PDA

View Full Version : Real Combat / Real Recruitment Compilation



Pages : [1] 2 3

  1. RELEASED: ---= Knights Templar Minimod =--- v0.5 beta
  2. Real Recruitment1.3/Real Combat1.8/CBUR/BFTB/BGR IV Compilation - 2009 Version - April 8 with update April 23
  3. Garrison Script v2.0
  4. Reseting city/castle model from Agart's city/castle
  5. Original SS6.1 climates and map textures for "Real Recruitment+Real Combat+CBUR+BFTB+BGRIV"
  6. Suggestions for new content for RR/RC?
  7. Rule and Conquer 1100 - alternate 1100 campaign for the Real Recruitment1.3/Real Combat1.8/CBUR/BFTB/BGR IV Compilation
  8. SSMC- A Jman47 Production! Version 1.0
  9. Real Combat / Real Recruitment Compilation Mod - 2009 Version - HOTFIX OCT 30
  10. New Info Cards 1.0 for RR/RC (Byzantine and Kiev Rus)
  11. Mini-mods for new RC/RR compilation
  12. Bug reports for new RC/RR compilation
  13. Installing new RC/RR compilation on a Win7 64bit system
  14. Brasov CTD problem!
  15. SS 6.2 RC/RR Complex City Reinforcement Script - (*SS 6.2 any mod compatible) Update 12-09-2009
  16. help with newb mod combo
  17. How do I remove the pop music from SS: RR/RC?
  18. Balbor Late Era 2TPY mod for SS+ RR 1.3, RC 1.8
  19. If you suffer from CTDs upon loading save games...
  20. Roz's Beta 0.70 2TPY/PSF/all town/ mod for RC/RR compilation with stone fort installer.
  21. A query for the gentlemen of the forum....
  22. Infinite Mongols
  23. Music
  24. Very frustrating problem
  25. Need some advice !
  26. Swiss Pikeman gief
  27. Install RC/RR over 6.2 RC4
  28. Please help
  29. Character speed adjustment
  30. Need help Installing
  31. Game shuts down as Campaign Loads
  32. No roads in Syracuse
  33. Walk then run Cavalry
  34. hordes and assaults
  35. trouble with ai
  36. Some questions about polish cavalry
  37. New Government Buildings for RC/RR -download
  38. The Mongol Unit Names
  39. Ghost Faction Heir
  40. Need help
  41. Bombards
  42. Stainless Steel Ultimate! The Definitive 2TPY compilation for SS 6.2 RR/RC! Updated to The Final Beta Version!
  43. Catapult fire not working/
  44. Somebody! Anybody!
  45. Installed Everything Correctly..Or did I?
  46. One last hurdle.
  47. how do i uninstall?
  48. where can I recruit Scolarii cavalry for Byzantines?
  49. Mongols passive when attacking at bridge crossings
  50. Some questions
  51. Removing Crimson Tide
  52. Some Questions on Unit Avalibility With Altered Time Frame
  53. RR/RC with default character portraits?
  54. vangarian guard?
  55. Question about the Byzantines and artillery
  56. Ctd at beginning of battle
  57. Pope repeatedly dies
  58. AI questions
  59. Turn of corruption
  60. Roman bodyguard
  61. Janisaries!
  62. Multiple armour types questions
  63. Diplomacy screen crash
  64. Siphonatores late age??? wtf!!!
  65. Castille assimilates Aragon
  66. Help Installing
  67. uinistall
  68. Some traits drive me mad!!
  69. Bodyguards ?
  70. SS guilds
  71. The Province of Wessex
  72. Bugs?
  73. What's the name?
  74. Castles Unable to Upgrade
  75. Problems of England ...
  76. problem with militia units
  77. Should I get RC/RR? Advice Please!
  78. Why are the Crusader States such crap?
  79. any mods that have Mongols with original voices
  80. MEGA debt ....
  81. Suggestions for Fort Locations?
  82. Siege and then... caput!
  83. Kingdoms of Heaven
  84. Max amount of units
  85. My kingdom for my crown !
  86. Souka's Bodyguard Recruitment for latest RR/RC FEB 28
  87. Questions about unit recrutement
  88. Revised Victory Conditions for RR/RC
  89. ...And he shall wax moste wrothful.....
  90. Patches driving me crazy
  91. Do the Timurids have the same spawn bug as the Mongols
  92. SS 6.1 RR/RC
  93. Names on the campaign map
  94. LATEST SS RR/RC VERSION - 2010 Version - ***APRIL 11***
  95. I can't extract files to Medieval II folder
  96. Mercenary elephants
  97. HELP ME TO SAVE MY EMPIRE!!! -Generals problem-
  98. What songs -exactly- are in RR/RC ?
  99. Merguen-,dismounted Khorchi archers
  100. Question about the RC guide
  101. Unit!!??
  102. What turn does the "New_Era_Begins" event hit ?
  103. A few Questions from a newb
  104. Alternative Download RR/RC and subsequent patches
  105. COE in the compilation
  106. Modding this
  107. Inacurate Recruitment of some units
  108. Side effects from editing descr_strat/campaign start date
  109. An England first campaign : RR/RC impressions.
  110. Deranged
  111. How can i get RC only without RR?
  112. Looking for specific info regarding flaming arrows and siege equipment
  113. Advice on Stoping Mongols as the Rus
  114. German Translation/Deutsche ‹bersetzung RR/RC 13. August - Update 26.08.10
  115. Question
  116. What units may I expect? KoJ
  117. Editing Real Recruitments "Waiting Times"
