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  1. OUT OF DATE Darthmod 1.9 normal unit sizes
  2. DarthMod Submods Information
  3. OUT OF DATE Darthmod 1.7 normal unit sizes
  4. Additional Units Mod (AUM-EMP) 3.3 for Darthmod - updated 11.12.13
  5. OUT OF DATE StartPos.esf for Darthmod Commander Edition 1.7-1.9
  6. OUT OF DATE Prussia Realistic Uniforms for Darthmod 1.0
  7. campaign realism
  8. RELEASED Ancien Regime unit pack for Darthmod
  9. OUT OF DATE FX mod and TapFX Beta
  10. Darthmod Extension (pretty big) proposal
  11. make greece playable for darth mod! , anyone?
  12. OUT OF DATE Darthmod 2.0 normal unit sizes
  13. A submod list is needed.
  14. Marku's Mod (American Revolution 0.1 is out!)
  15. OUT OF DATE Darthmod 2.1 normal unit sizes
  16. More cannons in unit
  17. [OUT OF DATE] Darthmod 2.5 with Grenades
  18. Darthmod Empire compatible mods and sub-mods
  19. OUT OF DATE Hornblower Mod
  20. OUT OF DATE Darthmod 2.1 Campaign Tweaks
  21. OUT OF DATE Darthmod 2.2 normal unit sizes
  22. Naval Warfare Submod
  23. All Factions
  24. OUT OF DATE Darthmod 2.3 normal unit sizes
  25. OUT OF DATE Darthmod 2.3 halved upkeep
  26. OUT OF DATE Darthmod 2.4 normal unit sizes
  27. OUT OF DATE Darthmod 2.5 without BSM
  28. OUT OF DATE Darthmod normal unit sizes
  29. OUT OF DATE Darthmod Lite 2.5 normal unit sizes
  30. OUT OF DATE Darthmod 2.5 Commander and Normal with halved upkeep
  31. ornamentum for lite edition?
  32. OUT OF DATE Darthmod 2.5 without BSM
  33. OUT OF DATE Darthmod 2.6 normal unit sizes
  34. Very confused...
  35. OUT OF DATE Darthmod Lite 2.5 with Artillery Tracers
  36. Which Version?
  37. Faction unlocker for DM?
  38. OUT OF DATE Darthmod Lite 2.7 normal unit sizes
  39. Normal unit sizes? [2.9]
  40. [OUT OF DATE] Darthmod 7.0b & DMUC 6.95 Normal Unit Size (Last Update 5th/February/2012)
  41. Lite smoke mod?
  42. RELEASED No-Forts mod for Darthmod
  43. Grenadier Mod
  44. Empire Realism
  45. Navy mod On DMUC
  46. DARTH MOD 3.4 minus Naval Changes???
  47. DM Normal Units + AUM
  48. Drum and Fife
  49. Darth BAI Submod???
  50. Ornamentum Skins
  51. Startpos.2T Error
  52. Crackle of Musketry for Darthmod?
  53. US in GC in DMUC
  54. Submodding
  55. India mod
  56. [OUT OF DATE] Grand Campaign Natives mod
  57. OUT OF DATE Half Strength Maratha Sub-Mod 1.2 for Darthmod
  58. any way to play minor factions
  59. [RELEASED] Austrian mod for darthmod
  60. United Provinces Full edition for Darth mod
  61. RELEASED Sgt_melins Darth musket sound mod v2
  62. dmuc ctd issue
  63. OUT OF DATE Jedi Mod 1.22
  64. 13 colonies to GB?
