUEST! FOR PIRATES..
- How to change victory conditions for nations in the campaign.
- melee focused mods?
- Improved custom battles?
- Updated Tighter Formations - Now for Version new DLC!
- [Released] Builders Mod: (1 Turn Building Time)
- How to transform a faction?
- One City
- Removing Rebellions and Unrest as soon as you conquer a region....
- Rapid fire and fire whilst moving mod
- Emergent Factions Playable?
- Fire by rank, for elite units?
- Artillery changes
- [Released] United to Confederate Conversion Mod
- Brightwork Mod (Various unit fixes)
- [REQ] Renaming Regions on Campaign Map
- [Released] New Ottoman Mod, Enver Mod
- More widely available Deployable Defenses.
- [Released] Emotive Empire: Campaign AI - Beta 0.3 (Now with cross-compatiblity alternate link)
- Master Of Magic Total War
- [Released] Suicidal minor factions FIXED! **Updated**
- Thirteen colonies straight away?
- Increase roads importance for movements and decreasing off road movements on campaign map
- Request for new mod: Darth up to the challenge? :)
- Night mod?
- generals unit and some
- Major Cities
- Scotland as Playable
- New Type of Cannon Shot
- can anyone mod elephant artillery???
- Delayed Orders
- Hypothetically, What Might This Do?
- I have a propose: A multiplayer complete retrofit
- MARATHA MODDING THREAD
- Fixable Bayonets?
- [Request] Battle defences.
- NAPOLEONIC REVISING--UPDATE--
- mod to change funds in custom battle single player
- Tyrants and Patriots Mod overview
- Pistols
- Need for a port garrison mod
- Boot that Retard of that Throne!
- Increasing Unit sizes Multipler
- Specific Targeting
- Penal Colonies
- Only a Naval mod
- GERMAN STATES-28/12/09 NEW..Recruitment Mod and updated Darth to new BAI.
- Road to Independence
- Improving AI.
- hotshot shell?
- Realistic canon
- Highwayman
- Which gameplay mod?
- *******new traits mod (request)*********
- building
- Proposal: Recruitment mini mod
- Can someone PUH-LEEZE Mod Diplomacy??
- Mod for Improving battle graphics and realism?
- Even Tighter Formations Request
- [Released] Campaign AI Mod - It Begins!
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