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  1. OUT OF DATE Darthmod 1.9 normal unit sizes
  2. DarthMod Submods Information
  3. OUT OF DATE Darthmod 1.7 normal unit sizes
  4. Additional Units Mod (AUM-EMP) 3.3 for Darthmod - updated 11.12.13
  5. OUT OF DATE StartPos.esf for Darthmod Commander Edition 1.7-1.9
  6. OUT OF DATE Prussia Realistic Uniforms for Darthmod 1.0
  7. campaign realism
  8. RELEASED Ancien Regime unit pack for Darthmod
  9. OUT OF DATE FX mod and TapFX Beta
  10. Darthmod Extension (pretty big) proposal
  11. make greece playable for darth mod! , anyone?
  12. OUT OF DATE Darthmod 2.0 normal unit sizes
  13. A submod list is needed.
  14. Marku's Mod (American Revolution 0.1 is out!)
  15. OUT OF DATE Darthmod 2.1 normal unit sizes
  16. More cannons in unit
  17. [OUT OF DATE] Darthmod 2.5 with Grenades
  18. Darthmod Empire compatible mods and sub-mods
  19. OUT OF DATE Hornblower Mod
  20. OUT OF DATE Darthmod 2.1 Campaign Tweaks
  21. OUT OF DATE Darthmod 2.2 normal unit sizes
  22. Naval Warfare Submod
  23. All Factions
  24. OUT OF DATE Darthmod 2.3 normal unit sizes
  25. OUT OF DATE Darthmod 2.3 halved upkeep
  26. OUT OF DATE Darthmod 2.4 normal unit sizes
  27. OUT OF DATE Darthmod 2.5 without BSM
  28. OUT OF DATE Darthmod normal unit sizes
  29. RELEASED Music and Battle tunes for Darthmod Commander 2.5+
  30. OUT OF DATE Darthmod Lite 2.5 normal unit sizes
  31. OUT OF DATE Darthmod 2.5 Commander and Normal with halved upkeep
  32. ornamentum for lite edition?
  33. OUT OF DATE Darthmod 2.5 without BSM
  34. OUT OF DATE Darthmod 2.6 normal unit sizes
  35. Very confused...
  36. OUT OF DATE Darthmod Lite 2.5 with Artillery Tracers
  37. Which Version?
  38. Faction unlocker for DM?
  39. OUT OF DATE Darthmod Lite 2.7 normal unit sizes
  40. Normal unit sizes? [2.9]
  41. [OUT OF DATE] Darthmod 7.0b & DMUC 6.95 Normal Unit Size (Last Update 5th/February/2012)
  42. Lite smoke mod?
  43. RELEASED No-Forts mod for Darthmod
  44. Grenadier Mod
  45. Empire Realism
  46. Navy mod On DMUC
  47. DARTH MOD 3.4 minus Naval Changes???
  48. DM Normal Units + AUM
  49. Drum and Fife
  50. Darth BAI Submod???
  51. Ornamentum Skins
  52. Startpos.2T Error
  53. Crackle of Musketry for Darthmod?
  54. US in GC in DMUC
  55. Submodding
  56. India mod
  57. [OUT OF DATE] Grand Campaign Natives mod
  58. OUT OF DATE Half Strength Maratha Sub-Mod 1.2 for Darthmod
  59. any way to play minor factions
  60. [RELEASED] Austrian mod for darthmod
  61. United Provinces Full edition for Darth mod
  62. RELEASED Sgt_melins Darth musket sound mod v2
  63. dmuc ctd issue
  64. OUT OF DATE Jedi Mod 1.22
  65. 13 colonies to GB?
