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  1. Roma Surrectum II Translation
  2. Rules regarding submods for RS 2
  3. [RS 2.0] Legion Skin Switch
  4. [RS 2.0] UREE 1.3 (1-turn AND 0-turn recruitment)
  5. Tone's EDU spreadsheet
  6. [RS 2.0] Mini Music Submod- For Roman campaign only
  7. [RS 2.0] Shorter battles, slightly fewer stacks, 0-turn - BETA
  8. [RS 2.0] Fewer stacks, slightly shorter battles - BETA
  9. [RS 2.0] Edu for custom battle
  10. [RS 2.0] Qvinqvireme Romana Submod
  11. [RS 2.1a-WIP] 1-turn Campaign Reloaded
  12. [RS 2.0] More units for romans
  13. [RS 2.0] Minor Trait Modification Mod for Rome
  14. Creating a new mod-foldered campaign
  15. [RS 2.5] New Roman Portraits and Eventpictures 6.0
  16. [RS 2.0] Fewer stacks, default battle length
  17. [RS 2.0] Edu for campaign roman - 0 turn
  18. [RS 2.0] -Steppe Factions- Cavalry Price adjustment 1.1
  19. [RS 2.0] Correct Ages for Makedon, Seleukids, and Ptolemies Kings Mod
  20. [RS 2.0] New Historical Battle by Agrippa
  21. [RS 2.1a] Seleucid Unit Expansion Version 2
  22. [RS 2.1a] RS II Enhanced Campaign Map v1.5
  23. [RS 2.0] New Movie of Menu (One-turn Campaigns)
  24. [RS 2.0] Galatian Campaign
  25. [RS 2.0] XRX mimi sub mod
  26. [RS 2.1a] Prologue & Menu Video (update : Prologue v1.1)
  27. [RS 2.0] Battle of sabis historical battle
  28. [RS 2.0] Custom Bloom
  29. [RS 2.0] Special Sound SFX per roma surrectum 2
  30. [RS 2.0] Britain Campaign (proposal and queestions
  31. Roma Surrectum 2 Sub mod Questions & Idea's
  32. [RS 2.0] IGC "King of Sparta" Ancillary add
  33. [RS 2.1] New roman legion id cards for unit slots rome 0turn and 1turn
  34. [RS 2.1] Legion numbers shown in settlement ui on campaign map rome 0turn and 1turn updated 25.11.2010
  35. [RS 2.1] New roman spqr banner for campaign map 0turn and 1turn
  36. [RS 2.1] Shieldwall for roman hamata and segmentata legions rome 0-turn and 1-turn Updated
  37. [RS 2.1] One more historical battle
  38. [RS 2.1a] RS II Four Turns per Year v1.1
  39. [RS 2.1a] Legion ancillaries
  40. [RS 2.1] Seleucid Satrap Ancillaries
  41. RSII "Five Good Emperors" Questions, Suggestions & Discussion
  42. [RS 2.1a] Realistic Portraits and Event Pics
  43. When Worlds Collide/ Hellenistic Twilight WIP
  44. [RS 2.1] Roman Rebel One Turn Campaign
  45. [RS 2.1a] Portrait reloaded
  46. [RS 2.1a] New Faction Leader Images v.2 - ( Download )
  47. [RS 2.1a] Intel's texture tweaks :) 25.01.2010 Seleucid and Pergamon Hellenic Cataphracts-see page 3
  48. [RS 2.1a] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread
  49. [RS 2.1] Kingdom of Bosporus (in progress: Faction symbol started))
  50. [RS 2.1a] Kyrenia Merchant Ship
  51. [RS 2.1] Warhorns - mod
  52. Rome Vanilla length battles and rebalanced edu for longer faction survibability for 0 turn
  53. [Proposal] An idea from Spartan Total war
  54. RSII "Five Good Emperors": Post your empires/pictures here!
  55. [RS 2.1a] Rome Historically Enhanced
  56. [Proposal] General pictures
  57. [RS 2.1a] "Demise of the Republic" Download/Information Thread
  58. Vanilla BI shieldwall to Rome (can replace testudo)
  59. Religion
  60. How to install "Demise of the Republic" on steam!
  61. [Any RSII Version] Spartan Royal Bodyguard Swap
  62. [RS 2.1a] Hamata (republican) legions also in Curia Hostilia
  63. Carthage Portraits
  64. trait submod proposal
  65. Proposal/request.
  66. Legion Formations
  67. Familly names
  68. [RS 2.1a] Sparta One Turn Campaign including Corinthian Helmets mod. !!!Released!!!