  65. Sweden retexture optional update.
  66. OUT OF DATE Maratha Fix 1.1
  67. New Submod: Cheap Units (custom battles)
  68. Any mods out that RE-add grenades?
  69. TopCats Minimod Collection Coming here soon! Idea's needed!
  70. skins and Darthmod
  71. Remodeled technology tree 3.5
  72. Thorized-DarthMod: A Submod. Opinions/Suggestions Appreciated. ;)
  73. Four Season Mod (Submod )
  74. OUT OF DATE Realistic Colonial India with AI changes
  75. Less movement points in campaing: 2/3, 1/2, 1/3
  76. No forts in campaign map neither cities
  77. OUT OF DATE Jedi Mod v3.1: Only for those who dare to oppose darkness...
  78. Beta CAI, BAI & other mods
  79. DMUC compatible submods ?
  80. RELEASED: DMUC Persia Sub-mod
  81. Kaunitz Project [work continued only for vanilla-ETW-version]
  82. Recommend A Marching Music Mod
  83. The Scotland mod for DM/DMUC!!
  84. [OUT OF DATE] Sikh Churches 0.9 Sub-mod
  85. Brightworks2.0 for DARTHMOD COMMANDER 6.0
  86. [DEV THREAD] Causa Belli Mod Dev Thread (DMUC Minor Factions)
  87. UNLEASH YOUR FURY! UNLEASH YOUR SUBMODS! - a message from the Wookie Love Machine
  88. animation mod Final update darthmod6.0 version
  89. Indian Melee Reduced SubMod for DM/DMUC 6.0
  90. DMUC normal unit sizes submod
  91. [OUT OF DATE] Hungary Sub-mod v1.1
  92. Ready or not...
  93. Greek Mod?
  94. How to make a mod?
  95. Italian States
  96. Enhanced Greek Campaign?
  97. Europen Doctrine for Mameluks?
  98. Manpower an Supply
  99. Independent Britain
  100. Is this Minor Units Faction Playable Mod Compatable with DMUC 6.0
  101. AUM Field Marshals
  102. French Revolution sub mod
  103. How to remove new units from DMUC?
  104. AUM 3.1 Help Please?
  105. New spain, 13 Colony's and Louisianna
  106. DMUC 6.0 and Greece
  107. Georgia and Dagestan overhaul?
  108. Adding sub mods to Darth Mod
  109. [RELEASED] Ottoman Realism! Darth style Beta
  110. Italian States Republic
  111. Is GB realistic?
  112. Sons of the Dannebrog v05 for DM
  113. (IDEA)correct officers for european factions?
  114. Help with a mod
  115. Mod that removes backpack on line infantry
  116. AUM MOD
  117. Independent British Isles Mod
  118. Lithuania!
  119. Is AUM 3.1 compatible with DUMC 6.2
  120. RELEASED Lithuania Sub-Mod for DMUC 6.2
  121. Which submod?
  122. RELEASED Historical and Modern Faction Name Mini-Mods
  123. Prestige buildings
  124. [OUT OF DATE] Sikh Sub-Mod 1.1 for DMUC 6.9
  125. A subMod: NavyMod
  126. Proud of you guys!!! A message from the wookiee love machine...
  127. Work in Progress DMUC - Norway as playable
  128. Anyone willing to help a poor human being mod DM?
  129. RELEASED THE COMPANIES MOD Sub-mod for DMUC 6.5
  130. units moding
  131. RELEASED Minor Faction Revolutionary Flags
  132. CAUSA BELLI 2.01 (Additional units for Minor Factions)
  133. [MERGED WITH EIC SUB MOD] Dutch East India Company
  134. Sigs for DMUC Persia submod.
  135. Sacking cities
  136. LF No Enhanced Smoke mod!
  137. [OUT OF DATE] Normal Smoke Sub-mod for DMUC 6.8
  138. Sub-Mod Feedback and Suggestions
  139. Just cant add units
  140. Portuguese Marches Sub-Mod
  141. Music Mods
  142. [OUT OF DATE] Information and a list of Sub-mods for DarthMod and DarthMod Ultimate Commander 6.0+
  143. Merging Mods
  144. [RELEASED] "One Turn" Mod
  145. how to rename generals
  146. RELEASED French Republic (minor) Sub-mod
  147. Released Correct Colonies mod
  148. King/Queen Death
  149. QUESTION Changed character in campaign map
  150. No extra units
  151. SERVICE Change your capital in the middle of a campaign
  152. Polish Unit Discussion
  153. Causa Belli start up CTD
  154. Any help?
  155. How do I create submods?
  156. Poll thread related to the XIX century sub-mod TEAM MEMBERS ONLY!!!
  157. PUA for DMUC medicine nav
  158. Pirates ▄ber Alles & Russian Сompany, as Sub-Mods for DMUC
  159. Shokh Forts *updated for DM 6.8*
  160. Pie's Venetian Re-texture stuff! (WIP)
  161. HusserlTW managed to add a NEW resource village!
  162. Need help with "Realistic" succession scenario for Causa Belli mod
  163. So how do I submod DMUC?
  164. [WORK IN PROGRESS] Italian States sub-mod.