  66. Sweden retexture optional update.
  67. OUT OF DATE Maratha Fix 1.1
  68. New Submod: Cheap Units (custom battles)
  69. Any mods out that RE-add grenades?
  70. TopCats Minimod Collection Coming here soon! Idea's needed!
  71. skins and Darthmod
  72. Remodeled technology tree 3.5
  73. Thorized-DarthMod: A Submod. Opinions/Suggestions Appreciated. ;)
  74. Four Season Mod (Submod )
  75. OUT OF DATE Realistic Colonial India with AI changes
  76. Less movement points in campaing: 2/3, 1/2, 1/3
  77. No forts in campaign map neither cities
  78. OUT OF DATE Jedi Mod v3.1: Only for those who dare to oppose darkness...
  79. Beta CAI, BAI & other mods
  80. DMUC compatible submods ?
  81. RELEASED: DMUC Persia Sub-mod
  82. Kaunitz Project [work continued only for vanilla-ETW-version]
  83. Recommend A Marching Music Mod
  84. The Scotland mod for DM/DMUC!!
  85. [OUT OF DATE] Sikh Churches 0.9 Sub-mod
  86. Brightworks2.0 for DARTHMOD COMMANDER 6.0
  87. [DEV THREAD] Causa Belli Mod Dev Thread (DMUC Minor Factions)
  88. UNLEASH YOUR FURY! UNLEASH YOUR SUBMODS! - a message from the Wookie Love Machine
  89. animation mod Final update darthmod6.0 version
  90. Indian Melee Reduced SubMod for DM/DMUC 6.0
  91. DMUC normal unit sizes submod
  92. [OUT OF DATE] Hungary Sub-mod v1.1
  93. Ready or not...
  94. Greek Mod?
  95. How to make a mod?
  96. Italian States
  97. Enhanced Greek Campaign?
  98. Europen Doctrine for Mameluks?
  99. Manpower an Supply
  100. Independent Britain
  101. Is this Minor Units Faction Playable Mod Compatable with DMUC 6.0
  102. AUM Field Marshals
  103. French Revolution sub mod
  104. How to remove new units from DMUC?
  105. AUM 3.1 Help Please?
  106. New spain, 13 Colony's and Louisianna
  107. DMUC 6.0 and Greece
  108. Georgia and Dagestan overhaul?
  109. Adding sub mods to Darth Mod
  110. [RELEASED] Ottoman Realism! Darth style Beta
  111. Italian States Republic
  112. Is GB realistic?
  113. Sons of the Dannebrog v05 for DM
  114. (IDEA)correct officers for european factions?
  115. Help with a mod
  116. Mod that removes backpack on line infantry
  117. AUM MOD
  118. Independent British Isles Mod
  119. Lithuania!
  120. Is AUM 3.1 compatible with DUMC 6.2
  121. RELEASED Lithuania Sub-Mod for DMUC 6.2
  122. Which submod?
  123. RELEASED Historical and Modern Faction Name Mini-Mods
  124. Prestige buildings
  125. [OUT OF DATE] Sikh Sub-Mod 1.1 for DMUC 6.9
  126. A subMod: NavyMod
  127. Proud of you guys!!! A message from the wookiee love machine...
  128. Work in Progress DMUC - Norway as playable
  129. Anyone willing to help a poor human being mod DM?
  130. RELEASED THE COMPANIES MOD Sub-mod for DMUC 6.5
  131. units moding
  132. RELEASED Minor Faction Revolutionary Flags
  133. CAUSA BELLI 2.01 (Additional units for Minor Factions)
  134. [MERGED WITH EIC SUB MOD] Dutch East India Company
  135. Sigs for DMUC Persia submod.
  136. Sacking cities
  137. LF No Enhanced Smoke mod!
  138. [OUT OF DATE] Normal Smoke Sub-mod for DMUC 6.8
  139. Sub-Mod Feedback and Suggestions
  140. Just cant add units
  141. Portuguese Marches Sub-Mod
  142. Music Mods
  143. [OUT OF DATE] Information and a list of Sub-mods for DarthMod and DarthMod Ultimate Commander 6.0+
  144. Merging Mods
  145. [RELEASED] "One Turn" Mod
  146. how to rename generals
  147. RELEASED French Republic (minor) Sub-mod
  148. Released Correct Colonies mod
  149. King/Queen Death
  150. QUESTION Changed character in campaign map
  151. No extra units
  152. SERVICE Change your capital in the middle of a campaign
  153. Polish Unit Discussion
  154. Causa Belli start up CTD
  155. Any help?
  156. How do I create submods?
  157. Poll thread related to the XIX century sub-mod TEAM MEMBERS ONLY!!!
  158. PUA for DMUC medicine nav
  159. Pirates ▄ber Alles & Russian Сompany, as Sub-Mods for DMUC
  160. Shokh Forts *updated for DM 6.8*
  161. Pie's Venetian Re-texture stuff! (WIP)
  162. HusserlTW managed to add a NEW resource village!
  163. Need help with "Realistic" succession scenario for Causa Belli mod
  164. So how do I submod DMUC?
  165. [WORK IN PROGRESS] Italian States sub-mod.