  69. [RS 2.1a] Intros Factions Videos
  70. [Proposal] Accurate faction languages ?
  71. Which combination of mods do you prefer?
  72. [Proposal]Change Unit's Name
  73. Question....
  74. [Proposal] Map Expansion
  75. Is it possible?
  76. [RS 2.1a] Life and Politics in Gaul Submod (LPG)
  77. question about multiple sub-mods
  78. David Cool tower minimod
  79. RS 2.1a AI Spawn Army&Money scripts
  80. 2.1 Shorter Battles [Request]
  81. Ballista and stone walls
  82. Roman`s clothe fix
  83. Old Pre-marian unit skins
  84. Proper Files for modding
  85. [REQUEST] A script that builds the most expensive unit if I put settlement on auto.
  86. [Request] 4-turn per year or more expansion.
  87. [REQUEST] Generic Legions
  88. Coldfusion submod : advanced economic/fortified regions, AI money script, militia garrison script, harder expansion and campaign
  89. [Proposal] BI-Campaign
  90. religions
  91. Ancient romani music mod.
  92. Factions with chariots
  93. Intro movies
  94. realistic battles
  95. [PROPOSAL] Marcus Furius Camillus sub-mod
  96. Question: how to mod population growth in cities and mercenary recruitment prices?
  97. In need of Trivium Independant Map Editor
  98. FGE v.2.5
  99. [RS 2.5] Realistic subtly vibrant bloom preset.
  100. [RS 2.5] Four turns per year - New Version 1.2
  101. [RS 2.5] Caledonian Campaign
  102. rs2.6 NO BANNERS OR BORDERS{EXTREME FOG OF WAR}
  103. [RS 2.6] Strat map alternative texture
  104. How to make a O-turn campaign?
  105. BRUTAL BATTLES
  106. Centurion Skin Swap - how would I do this?
  107. Marian Reforms Script question
  108. [RS2.5]Quote Workaround / Improved Spartan Eventpics
  109. MEDIEVAL TOTAL WAR 2 STRAT MAP VEGETATION FOR RS 2.6 SUB MOD
  110. variag mod in roma surrectum?
  111. How to start 0 turn Rome?
  112. Game crushes at end turn - five good emperors!
  113. RSII Event Pictures (for ALL factions)
  114. Short clips in RSII 2.5
  115. help with family tree
  116. About movements of units inside cities
  117. New units "legio_xx_valeria_victrix" ,12 Phalanx and etairoi cavalry
  118. Ancillary idea
  119. [Proposal] Special Units
  120. Voice mods?
  121. Fun Mod for RS2
  122. Editing Roman Names
  123. Unit Compositions
  124. How to edit export_descr_unit for selected faction?
  125. FGE - rookie seeking advise
  126. hotseat?
  127. Cornicen/Tubicen
  128. Disabling units??
  129. Roma Surrectum 2.5 German Translation
  130. Lack of 2.5 submods makes me sadddd =/
  131. [RS 2.5] "Only for Rome" Fun Mod for RS 2.5
  132. Imperial era mod
  133. [RS 2.5] Need A Mod to discrease morale in bettles.
  134. Submod for more vanilla-like combat
  135. Personal RS units submod
  136. Need help with an Athenian submod
  137. Later Centurions for all Numbered Legions
  138. [RS 2.5] more fast battles submod
  139. Unit costs...
  140. Can you increase the number of resources in RS 2.5?
  141. [RS 2.5] Roman strat/-battle map generals
  142. Decent/Intelligent AI
  143. [RS 2.5b] Expansional Rome
  144. [Proposal] The Carthaginian Empire; units mod
  145. How do I give a Seleucid Cataphract Elephant a Repeating Balista Attack? Much obliged.
  146. Faster Battles Submod for RS2.6
  147. there are battle soundmod?
  148. 2.6 portraits packs - and changes
  149. GRANTOZ DARTH EXTREME AI FOR RS 2.6 version 2 with 4TPY and SHORTER BATTLES OPTIONS
  150. Is it possible to change the script text for the garrison script ?
  151. [RS 2.6] How to display the recruitable Legion number in the city name?
  152. Horse costs increase
  153. what would you choose...