  165. Tracers for DM 6.5
  166. [RELEASED] CJA's MONSTER STARTPOS >>>All Minors playable for DMUC 6.5, 6.6, 6.7, 6.8 + 6.9<<< and IMPROVED MINOR FACTION GOVERNMENT BUILDINGS
  167. TRACERS FOR CANNONS IN DMUC 6.5
  168. RELEASED Proper United Kingdom
  169. RELEASED All playable in late campaign for DMUC 6.0; (6.2; 6.3; 6.5; 6.6)
  170. I'm leaving...
  171. Is there a minor factions mod?
  172. Help Editing Unit Stats
  173. HESSEN PLAYABLE (compatable with 6.8, not 6.9)
  174. [RELEASED] Submod for more balanced 4 turn per year games.
  175. HusserlTW managed to turn 1 slot cities to 4 slot cities without problems!!!!
  176. buildings retexture
  177. Changing turns required for elections?
  178. Need help with range of projectiles
  179. RELEASED More trade ports at early campaign start for DMUC 6.7
  180. THE WORLD MAP IS GETTING VERY NEAR!!!
  181. RELEASED-DMUC DFM remake
  182. US playable with 4 turns a year?
  183. RELEASED Cavalry faces Retexture
  184. WORK IN PROGRESS World Map Mod
  185. CBL submod -Historical Armies of the East- UPDATED v2.1 >new unit rosters for 7 factions< +All factions playable in Late Campaign
  186. Request: Faction Specific Ship Colours?
  187. Startpos Request
  188. Cavalry bearer Mod
  189. Emergent Factions Playable
  190. CJA's Global Conflict Mod (incorporating Fortes' Indian Companies Mod)
  191. unit size and cities
  192. [WIP] Victoria Mod (Version for DMUC)- XIX century Mod - Campaign from 1865-1914 Most promising ETW mod of 2010!!!
  193. Question about adapting mods for DMUC
  194. Swedish Poltava Units from Ornamentum Only for Sweden in Europe
  195. I want to add my own General Names....
  196. Want to start doing some light modding, don't know where to start. :C
  197. RTW Roman World Structure for DMUC ETW
  198. Modding ETW ????
  199. Fortes' Startpos Mods Collection
  200. Looking for a mod that has US as playable
  201. FIRST ETW MODDED MAP RELEASED
  202. All faction unlock
  203. Any mod for War of the Spanish Succession?
  204. [WIP] CJA's Historical Wars startpos
  205. Mysore playable in UC help
  206. French Flags Discussion
  207. Any new music mods coming out?
  208. Darthmod issues
  209. DM Additional Factions
  210. menu music
  211. [RELEASED] CJA's Difficulty enhancer mod
  212. U.S. Navy Flags
  213. [Req]Good old fashioned Starpos. All factions.
  214. There a submod to double enemy units?
  215. Smoke option, or at least submod
  216. Larger ZoControl for armies
  217. Implement Polish units from European Wars II
  218. How can i edit?
  219. Darthmod AI for Roma Victrix?
  220. Modding a Mod
  221. Against the Titan: A USA vs Persia mod for CB! Version 2!
  222. please Help with modding emergent faction
  223. Roma Victrix Showcase out and compatible with Darthmod!
  224. [RELEASED] Sponge compilation with DMUC 7.0
  225. DMUC audio mod?
  226. AUM reduces artillery unit sizes
  227. How can I play as the colonies then transition to America?
  228. non-playable fractions
  229. Additional Units for DMUC 7.0?
  230. Diplomatic Rework Sub-mod (please)
  231. 4 turns per year option in custom campaign
  232. Combine startpos.esf file
  233. RELEASED Death Animation Tweak Mini-mod v1.1 (Updated on 5/3/2013)
  234. 2 small requests
  235. Greek mod
  236. Trouble downloading
  237. Firing Arc Mod - DarthMod Future Possibility?
  238. disable tech trading mod?
  239. Submod to gain less money
  240. Darthmod and the Jacobite mod, possible to combine?
  241. Organ Gun For DarthMod 7.0
  242. How to make my own sub mod?
  243. Forts questions
  244. pirate mod
  245. For those that don't want fort battles
  246. Ceramics factory
  247. [RELEASED] ENB Series for DMUC
  248. No unit limit and 1 dollar units in skirmish?
  249. CJA┤s Complete Tech Startpos for Emergent Factions
  250. 7YW British Marines