  166. Tracers for DM 6.5
  167. [RELEASED] CJA's MONSTER STARTPOS >>>All Minors playable for DMUC 6.5, 6.6, 6.7, 6.8 + 6.9<<< and IMPROVED MINOR FACTION GOVERNMENT BUILDINGS
  168. TRACERS FOR CANNONS IN DMUC 6.5
  169. RELEASED Proper United Kingdom
  170. RELEASED All playable in late campaign for DMUC 6.0; (6.2; 6.3; 6.5; 6.6)
  171. I'm leaving...
  172. Is there a minor factions mod?
  173. Help Editing Unit Stats
  174. HESSEN PLAYABLE (compatable with 6.8, not 6.9)
  175. [RELEASED] Submod for more balanced 4 turn per year games.
  176. HusserlTW managed to turn 1 slot cities to 4 slot cities without problems!!!!
  177. buildings retexture
  178. Changing turns required for elections?
  179. Need help with range of projectiles
  180. RELEASED More trade ports at early campaign start for DMUC 6.7
  181. THE WORLD MAP IS GETTING VERY NEAR!!!
  182. RELEASED-DMUC DFM remake
  183. US playable with 4 turns a year?
  184. RELEASED Cavalry faces Retexture
  185. WORK IN PROGRESS World Map Mod
  186. CBL submod -Historical Armies of the East- UPDATED v2.1 >new unit rosters for 7 factions< +All factions playable in Late Campaign
  187. Request: Faction Specific Ship Colours?
  188. Startpos Request
  189. Cavalry bearer Mod
  190. Emergent Factions Playable
  191. CJA's Global Conflict Mod (incorporating Fortes' Indian Companies Mod)
  192. unit size and cities
  193. [WIP] Victoria Mod (Version for DMUC)- XIX century Mod - Campaign from 1865-1914 Most promising ETW mod of 2010!!!
  194. Question about adapting mods for DMUC
  195. Swedish Poltava Units from Ornamentum Only for Sweden in Europe
  196. I want to add my own General Names....
  197. Want to start doing some light modding, don't know where to start. :C
  198. RTW Roman World Structure for DMUC ETW
  199. Modding ETW ????
  200. Fortes' Startpos Mods Collection
  201. Looking for a mod that has US as playable
  202. FIRST ETW MODDED MAP RELEASED
  203. All faction unlock
  204. Any mod for War of the Spanish Succession?
  205. [WIP] CJA's Historical Wars startpos
  206. Mysore playable in UC help
  207. French Flags Discussion
  208. Any new music mods coming out?
  209. Darthmod issues
  210. DM Additional Factions
  211. menu music
  212. [RELEASED] CJA's Difficulty enhancer mod
  213. U.S. Navy Flags
  214. [Req]Good old fashioned Starpos. All factions.
  215. There a submod to double enemy units?
  216. Smoke option, or at least submod
  217. Larger ZoControl for armies
  218. Implement Polish units from European Wars II
  219. How can i edit?
  220. Darthmod AI for Roma Victrix?
  221. Modding a Mod
  222. Against the Titan: A USA vs Persia mod for CB! Version 2!
  223. please Help with modding emergent faction
  224. Roma Victrix Showcase out and compatible with Darthmod!
  225. [RELEASED] Sponge compilation with DMUC 7.0
  226. DMUC audio mod?
  227. AUM reduces artillery unit sizes
  228. How can I play as the colonies then transition to America?
  229. non-playable fractions
  230. Additional Units for DMUC 7.0?
  231. Diplomatic Rework Sub-mod (please)
  232. 4 turns per year option in custom campaign
  233. Combine startpos.esf file
  234. RELEASED Death Animation Tweak Mini-mod v1.1 (Updated on 5/3/2013)
  235. 2 small requests
  236. Greek mod
  237. Trouble downloading
  238. Firing Arc Mod - DarthMod Future Possibility?
  239. disable tech trading mod?
  240. Submod to gain less money
  241. Darthmod and the Jacobite mod, possible to combine?
  242. Organ Gun For DarthMod 7.0
  243. How to make my own sub mod?
  244. Forts questions
  245. pirate mod
  246. For those that don't want fort battles
  247. Ceramics factory
  248. [RELEASED] ENB Series for DMUC
  249. No unit limit and 1 dollar units in skirmish?
  250. CJA┤s Complete Tech Startpos for Emergent Factions