  118. Byzantine units in RC/RR
  119. Making the campaign map faster?
  120. some questions
  121. About far-eastern warfare
  122. How do I get rid of the Teutonic Order?
  123. Questions
  124. JaM 1450 campaign
  125. RR/RC Roster Question......
  126. Turns per year?
  127. 2TPY Byzantine Mini-mod
  128. OCT 30 AND 28 FEB PATCH
  129. How do I uninstall?
  130. Emergent factions in SS 6.2 RC/RR
  131. Disabling Unit Banners resets itself everytime!?!
  132. CTD on deployment
  133. Seeing into the future...
  134. Auto crash to desktop?
  135. Historical Faction Names
  136. Game Crash
  137. Am I Getting Too Much Money?
  138. 6.2 // 1.3 Rome VH/VH
  139. Why Play with BGRIV?
  140. Can I Play RR/RC with BGRIII and Not BGRIV?
  141. Late era campaign problem?
  142. RR/RC Compilation Units and Tech-Tree Thread?
  143. Is this for SS 6.1 or 6.2?
  144. New Music for More Factions
  145. RR/RC, SS Ultimate, RR Hotfix, BtR, WTF?
  146. Help me-Novgorod VS Kiev VS Kwarezman
  147. Favourite Factions?
  148. General's Bodyguard and Knights mod for RR/RC Compilation! (Sub-sub-mod proposal)
  149. Millennial Campaign (sub-mod proposal).
  150. The regular SS UI (how to bring it back?)
  151. Rebellion
  152. Extra Damage To Cavalry
  153. Some units you could replace with some of THIS pack?
  154. Fighting the Ottomans
  155. Recruiting Knights.
  156. Thoughts about the newest version
  157. Question about Tsar Guard
  158. How lame can Kievan Rus early units be?
  159. What to do with princesses?
  160. Mounted/Dismounted
  161. cant play 1220 campaign on 6.2 RR/RC
  162. Small questions.
  163. I want a big royalblood family! How?
  164. How to avoid experience bug
  165. Ideas for garrison_units
  166. Long Turn Waits
  167. How to win as an out-dated faction?
  168. HELP!!!
  169. Confusion on certain unit recruitment locations
  170. How do I Tell?
  171. Difficulty settings
  172. Starting over installation
  173. Scripted money loss?
  174. seperate installs?
  175. changing the mod
  176. SSTC + RR/RC
  177. Regulating AI recruitment / upkeep
  178. Byzantine unit list
  179. Denmark campaign music
  180. a Big thanks, a few questions and a bit about my campaigns
  181. I just hate those Urban Spear Militias! :)
  182. Submod Release: Late Era Outremer Settlement Update v1.0
  183. CTD during Teutonics turn
  184. Gendarmes
  185. Shield Wall ?!?!
  186. Help, general losing stats (playing with BGRIV)
  187. Can't get huge city
  188. [SS 6.2 + RR/RC + RC4 + BGR IV] Tips for novice?
  189. Mailed Knights vs. General's Bodyguard
  190. Roleplaying the Mongols
  191. Strong mongols minimod
  192. Confusion reigns!!
  193. *No Borders Mini Mod* (NEW colour for Scotland) [07/08/10 update]
  194. How do these guys work?
  195. need help
  196. How do I turn off Byg's?
  197. It suddenly lagged (slowed down)
  198. Pesants.
  199. Collection of quick fixes
  200. Issues with changing accents
  201. How to spread the groovy music?
  202. Improved Mongol Unit cards minimod-UPDATED to include cards for Timurids-and new Pechenegs
  203. The R/R R/C Compilation Units Project Page
  204. Old faction symbols (Steel Shields)
  205. Turkish unit problem
  206. Templar Mod Units in RR/RC Compilation - Question
  207. Late Bodyguard
  208. Has forts been Nerfed?
  209. A qyeastion about installing the most difficult SS and mods
  210. Ottomans unbeatable?
  211. No Irish?
  212. French Archers
  213. **No moral and no fatigue "mini mod"**
  214. Info on one of the songs
  215. Improved Roads issue
  216. Region based Recruitment
  217. I wanna install RR/RC and BYG's mod.. Pease I need help?
  218. Transferring Ancillaries
  219. sieges - any mod fixed it?
  220. Crusader States Roster
  221. Want the music for all factions
  222. CTD when starting a campaign battle
  223. of Lithuanian Blood
  224. Huge Cities
  225. A crazy idea of mine
  226. What camera angles do you use?
  227. Problems managing settlements?
  228. absolutely brillant :)
  229. Family tree
  230. How do i remove the huge city restriction?
  231. Uninstalling this without removing the normal SS?
  232. Cumans
  233. Turn time
  234. Armats?
  235. Tackling a Giant - Vs Turkey - Late campaign
  236. Which Difficulty do you play??
  237. Assassins as spies?
  238. Militia Serjeants Graphic Bug
  239. So confused: Install?
  240. Where do i download the mod for SS 6.2
  241. How do I recruit Knights?
  242. Advice on mods
  243. Ahhhh Forts are camps! Where are the stone graphics?
  244. Names on the campaign map ...
  245. Cheat to add a Guild
  246. Where in export_descr_unit.txt are the "Archers"?
  247. Prevent the AI spamming stupid watchtower
  248. Scotland as vassal is too rich! Bug?
  249. About princesses
  250. Megaupload does not work for my area, and other questions...